Blitz: Destroy Bio-Processors

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The Automatons are synthesizing some kind of nutrient-dense plasma from organic material. Undeniable intel shows 100% of this organic material came from loyal citizens with high potential and excellent facial symmetry. The purpose of this plasma is yet unknown, but its production is extremely costly.

Due to enemy anti-air, this mission must be extremely rapid. Destroy the Bio-Processors that fuel synthesis of organic plasma, then extract.

Blitz: Destroy Bio-Processors is a short main mission in Helldivers 2. Helldivers are tasked with swiftly destroying a set amount of Bio-Processors on the map before the Super Destroyers must evac the airspace.

Objective Steps

The bio-processors here are the first step in synthesis of organic plasma. They must be destroyed.

— Objective overview

  • Destroy the bio-processors (up to 5 per objective)
    • The Helldivers must destroy the specified number of bio-processors in order to complete the objective.

Tactical Information

  • As the Bio-Processors are completely unarmored, they are vulnerable to all Helldiver weaponry, including basic small arms fire.
  • Confrontation with the Automaton Outpost can be easily avoided if a Helldiver is able to throw a high-damaging Stratagem near the Bio-Processors, such as an Eagle 500kg Bomb.
  • Similarly to other Optional Objectives that require Helldivers to destroy a structure, a Hellbomb stratagem is provided to Helldivers when in close proximity to the Bio-Processors.
    • While this method allows Helldivers to destroy the Bio-Processors without using any of their own munitions or Stratagems, it takes substantially longer to call in and arm the Hellbomb than if a Helldiver were to use other means of destruction.
  • A Hellpod has enough Demolition Force to destroy a Bio-Processors, which is easy to achieve by throwing a Stratagem Ball (of something that comes in a Hellpod) in the gap between the two parts of a Bio-Processors, such as the provided Hellbomb Stratagem.
  • A single well-placed Flak mode rocket from the RL-77 Airburst Rocket Launcher can destroy 2 bio-processors as well as a couple enemies.
  • Bio-Processors can also be destroyed with a single shot from the GP-20 Ultimatum or a TED-63 Dynamite throwable.

Anatomy

Part Name Health* AV** Location Durable** % To Main*** Bleed Fatal ExDR**** Demo
Force
Main 5,000 Armor AV1 Icon.png Unarmored II NO IMAGE 0% - None Yes 0% 40
* Parts with their HP listed as "Main" do not have their own individual health. All damage dealt to these parts is transferred to the enemy's Main health pool.
** Refer to armor values and enemy durability as defined in Damage.
*** The percentage of damage that is applied to the enemy's Main health pool. At 0 HP, the enemy dies. Unless the enemy has constitution, then it will bleedout and die.
**** ExDR means explosive damage resistance, this is a percentage between 0 and 100. If this value is 100%, the part is explosive immune, meaning explosives cannot damage it. Explosions will only directly damage Main health if it is internal.


Maps At Each Difficulty

Gallery

Change History

Patch
Description

1.005.000
2025-12-05
(Mid-Patch)

Addition

  • Added to the game.