Minor Places of Interest

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Minor Places of Interest (POI) are minor locations scattered around Helldivers 2 maps. They contain various items of value, depending on the difficulty level.

Not to be confused with Galaxy Places of Interest.

Locations and Icons

Minor Places of Interests can be found in multiple ways:

  • Vigilant Helldivers can utilize their compass by proceeding to the direction of a question mark when they're within 75-metre radius of a POI.
  • Completing the Radar Station side objective highlights all POIs on the map.
  • Occasionally the marking-cursor on the mini-map can reveal some (and very rarely all) with a Minor Place of Interest text-pop-up. NOTE: This method is never functional during the first mission of a new gameplay session / "boot"; only from the second mission onwards this method of discovering mPOIs is possible.

When found, the icons of Minor Places of Interests will change on the mini-map if it was sufficiently looted:

On Challenging Difficulty Icon.pngChallenging and above, enemies can be present at most Minor Places of Interests. On Suicide Difficulty Icon.pngSuicide Mission and above, enemies can occupy them, along with their appearances changing, such as adding structures like Barbed Wire or Cannon Turrets.

Amounts of Minor Places of Interest per Difficulty:


It is worth noting Outposts / Nests / Encampments alongside Optional Objectives do also occupy available possible POI-slots. Thus it is more likely to encounter less POIs on higher difficulties especially on POI-hostile biomes.

E.G: Automaton Super Helldive Difficulty Icon.pngSuper Helldive (10) on Icy Glaciers with plentiful amount of slippery ice and bodies of water might not even have a singular POI, or at most no more than five (5) POIs.


Minor-POIs inside Super Earth cities / urban settlement zones are only marked as a mPOI if there is at least a Common Sample, Support Weapon, or a Special Loot container (including bunkers).

E.G. Shipping container area / customs can only contain a lootable (shipping) container if the spot has been marked as mPOI.

Special Loot

Special Loot Cargo Container Open.jpg

Most Minor Places of Interests feature a special loot vessel. A Pod has space for 1, a Cargo Container has space for 2, and a Bunker has space for 3 with possible additional Supplies inside.

Special Loot may be one of the following:

  • a Support Weapon
  • a pile of 10 or 100 Super Credit.svg Super Credits
  • a slip Requisition Slip.svg 100 Requisition Slips
  • a case of 1-3 Medal.svg Medals
  • one (1) single Rare Sample Logo.svg 1 Rare Sample; collecting these additional "undocumented" specimens won't despawn or prevent collecting the pre-generated "wild" units. Thus one can extract with E.G. 23/20 Rare Samples; the latter number only indicates the amount of generated "floor"-units.


Pods can be opened by pressing the Interact-button and holding still for ~1-second after which the hatch will pop open; a standing Helldiver performs Casual Salute-emote.

While pods are still closed, they emit a signal beam which can be observed from 11-metres and beyond; the further away Helldiver is the higher reaching is the beam.


Bunkers require two (2) coordinated Helldivers to open bay door by simultaneously pressing the unlock button.


Containers can be breached open with anything performing demolition force of 20.

Containers can be breached open with anything performing demolition force of 20. The damage can be directed on any part of the container without need of hitting the door itself.

Current list of Weapons that can open the Container:

Types

Resupply Stratagem Icon.png
This section is missing information about needs additional information for the Types table. 
Please expand the section to include this information. Further details may exist on the talk page.

There are various types of Minor Places of Interests.

Minor Places of Interest
Type Image Variation Special Loot Container Supplies Lore Interactables Notes
Damaged Hellbomb PoI Hellbomb Charger.png Charger (Terminid planets only) No * 0-1 Support Weapon Words Scribbled on Bomb May detonate Hellbomb with any damage. Detonates immediately

when hit with strong enough weapon.

Damaged Hellbomb Hellbomb POI Helldiver.png Helldiver No * 0-1 Support Weapon Words Scribbled on Bomb
Graves PoI Graves Automaton.png N/A No * 0-1 Ammo Boxes
* 0-3 Common Sample
Communications Device
Ground Stash Ground Stash POI Empty.png Empty No Nothing Hastily Written Note
Ground Stash Ground Stash POI Corpse.png Empty + Corpse No Nothing Hastily Written Note
Ground Stash Ground Stash POI Stim Grenade Weapon.png Stim + Grenades + Weapon No * 2 Stim Crates
* 1 Grenade Case
* 1 Support Weapon
Ground Stash Ground Stash POI Ammo Weapon.png Ammo + Weapon No * 4 Ammo Boxes
* 1 Support Weapon
Ground Stash Ground Stash POI Ammo.png Ammo No * 4 Ammo Boxes
Uranium Rock PoI Silvery Rock.png Standalone No * 0-7 Super Samples
Uranium Rock Rock alt POI.png Connected Pit No * 0-7 Super Samples

* 0-2 Ammo Boxes

* 0-1 Stim Crates

* 0-1 Grenade Case

Communications Device
House House POI side view.png Back Attached Sometimes * 0-3 Rare Samples

(When no cargo)

* 0-2 Common Samples

There are also 2 explosive barrels that catch fire when shot in the back dugout.
Elevated House Elevated House POI.png Elevated Yes * 0-3 Ammo Boxes

* 0-2 Stim Crates

* 0-1 Grenade Case

* 0-2 Common Samples

* Break Action Shotgun

Vending Machine
Destroyed House Destroyed House POI.png Separated Yes * 4-5 Ammo Boxes

* 3 Stim Crates

* 0-3 Common samples

* 1-3 Grenade Case

House House POI Yard.png Yard Yes * 1-3 Ammo Boxes

* 0-1 Stim Crates

* 0-1 Grenade Case

* 0-2 Common Samples

Communications Device
Destroyed House POI mini base.png Destroyed Mini Base Yes * 5-9 Ammo Boxes

* 0-1 Stim Crates

* 0-3 Common Samples

Communications Device In higher difficulties the pod is sometimes replaced with a broken hellbomb.
Farm
Greenhouse Greenhouse POI Elevated View.png Sometimes * 2-3 Ammo Boxes

* 1 Stim Crates

* 0-1 Grenade Cases

* 0-2 Common Samples

There is either rare samples or a cargo crate when not flooded
Corn Farm Corn Farm POI Pod.jpg Yes Nothing
Crashed Ship Crashed Ship PoI.png Yes * 0-2 Ammo Boxes

* 0-2 Stim Crates

* 0-2 Grenade Cases

* 0-2 Common Samples

Communications Device In higher difficulties the pod is sometimes replaced by 1 or more Rare Samples.
Junkyard Junkyard POI.png No * 4 Ammo Boxes

* 1 Grenade Cases

* 0-3 Common Samples

* 0-1 Rare Samples

Beer Case

or Captain Log

Bunker Bunker POI Icon.png Small Ditch Yes * 0-1 Ammo Boxes

* 0-2 Stim Crates

* 0-1 Grenade Cases

* 0-2 Common Samples

Bloodied Library Card
Bunker Large Bunker POI.png Medium Ditch Yes *0-2 Ammo Boxes

*0-1 Stim Crates

*0-2 Common Samples

Communications Device
Bunker Large Bunker and house POI.png Large Ditch with House Yes * 0-1 Grenade Cases

* 0-2 Common Samples

Bunker Elevated Bunker POI.png Elevated Yes Tool Rack
Underground Cache Underground Cache POI.png Yes * 4-7 Ammo Boxes

* 1-2 Stim Crates

* 1-2 Grenade Cases

* 0-3 Common Samples

Handwritten Note Rarely the cargo container isn't there.
Entrenchment Farm POI Hole.PNG Sometimes * 4-6 Ammo Boxes

* 2 Stim Crates

* 2-3 Grenade Cases

* 0-3 Common Samples

Communications Device When there isn't a cargo container, there may be 1 or more Rare Samples.
Checkpoint Checkpoint POI.png
Valley Valley POI.jpg
Vehicle Repair Shop Two Houses POI.png * 3 Ammo Boxes

* 2 Stim Crates

* 1 Grenade Case

* 0-2 Common Samples

* 0-3 Rare Samples

Rare samples are always in the rubble that has the fire.

Gallery