Helldivers 1:Berserker

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Previously separatist soldiers serving the Cyborgs, they have been driven mad by cybernetic augmentations and surgery that has gone out of hand. They tweak their bodies to become merciless close combat machines and will rush headlong against their enemy. They are extremely dangerous when up close, but they can be slowed down with a few well placed shots.

Encyclopedia Description

The Berserker is a Cyborg Emblem 2.png Cyborg unit in Helldivers 1.

Stats

Cyborg Emblem 2.png Role Danger Weapons Resilience Armor
Heavy Infantry High Sawblades Medium Heavy
Health Constitution Armor
Base Decay Base Decay Location Min Max
300 0 500 0 default 15 200
front 0 0
Attacks Power Crit AP? Effects
Sawblades 50 n/a yes n/a

Tactics

  • After spawning, Berserkers will quickly close to melee range and engage players in combat where several strikes from their sawblades is enough to down a Helldiver. Fortunately, Berserkers are not particularly resilient and have no long range attacks meaning players should normally be able to take them down from distance before they become a threat.

Notes

  • Despite their heavy armor rating, Berserkers are able to be damaged by small arms fire; their armor values are more akin to that of a medium rating.