Eagle Strafing Run

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A strafing run of the battlefield to clear small targets, delivered almost instantly. When called the strike will start from the beacon and go away from the direction you were facing when thrown

— Ship Management Terminal

The Eagle Strafing Run is an offensive stratagem that calls the Eagle in to fire a barrage of anti-tank, high-explosive shells, parallel to the player.

Stratagem Statistics

General
Call-in Time 2.4 seconds
Rearm Time Standard 150 seconds
With Pit Crew Hazard Pay 120 seconds
With Advanced Crew Training 108 seconds
Uses Standard 4
Upgraded 5
Cooldown Standard 15 seconds
With Morale Augmentation 14.25 seconds
With Liquid-Ventilated Cockpit 7.5 seconds
With All Upgrades 6.75 seconds


Detailed Weapon Statistics

Eagle Strafing Run
Main Health 100
Main Armor Armor AV0 Icon.png Unarmored I
Total Uses 4
Cooldown 15 sec
Call-in Time 0 s
Capacity 100
Attacks
Cannon Eagle 23mm Projectile
Cannon 23mm Strafe Explosion
Cannon Eagle 23mm
Projectile
Caliber 23 mm
Mass 400 g
Initial Velocity 1050 m/s
Drag Factor 30%
Gravity Factor 100%
Penetration Slowdown 25%
Damage
Standard 350
vs. Durable 200
Penetration
Direct Armor AP5 Icon.png Anti-Tank I
Slight Angle Armor AP5 Icon.png Anti-Tank I
Large Angle Armor AP4 Icon.png Heavy
Extreme Angle Armor AP0 Icon.png Unarmored I
Special Effects
Demolition Force 30
Stagger Force 35
Push Force 3
Cannon 23mm Strafe
Area of Effect
Inner Radius 2.5 m
Outer Radius 5 m
Shockwave Radius 6.5 m
Damage
Inner Radius 350
Outer Radius 349 - 0
Penetration
Inner Radius Armor AP3 Icon.png Medium
Outer Radius Armor AP2 Icon.png Light
Shockwave Armor AP3 Icon.png Medium
AoE Effect
Demolition Force 30
Stagger Force 35
Push Force 5

Tactical Information

  • This stratagem can effectively clear small to medium-sized enemies and damage or even kill Heavies, although the latter is inconsistent.
    • Since this is the case, Helldivers may want to rely on other stratagems such as the Eagle 500kg Bomb or dedicated anti-tank support weapons to deal with them.
    • Burrowed Impalers are an exception. A single Strafing Run will easily kill one if aimed at its vulnerable face.
  • The stratagem has an apparent maximum range of 50m, beginning from it's stratagem beacon. It's effective range is dependent on the surrounding terrain.
  • Out of all the Eagle stratagems, the Strafing Run deploys the quickest. This is most likely due to the shells traveling faster than rockets and bombs from the fighter craft.
  • The Strafing Run fires in the direction you throw the Stratagem. Throw behind yourself while being chased for maximum effect (bouncing the Stratagem may change the Strafe direction).
  • Unlike most offensive Stratagems, the Eagle Strafing Run will not alert or aggro enemies until the first shot is fired.
  • The Strafing Run can destroy Automaton Fabricators, Enemy Bio-Processors, AA & Mortar Emplacements, Dropships (Parked), Spore Spewers, Shrieker Nests and Illegal Broadcast Towers.
    • The Strafing Run can possibly destroy Bug Holes if a shell lands inside. This can be more consistently achieved with some Bug Holes variants by throwing the stratagem beacon directly in front of or on the lip to the opening ; some variants, often ones with "roofs" or other top-covering obstacles, will be more difficult to destroy consistently.
    • The Strafing Run cannot destroy grounded Illuminate Warp Ships, but will break their shields.

Applicable Ship Modules

The following Ship Modules affect the Eagle Strafing Run:

Department Ship Module Effect
Hangar Liquid-Ventilated Cockpit Reduces Eagle stratagem cooldown time by 50%.
Pit Crew Hazard Pay Reduces Eagle Rearm time by 20%.
Expanded Weapons Bay Increases the number of Eagle stratagem uses per Rearm by 1.
Advanced Crew Training Eagle Rearm further reduced by 10% if called in while Eagle uses still remain.
Bridge Morale Augmentation Reduces cooldown time for all Stratagems by 5%.

Media

Tutorial Video Demonstrating Use of the Eagle Strafing Run

Trivia

  • During development, the statistics of the Eagle Strafing Run were modeled after the GAU-8 Avenger Gatling cannon famously used on the A-10 Thunderbolt, but it caused severe lag due to the high fire rate and explosive ammunition fired every 5th shot.[1]

Change History

Patch
Description

1.001.104
2024-10-15

  • Explosion radius slightly increased
    • inner radius increased from 1.5m to 2.5m and outer radius from 4.5m to 5m
  • Explosion damage increased from 250 to 350

1.001.100
2024-09-17

Changes

  • Every Stratagem capable of damaging heavily armored enemies has had their damage increased to account for the increased health of heavier enemies.
    • Projectile standard damage increased from 300 to 350.
    • Projectile durable damage increased from 100 to 200.

1.000.400
2024-06-13

Changes

  • Increased uses from 3 to 4.
  • Increased armor penetration, can now damage heavily armored enemies.

Undocumented Changes

  • Bullet Durable damage reduced from 150 to 100.
  • Bullet Stagger Force increased from 30 to 35.
  • Explosion Stagger Force decreased from 40 to 35.
  • Explosion Push Force decreased from 10 to 5.

References

  1. ""Fun fact, originally the eagle strafing run had the exact stats of the A10 GAU-8, but it made the game lag too much due to the fire rate and 1-in-5 explosive rounds."" @Pilestedt on Xby Pilestedt. Published on January 3, 2025.