Orbital Precision Strike

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A single precise shot from the Destroyer's 'ATLAS' cannon.

— Ship Management Terminal


The Orbital Precision Strike also known as the OPS is one of two sratagems available to Helldivers for free. The explosive artillery shell is able to destroy structures and deal a significant amount of damage to enemies within its kill radius; it is capable of taking down heavy enemies such as Hulks, Tanks, Chargers, and Bile Titans, but requires foresight to aim correctly.

Stats

General
Call-in Time 2 seconds
Uses Unlimited
Cooldown Standard 90 seconds
Upgraded 81 seconds


Detailed Weapon Statistics

Orbital Precision Strike
Cooldown 90 sec
Call-in Time 2 s
Salvos 1
Attacks
Orbital Precision Strike Projectile
Precision Strike Explosion
Orbital Precision Strike
Projectile
Caliber 406 mm
Mass 30 kg
Initial Velocity 400 m/s
Drag Factor 0%
Gravity Factor 100%
Penetration Slowdown 25%
Damage
Standard 450
vs. Durable 450
Penetration
Direct Armor AP8 Icon.png Heavy IV
Slight Angle Armor AP7 Icon.png Heavy III
Large Angle Armor AP6 Icon.png Heavy II
Extreme Angle Armor AP0 Icon.png Unarmored
Special Effects
Demolition Force 50
Stagger Force 20
Push Force 20
Precision Strike
Area of Effect
Inner Radius 4 m
Outer Radius 12 m
Shockwave Radius 18 m
Damage
Inner Radius 1000
Outer Radius 999 - 0
Penetration
Inner Radius Armor AP6 Icon.png Heavy II
Outer Radius Armor AP5 Icon.png Heavy I
Shockwave Armor AP6 Icon.png Heavy II
AoE Effect
Demolition Force 50
Stagger Force 70
Push Force 60

Tactical Information

Affected by

The following Ship Modules affect the Orbital Precision Strike:

Department Ship Module Effect
Orbital Cannons Exploding Shrapnel
Zero-G Breech Loading
Bridge Targeting Software Upgrade

Media

Tutorial Video Demonstrating Use of the Orbital Precision Strike

Change History

Patch
Description

1.000.400
2024-06-13

Changes

  • Decreased cooldown from 100 seconds to 90 seconds.
  • Decreased Spawn/Call-in time from 4 seconds to 2 seconds.