Orbital Napalm Barrage
“Launches a prolonged barrage of napalm shells over a wide area, setting a swath of land ablaze in mere moments.
— Ship Management Terminal
The Orbital Napalm Barrage, also known as the ONB, is an offensive orbital Stratagem.
Overview
Similar to other Orbital Barrages, the Super Destroyer fires five salvos of five shells per salvo in a wide radius, which will explode and set anything nearby ablaze. Due to the nature of the rounds, Helldivers are advised to throw the stratagem beacon far away from them to maximize coverage, and minimize friendly fire. The minimum safe distance from the beacon is approximately 50m.
Stratagem Statistics
General | ||
---|---|---|
Call-in Time | Standard | 7.45 seconds |
Upgraded | 6.45 seconds | |
Uses | Unlimited | |
Cooldown | Standard | 240 seconds |
With Morale Augmentation | 228 seconds | |
With Zero-G Breech Loading | 216 seconds | |
With All Upgrades | 205.2 seconds |
Detailed Weapon Stats
Orbital Napalm Barrage | |
---|---|
Cooldown | 240 sec |
Call-in Time | 6 s |
Salvos | 5 |
Capacity | 25 |
Attacks | |
Orbital Cannon Napalm | Projectile |
Orbital Napalm | Explosion |
DPS Fire | Damage |
DPS Burning Heavy | Damage |
Orbital Cannon Napalm | |
---|---|
Projectile | |
Caliber | 84 mm |
Mass | 5 kg |
Initial Velocity | 400 m/s |
Drag Factor | 0% |
Gravity Factor | 100% |
Penetration Slowdown | 25% |
Damage | |
Standard | 500 |
vs. Durable | 500 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 30 |
Stagger Force | 20 |
Push Force | 15 |
Orbital Napalm | |
---|---|
Area of Effect | |
Inner Radius | 3.3 m |
Outer Radius | 10 m |
Shockwave Radius | 11 m |
Damage | |
Damage Element | Fire |
Inner Radius | 350 |
Outer Radius | 349 - 0 |
Penetration | |
Inner Radius | ![]() |
Outer Radius | ![]() |
Shockwave | ![]() |
AoE Effect | |
Status | Fire |
Status Strength | 100 |
Second Status | BurningHeavy |
Status Strength | 50 |
Demolition Force | 30 |
Stagger Force | 50 |
Push Force | 40 |
DPS Fire | |
---|---|
Damage | |
Element | Fire |
Standard | 100 |
vs. Durable | 100 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 0 |
Stagger Force | 0 |
Push Force | 0 |
DPS Burning Heavy | |
---|---|
Damage | |
Element | Fire |
Standard | 200 |
vs. Durable | 200 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 0 |
Stagger Force | 0 |
Push Force | 0 |
Tactical Information
- The Orbital Napalm Barrage is an extremely devastating stratagem that can rack up large amount of kills quickly due to its large area of coverage and residual flames, wiping out small to medium enemies while weakening heavier ones.
- Throwing this stratagem into a large enemy base can severely weaken its defending forces.
- As the barrage deals sustained damage over time in a large area, it can be used to great effect when deployed on incoming enemy reinforcements from Bug Breaches, Bot Drops, or Warp Ships.
- Helldivers should be aware that the Orbital Napalm Barrage's shells cannot destroy Automaton Fabricators, Bulk Fabricators, and Grounded Warp Ships, even on a direct hit. Bug Holes can be destroyed if a shell manages to land in it, but cannot destroy it through area of effect.
Applicable Ship Modules
The following Ship Modules affect the Orbital Napalm Barrage:
Department | Ship Module | Effect |
---|---|---|
Orbital Cannons |
Exploding Shrapnel | Reduces damage falloff from center of explosions caused by orbital Stratagems. |
More Guns | Barrage orbitals fire 1 additional salvo(s) per barrage. | |
Zero-G Breech Loading | Orbital stratagem cooldown time reduced by 10%. | |
High-Density Explosives | Increases the damage radius on explosions caused by orbital Stratagems by 10%. | |
Bridge | Targeting Software Upgrade | 1-second reduction in call-in time for all Orbital Stratagems. |
Enhanced Combustion | Fire damage from Stratagems increased by 25%. | |
Morale Augmentation | Reduces cooldown time for all Stratagems by 5%. |
Media
- Tutorial Video Demonstrating Use of the Orbital Napalm Barrage
Trivia
- During the "Operation "Enduring Peace" - Phase II" Major Order to collapse the Meridia supercolony from 29 May 2024 to 1 June 2024, a dispatch was issued stating that Helldiver arsenals would be augmented by "Napalm Orbital Strike" for the duration of the operation. This was an error, as neither "Napalm Orbital Strike" nor "Orbital Napalm Barrage" existed at the time, the Stratagem being granted was the Eagle Napalm Airstrike.
- The process of unlocking this Stratagem for standard use took place between 26 August 2024 and 16 September 2024.
- The Orbital Napalm Barrage was first offered as the reward for completing the "Acquire Materials for Orbital Napalm Barrages" Major Order from 26 August 2024 to 31 August 2024, with the goal of liberating a polystyrene repository on Vernen Wells while also destroying 500,000,000 Automatons. While the planet was successfully liberated, the target number of bot kills was not achieved, so the Major Order failed, delaying the deployment of the Stratagem.
- During the "Defend Colonies in the Jin Xi Sector" Major Order from 01 September 2024 to 05 September 2024, the Orbital Napalm Barrage was granted for temporary use by all Helldivers on 04 September 2024.
- During the "Reduce Terminid Population" Major Order from 13 September 2024 to 16 September 2024, Helldivers were ordered to kill a set number of Warriors and Bile Spewers on the Terminid front. While not part of the Major Order, a secondary objective of liberating poylstyrene manufactories on Mastia and Tarsh within the time constraint of the Major Order would provide the materials required for immediate deployment of the Stratagem. The two planets were successfully liberated on 16 September 2024, and the Stratagem was made available for immediate purchase at the Patriotic Administration Center.
Change History
1.003.000
2025-05-13
1.001.100
2024-09-17
Changes
- Every Stratagem capable of damaging heavily armored enemies has had their damage increased to account for the increased health of heavier enemies.
- Projectile standard damage increased from 250 to 500.
- Projectile durable damage increased from 250 to 500.
1.001.005
2024-09-16
(Mid-Patch)
Added to the game permanently.
1.001.005
2024-09-04
(Mid-Patch)
Added to the game. Available temporarily as an event.