Annihilator Tank
| Helldivers 2 | Helldivers 1 |
“Shamelessly copied from Super Earth tank designs, the Automaton Tank is clearly inferior in such a multitude of aspects that it would be impractical to list them here.
— Helldivers 2 PlayStation Store Page
The Annihilator Tank is a very large Automaton vehicle with a Fusion Battle Cannon, coaxial Fusion Cycler and hull-mounted Heavy Fusion Repeater.
Spawning
Annihilator Tanks first appear on Medium with a low spawning chance, where it may spawn in specific medium-to-large Automaton Outposts.
When they begin appearing normally starting on Challenging, they can spawn from Bot Drops, within patrols, guarding Automaton Outposts, Fortresses, and Minor Places of Interest. They may also occasionally be found patrolling the map on their own.
Annihilator Tanks share a spawn chance with Shredder Tanks, but starting on Suicide Mission, they are both occasionally replaced by Barrager Tanks.
Behavior
When encountered outside of a Bot Drop, Annihilator Tanks can be found still or moving with patrols. When it notices a Helldiver, it will fire any of its armaments if a Helldiver is in its line of sight.
Its coaxial Fusion Cycler has a high fire rate but lower damage, while its hull Heavy Fusion Repeater has a slower fire rate but higher damage. Its Fusion Battle Cannon will flash a red light before firing two seconds later, before reloading for about six seconds.
Destroying its tracks will render it immobile. Destroying its back engine or turret will disable the Annihilator Tank, followed by it exploding. Significant amounts of damage will immediately cause it to explode.
Anatomy
| Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | |
|---|---|---|---|---|---|---|---|---|
| Turret Main | 2,100 | 100% | - | None | Yes | 0% | ||
| Hull Main | 3,000 | 100% | - | None | Yes | 0% | ||
| Turret Vent | 750 | 100% | 200% | None | Yes | 0% | ||
| Hull Front | Main | 100% | 100% | None | Yes | 35% | ||
| Hull Side | Main | 100% | 100% | None | Yes | 35% | ||
| Hull Rear | 750 | 100% | 150% | None | Yes | 50% | ||
| Tracks | 750 | 100% | 100% | None | No | 100% |
Weapons Loadout
Fusion Battle Cannon
Co-Axial Fusion Cycler
| Stat | Value | |
|---|---|---|
| 35 Ballistic Damage 4 Durable Damage | ||
| 2/2/1/0 | ||
| 1200RPM (2.7s Burst) 1.5s (Heat Cooldown) | ||
| ↔[10.00] ↕[10.00] | ||
| 10 | ||
| 10 | ||
| 15 | ||
Hull-Mounted Heavy Fusion Repeater
| Stat | Value | |
|---|---|---|
| 60 Ballistic Damage 15 Durable Damage | ||
| 3/3/3/0 | ||
| 400RPM (2.8s Burst) 1.1s (Heat Cooldown) | ||
| ↔[10.00] ↕[10.00] | ||
| 20 | ||
| 20 | ||
| 15 | ||
Ammunition Cookoff
Tactical Information
Annihilator Tank
- The Annihilator Tank is deadly if approached from the front, but is vulnerable at close range. Helldivers are advised to approach from its rear as its turret has a slow rotation speed.
- Helldivers can also run around the Tank's armaments to avoid them, and can take advantage of the slow rotation speed of the turret to damage its vents.
- The Annihilator Tank cannot harm Helldivers if you climb on top of its turret. However, direct contact of their tracks will cause severe and constant damage to a Helldiver.
Tanks
- Recommended stratagems to use to dispatch Tanks are Eagle Airstrikes, Eagle 110mm Rocket Pods, Eagle 500kg Bomb, Orbital Precision Strike, Orbital Railcannon Strike or Orbital Laser.
- The Eagle 500kg Bomb and Orbital Precision Strike both need to be direct hits to destroy the Tank.
- A single G-123 Thermite or one shot to the hull from the FAF-14 Spear, GR-8 Recoilless Rifle or GP-20 Ultimatum can destroy the Tank.
- The rear chassis and the turret vent of a Tank is also vulnerable to weaponry such as the APW-1 Anti-Materiel Rifle, AC-8 Autocannon and R-36 Eruptor.
- The PLAS-45 Epoch can 1 shot the engine/vent with a fully-charged bolt.
- Tanks can be immobilized by destroying its tracks using
Medium armor-piercing weapons. - A destroyed Tank is a convenient defense position that a Helldiver can briefly utilize.
- Destroying a Tank by a landing on it with a Hellpod will give little time for Helldivers to escape the explosion.
Trivia
- The coaxial fusion repeater on the Annihilator Tank's turret appears as a "Fusion Repeater" when pinged.
- During early development, the Annihilator Tank's design had a much more World War II era aesthetic, resembling a fusion of the Japanese Type 5 Chi-Ri medium tank and the German Tiger heavy tank.
- It also bears a resembles to the Soviet Union's Rhino Heavy Tank from Command & Conquer: Red Alert 2 and Yuri's Revenge.
- According to very early concept art by Tore Wesolowski, the Annihilator tank was initially conceived as a hexapedal walker and was much larger in size.
Gallery
Change History
1.001.104
2024-10-15
Changes
- Front armor decreased from
Tank II to
Tank I
- Our previous tweak didn't have the intended effect on gameplay that we expected so we’ve reverted this back.
- The rear weak spots of the Tank's body now have their own health pool, which matches the Tank's previous total health. Once this health pool is depleted, the Tank will be destroyed. Additionally, these weak spots also deal 150% damage to the Tank's main health.
- Annihilator Tank Turrets
- The rear weak spots of the Tank's body now have their own health pool, which matches the Tank's previous total health. Once this health pool is depleted, the Tank will be destroyed. Additionally, these weak spots also deal 200% damage to the Tank's main health.
Undocumented Changes
- Tank hull explosion damage resistance decreased from 50% to 35%
1.001.100
2024-09-17
Changes
Undocumented Changes
- Tank Main health increased from 1500 to 3000.
- Tank Hull explosion damage resistance increased from 0% to 50%.
- Turret Main health increased from 750 to 2100.
- Turret vents are now 200% to Main.
- Turret Front explosion damage resistance increased from 0% to 100%.
1.000.400
2024-06-13
Changes
- The Tank armor value on the front has been lowered to be the same as the non-vent sections on the rear of the tank. The intent was initially that it was supposed to be more armored in the front, but the visual language did not show that.
- The vents on the back of the Tanks turret will now check for explosion directions correctly.
1.000.301
2024-05-02
Fix
- Fix for crash which could occur when destroying automaton tanks.



