Helldivers 1:Berserker

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Berserker D.png

Previously separatist soldiers serving the Cyborgs, Berserkers have been driven mad by cybernetic augmentations and surgery that has gone out of hand. They tweak their bodies to become merciless close combat machines and will rush headlong against their enemy. They are extremely dangerous when up close, but they can be slowed down with a few well placed shots.

Cyborg Emblem 2.png Role Danger Weapons Resilience Armor
Heavy Infantry High Sawblades Medium Heavy
Health Constitution Armor
Base Decay Base Decay Location Min Max
300 0 500 0 default 15 200
front 0 0
Attacks Power Crit AP? Effects
Sawblades 50 n/a yes n/a

Tactics

  • After spawning, Berserkers will quickly close to melee range and engage players in combat where several strikes from their sawblades is enough to down a Helldiver. Fortunately, Berserkers are not particularly resilient and have no long range attacks meaning players should normally be able to take them down from distance before they become a threat.

Notes

Enemies
Bugs Emblem.png
Bugs

Scout Vanguard Shadow Stalker Warrior Elite Brood Commander Impaler Tank Behemoth Hive Lord

Illuminate Emblem.png
Illuminate

Observer Watcher Obsidian Observer Hunter Tripod Strider Apprentice Outcast Obelisk Illusionist Council Member Great Eye

Cyborg Emblem 2.png
Cyborgs

Initiate 'Squadleader' Soldier Legionnaire Hound Grotesque Immolator Comrade Berserker Butcher Hulk Warlord Infantry Fighting Vehicle Siege Mech