Alpha Commander

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You'll face off against heavier, deadlier Brood Commanders, but with a small twist. The allies that it spawns will not be the ones you are used to.

— Johan Pilestedt and Niklas Malmborg, Escalation of Freedom Announcement Trailer

The Alpha Commander is a more durable Brood Commander. The trio of Alpha Warriors it summons are faster than their original counterparts.

Spawning

Alpha Commanders can be first found on Impossible Difficulty Icon.pngImpossible, completely replacing Brood Commanders. They can spawn from Bug Breaches, within patrols, and guarding Objectives, Bug Nests, and Minor Places of Interest.

Behavior

Alpha Commanders behave similarly to Brood Commanders.

Alpha Commanders have slightly more health and durability compared to Brood Commanders, but otherwise behave the same. The Alpha Commander can instead summon a trio of Alpha Warriors, which are faster and potentially deadlier Warriors.

Alpha Commanders are able to release a cloud of pheromones into the air that causes a Bug Breach.

Tactical Information

Alpha Commanders can be taken out with the same tactics used against the Brood Commander.

  • Alpha Commanders can call in a Bug Breach, even without their head.
  • While any weapon is capable of killing a Alpha Commander, explosives and Armor AP3 Icon.png Medium armor-penetrating weapons are more effective against them.
    • Their head, claws, and body have slightly thicker armor, reducing damage from Armor AP2 Icon.png Light penetration weaponry.
    • Their legs are not armored, making them vulnerable to Armor AP2 Icon.png Light penetration weaponry. Destroying a leg will significantly reduce its movement and charge speed, being reduced further with any additional legs destroyed.
      • Even while missing a leg, the Alpha Commander is still able to "charge," inflicting damage and its effects; this is despite not appearing to be actually charging.

Anatomy

Part Name Health* AV** Location Durable** % To Main*** Bleed Fatal ExDR****
Main 1,000 Armor AV2 Icon.png Light 70% - None Yes 0%
Head 250 Armor AV2 Icon.png Light 70% 100% 300 [100/s] Yes 100%
Legs 200 Armor AV1 Icon.png Unarmored II 50% 60% None No 100%
Claws 200 Armor AV2 Icon.png Light 50% 50% None No 100%
* Parts with their HP listed as "Main" do not have their own individual health. All damage dealt to these parts is transferred to the enemy's Main health pool.
** Refer to armor values and enemy durability as defined in Damage.
*** The percentage of damage that is applied to the enemy's Main health pool. At 0 HP, the enemy dies. Unless the enemy has constitution, then it will bleedout and die.
**** ExDR means explosive damage resistance, this is a percentage between 0 and 100. If this value is 100%, the part is explosive immune, meaning explosives cannot damage it. Explosions will only directly damage Main health if it is internal.


Trivia

Change History

Patch
Description

1.001.002
2024-08-06

Addition

  • Added Brood Commander variant: Alpha Commander.