Orbital Airburst Strike

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A projectile which explodes while airborne, creating a deadly rain of shrapnel. Not effective against heavy armor.

— Ship Management Terminal

The Orbital Airburst Strike is an offensive Stratagem featured in Helldivers 2, designed for wiping out large groups of enemy infantry. While it is entirely ineffective against heavy armor and most enemy structures, it makes short work of everything else that gets caught in its blast radius.

This orbital strike resembles a massive shotgun fired downward from orbit, saturating the target location with a hailstorm of shrapnel 3 times, with a 3-second delay between shots. Its shotgun-like spread gives it a deceptively wide area of effect, so make sure you never deploy it anywhere near a teammate, or yourself!

Stats

General
Call-in Time 4 seconds
Uses Unlimited
Cooldown Standard 100 seconds
Upgraded 90 seconds


Detailed Weapon Statistics

Orbital Airburst Strike
Cooldown 100 sec
Call-in Time 2 s
Salvos 3
Attacks
Orbital Cannon 110mm Projectile
Orbital Shot Explosion
Heavy Shrapnel Projectile x 12
Heavy Shrapnel Explosion x 12
Orbital Cannon 110mm
Projectile
Caliber 110 mm
Mass 5 kg
Initial Velocity 400 m/s
Drag Factor 0%
Gravity Factor 100%
Lifetime 0.95 sec
Penetration Slowdown 25%
Damage
Standard 300
vs. Durable 300
Penetration
Direct Armor AP7 Icon.png Heavy III
Slight Angle Armor AP7 Icon.png Heavy III
Large Angle Armor AP6 Icon.png Heavy II
Extreme Angle Armor AP0 Icon.png Unarmored
Special Effects
Demolition Force 50
Stagger Force 60
Push Force 15
Orbital Shot
Area of Effect
Inner Radius 0.2 m
Outer Radius 0.5 m
Shockwave Radius 4 m
Damage
Inner Radius 350
Outer Radius 349 - 0
Penetration
Inner Radius Armor AP3 Icon.png Medium I
Outer Radius Armor AP2 Icon.png Light II
Shockwave Armor AP3 Icon.png Medium I
AoE Effect
Demolition Force 30
Stagger Force 50
Push Force 40
Heavy Shrapnel
Projectile
Caliber 8 mm
Mass 2 g
Initial Velocity 300 m/s
Drag Factor 50%
Gravity Factor 100%
Penetration Slowdown 25%
Damage
Standard 300
vs. Durable 150
Penetration
Direct Armor AP3 Icon.png Medium I
Slight Angle Armor AP3 Icon.png Medium I
Large Angle Armor AP3 Icon.png Medium I
Extreme Angle Armor AP0 Icon.png Unarmored
Special Effects
Demolition Force 10
Stagger Force 10
Push Force 20
Heavy Shrapnel
Area of Effect
Inner Radius 3 m
Outer Radius 6 m
Shockwave Radius 8 m
Damage
Inner Radius 350
Outer Radius 349 - 0
Penetration
Inner Radius Armor AP3 Icon.png Medium I
Outer Radius Armor AP2 Icon.png Light II
Shockwave Armor AP3 Icon.png Medium I
AoE Effect
Demolition Force 30
Stagger Force 50
Push Force 40

Tactical Information

  • The area of effect is has an approximately 40m diameter, but its shape can warp based on random chance in how the explosive projectiles happen to land. To be safe, try to stay at least 30 meters from the beacon.
    • Be sure not to throw one of these anywhere near a teammate. Any Helldiver caught in the blast will be instantly pulped, regardless of armor type or Shield Generator Backpack.
  • Use an Airburst Strike on a Bug Breach to effectively "plug" it, killing nearly everything that emerges before it has a chance to even start attacking. The fact that the 3 hits occur over the course of 9 seconds means you'll hit multiple waves of bugs as they emerge.
  • It cannot damage heavily armored enemies, but it can kill their entourages, giving you an opening to make use of a Expendable Anti-Tank, Recoilless Rifle, or perhaps a Quasar Cannon.
  • This Orbital strike has a relatively short 2-minute short cooldown, so be sure to use it early and often!
  • The Airburst can destroy certain mission objectives, like the Illegal Broadcast Tower, but cannot destroy Bug Holes or Bot Fabricators.

Affected by:

The following Ship Modules affect the Orbital Airburst Strike:

Department Ship Module Effect
TBC Exploding Shrapnel The Airburst deals full damage even at the edges of the effect.
Zero-G Breech Loading Reduces cooldown from 1:40 to 1:30.
Targeting Software Upgrade Reduces the call-in time to 3 seconds.

Media

Tutorial Video Demonstrating Use of the Orbital Airburst Strike

Change History

Patch
Description

1.000.400
2024-06-13

Changes

  • Decreased cooldown from 120 seconds to 100 seconds.