Commissar

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A crude simulation of military leadership, the Commissar is augmented with slightly faster processing and a crude command subroutine. The Commissar stays out of combat if possible, as despicably cowardly as it is unequivocally non-sentient.

— Helldivers 2 PlayStation Store Page

Tactics

  • The Commissar is a unique bot responsible for calling in bot drops as a first action. (Other infantry are also capable of calling in bot drops)
  • At higher difficulties, Commissars gain a “surprise” secondary ranged attack that deals significant damage and ignites the player. This attack involves the Commissar charging its pistol’s flare and then firing the flare at a Helldiver rather than using it to call in a drop ship.
  • They perform a combo of melee and ranged attacks, but they'll only start to come after Helldivers once the Troopers, Raiders, and Marauders have been cleared out.
  • Vulnerable to grenades and headshots. The best way to defeat it by avoid getting close to the Commissar and aim for headshots or use grenades for a quick takedown.

Trivia

  • The Commissars can be encountered leading a group of Automatons on patrol chanting. There is no official confirmation of the words, but a popular fan interpretation (with some variations indicated by slashes) follows:

HEART STEEL

WE KILL

IRON WILL

UNTO DAWN

[×2]

CYBERSTAN

CAN'T KEEP HER DOWN/WE COUNT DOWN

GET BACK UP

ON TO WAR/LEGION GO

[x2]

Notes

Enemies
Terminid icon.png
Terminids

Scavenger Bile Spitter Pouncer Warrior Hive Guard Hunter Stalker Shrieker Bile Spewer Nursing Spewer Brood Commander Charger Bile Titan

Automaton icon.png
Automatons

Trooper Commissar Scout Strider Berserker Devastator Gunship Hulk Tank Factory Strider Dropship