Helldivers 1:REP-80

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Fully upgraded REP-80
REP-80 silhouette.png

This is a very versatile repair tool capable of repairing damaged vehicles as well as mending flesh. Helldivers proficient with the REP-80 are much loved by their comrades; no one enjoys to die.

— Armory Description

Stratagem Code

Players must enter the following sequence, using the controller d‑pad, in order to call down this single-use Stratagem during a mission:
Arrow 1 D.pngArrow 1 D.pngArrow 2 L.pngArrow 3 R.pngArrow 1 D.png

Unlock Requirement

The REP-80 is granted to the player as a reward for completing all the missions on its associated planet (typically a medium-low level planet - difficulty 4 to 6).


Upgrade Cost Effect
HD1 Stratagem REP-80 mk1.png Mk1 Basic variant, no upgrades.
HD1 Stratagem REP-80 mk2.png Mk2 Research-point.png 2 The beam now chains, making it capable of healing multiple targets at the same time.
HD1 Stratagem REP-80 mk3.png Mk3 Research-point.png 2 Range of the beam is improved by 50% (from 12m to 18m).

Gameplay Tips

  • The REP-80, colloquially referred to as the Medic Gun, is a purely defensive Stratagem that gives potent healing and repairing abilities to Helldivers. Primary fire heals allies and repairs friendly non-organic units quickly and has the added benefit of being able to revive teammates from a distance. When fully upgraded, the REP-80 is an invaluable tool for a defensive or support-focused loadout, letting its user bring back fellow divers and vehicles back from the brink of death.
    • To prevent friendly fire incidents, always, always remember to check whether the REP-80 is actually equipped before attempting repairs.
    • This stratagem has virtually no offensive capabilities aside from a weak melee attack and leaves its user almost completely defenseless while equipped, requiring strategic use and situational awareness during use.
  • The REP-80's beam can heal targets at a rate of 300 Health per second, enough to bring a Helldiver back to full health from near death in under a second and allow them to withstand continuous damage. By contrast, the AD-289 Angel heals a single target at a rate of 20 Health per second, cannot be aimed manually and does not require switching to the secondary weapon slot to use, however it can heal its user unlike the REP-80.
    • The REP-80 can quickly neutralize certain status effects such as Toxic and Fire damage over time and can even repair vehicles from a burning state so long as they have health or constitution remaining. It also has the added benefit of being able to revive downed Helldivers and Survivors from a distance, keeping its user well outside of danger. It is not capable of repairing most objectives, however.
    • Focusing the beam on a teammate equipped with the SH-32 Directional Kinetic Shield will allow them to soak up a surprising amount of damage and go toe-to-toe with more dangerous foes, although this is offset by having one less teammate to provide fire support. This is a highly situational use of this stratagem but remains useful during defense objectives.
    • Because the repair beam can automatically split off to heal other nearby friendlies within a limited range, focusing on a stationary target is often the best approach to healing multiple entities at once as it removes the need to track targets manually.
      • The beam cannot penetrate Illuminate Obelisk walls, but it can stay active if the beam is already locked on to an entity prior to a wall forming.



Supply Stratagems

Resupply REP-80 AD-289 Angel AD-334 Guard Dog LIFT-850 Jump Pack Resupply Pack SH-20 Shield Generator Pack SH-32 Directional Kinetic Shield

MG-94 Machine Gun MGX-42 Machine Gun AC-22 Dum-Dum LAS-98 Laser Cannon FLAM-40 Incinerator TOX-13 Avenger Obliterator Grenade Launcher MLS-4X Commando RL-112 Recoilless Rifle EAT-17 REC-6 Demolisher M-25 Rumbler

EXO-44 Walker Exosuit EXO-48 Obsidian Exosuit EXO-51 Lumberer Exosuit M5 APC M5-32 HAV TD-110 Bastion MC-109 Hammer Motorcycle

Defensive Stratagems

A/AC-6 Tesla Tower A/GL-8 Launcher Turret A/MG-11 Minigun Turret A/RX-34 Railcannon Turret Airdropped Anti-Personnel Mines Airdropped Stun Mines Anti-Personnel Barrier AT-47 Anti-Tank Emplacement Distractor Beacon Humblebee UAV drone Thunderer Smoke Round

Offensive Stratagems

Airstrike Close Air Support Heavy Strafing Run Incendiary Bombs Missile Barrage Orbital Laser Strike Railcannon Strike Shredder Missile Strike Sledge Precision Artillery Static Field Conductors Strafing Run Thunderer Barrage Vindicator Dive Bomb

Special Stratagems

Emergency Beacon ME-1 Sniffer Metal Detector NUX-223 Hellbomb Reinforce