FX-12 Shield Generator Relay
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“A stationary energy shield which provides cover against projectiles. Has a limited lifetime once deployed.
— Ship Management Terminal
The FX-12 Shield Generator Relay is a static defensive stratagem that projects a bubble shield with 360° coverage to block incoming projectiles.
Stratagem Statistics
General | ||
---|---|---|
Call-in Time | Standard | 7.75 seconds |
Upgraded | 4.75 seconds | |
Uses | Unlimited | |
Cooldown | Standard | 90 seconds |
With Morale Augmentation | 85.5 seconds | |
With Synthetic Supplementation | 81 seconds | |
With All Upgrades | 76.95 seconds | |
Health | Standard | 450 |
Upgraded | 675 |
Detailed Statistics
FX-12 Shield Generator Relay | |
---|---|
Main Health | 450 |
Main Armor | ![]() |
Shield Capacity | 4000 |
Shield Regen | 400 shield/s |
Shield Regen Delay | 0.01 s |
Shield Broken Delay | 45 s |
Shield Radius | 15 m |
Cooldown | 90 sec |
Call-in Time | 0 s |
The shield itself is not armored. The health and armor values are for the relay itself.
Tactical Information
- Projectiles can be freely shot outwards from within the shield.
- The bubble radius is omnidirectional which also allows shielding areas on different elevations and phases through solid objects. E.G. the bubble is able to cover two different floors.
- Helldivers and Enemies can freely walk into or out of the bubble.
- The shield actively regenerates, only lasts for 40 seconds, but will deactivate permanently when durability is depleted.
- This Stratagem is especially effective against Automatons because most of them have/use projectile attacks.
- The shield blocks friendly projectiles just as well as it blocks enemy projectiles. A player from outside the bubble cannot shoot through the bubble.
- Be careful using explosive weapons near/in the shield; if you are outside the shield, your shots will explode on the shield and hurt yourself or your teammates.
- Specifically, be careful about firing explosive weapons while walking backwards out from the shield.
- Terminids are easily distracted by this Stratagem, they will prioritize destroying it first before attacking players. Note: enemies are able to walk through the barrier without issue.
- When ramming the barrier Chargers will be briefly stunned.
- Bile Titans can, if close enough to the shield, kill themselves when trying to spit to bile at the Relay. This is because their spit explodes on impact with the shield, and the explosion can deal severe damage to its head.
- The Relay pairs well with Sentry Stratagems, giving them space to fire freely when up against heavy Automaton forces that would otherwise quickly destroy them.
Relevant Ship Modules
The following Ship Modules affect the FX-12 Shield Generator Relay:
Department | Ship Module | Effect |
---|---|---|
Bridge | Morale Augmentation | Reduces cooldown time for all Stratagems by 5%. |
Engineering Bay |
Synthetic Supplementation | Reduces cooldown time for Sentry, Emplacement, and Resupply stratagems by 10%. |
Rapid Launch System | Removes deployment time for Emplacement stratagems. |
Media
Change History
Patch
Description
1.001.201
2024-10-29
Changes
- Increased lifetime from 30 to 40 seconds.
1.001.104
2024-10-15
Changes
- Removed charge delay between damage taken.
- Increased charge rate from 300 to 400 health/sec.
- Radius increased from 8 to 15 meters.
- Once the shield is down, it will no longer regenerate.
1.001.002
2024-08-06
Changes
- The Shield Generator Relay now blocks Blizzards and Sandstorms.
Fixes
- Mines will no longer detonate if they are shot through a Shield Generator Relay bubble from the exterior.
1.000.403
2024-06-25
Fixes
- Fixed the Plasma Punisher being unable to shoot out of the SH-32 Shield Generator Pack and the FX-12 Shield Generator.