Reinforced Scout Strider
The Reinforced Scout Strider is an Automaton that is an upgraded, deadlier Scout Strider, protecting its Trooper pilot with additional back plating and enhancing its weaponry with four heavy rockets to accompany its heavy fusion repeater.
Spawning
Reinforced Scout Striders are first found on Impossible, replacing Scout Striders. Reinforced Scout Striders can spawn from Bot Drops, within patrols, and guarding Automaton Outposts, Objectives, and Minor Places of Interest.
Behavior
Reinforced Scout Striders will quickly approach Helldivers once alerted to their presence. It will fire its heavy fusion repeater three times before cooling down for four seconds. It will also occasionally fire one of its four rockets, usually after being alerted to a Helldiver's presence; before firing a rocket, it will briefly remain still, with the prepared rocket releasing exhaust before it is fired.
The Reinforced Scout Strider can stomp on a Helldiver if they get too close.
Anatomy
| Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | |
|---|---|---|---|---|---|---|---|---|
| Main | 500 | 0% | - | None | Yes | 0% | ||
| Rockets | 100 | 0% | 100% | None | Yes | 100% | ||
| Rocket Rails | 200 | 0% | 0% | None | No | 80% | ||
| Faceplate | 400 | 40% | - | None | Yes | 0% | ||
| HMG | 300 | 100% | 0% | None | Yes | 0% | ||
| Legs | 400 | 75% | 50% | None | Yes | 0% | ||
| Waist | 300 | 0% | 100% | None | Yes | 100% | ||
| Turret System | 300 | 0% | 100% | None | Yes | 100% |
Weapons Loadout
Heavy Fusion Repeater
| Stat | Value | |
|---|---|---|
| 60 Ballistic Damage 15 Durable Damage | ||
| 3/3/3/0 | ||
| 300RPM (3-Round Burst) 4.3s (Burst Delay) | ||
| ↔[4.00] ↕[4.00] | ||
| 20 | ||
| 20 | ||
| 15 | ||
Heavy HE Rockets
Warhead Detonation
Weighty Stomp
| Stat | Value | |
|---|---|---|
| 100 Impact Damage 100 Durable Damage | ||
| 3/0/0/0 | ||
| Melee | ||
| Melee | ||
| 20 | ||
| 20 | ||
| 15 | ||
Tactical Information
- The Reinforced Scout Strider's rockets are extremely deadly to Helldivers. The explosion radius of the rockets is large and can launch Helldivers with enough force to kill them on nearby terrain.
- When wearing Heavy Armor with the Fortified armor passive, a healthy Helldiver can survive a direct rocket hit. The impact, however, will still launch the victim with potentially-lethal force.
- The Reinforced Scout Strider is vulnerable to
Medium armor penetrating weaponry like the R-63CS Diligence Counter Sniper if it is shot at its waist or legs. - If a Helldiver does not have
Medium armor penetrating weaponry, shooting its rockets with
Light armor penetrating weapons at its side can cause an explosion, instantly destroying the Reinforced Scout Strider. Most grenades like the G-16 Impact, G-12 High Explosive and G-50 Seeker can also instantly kill a Reinforced Scout Strider from any angle. - The RS-422 Railgun is especially effective against the Reinforced Scout Strider, as even a single Safe mode shot can destroy the Strider in one hit to the faceplate.
Trivia
- The Reinforced Scout Strider was first revealed in the Escalation of Freedom Announcement Trailer on July 23rd, 2024, and began appearing in-game on the update's release on August 6th, 2024.
- The Reinforced Scout Strider resembles the AT-ST Walker from Star Wars. Most versions of the AT-STs seen in Star Wars related video games come with extra armaments, such as missile launchers on its sides.
- The Reinforced Scout Strider's design also resembles the Armored Sentinels of the Astra Militarum from the Warhammer 40k franchise, complete with two Mobile Hunter Killer Missiles on its sides.
Change History
1.004.100
2025-10-23
Undocumented Change
- Faceplate durability increased from 0% to 40%
1.003.200
2025-07-15
1.002.001
2024-12-13
Changes
- Reduced the number of Reinforced Scout Striders spawning on higher difficulty levels
- Increased the minimum range for Reinforced Scout Strider rocket launches
- The Reinforced Scout Strider will now stand in place before launching its rockets
- Added a brief delay before rockets are launched
- Improved rocket launch anticipation and readability with new thruster visual effects
- The rockets on the side of the Reinforced Scout Strider should now explode with more consistency when shot by players
1.001.104
2024-10-15
Changes
- Heavy projectiles damage reduced from 65 to 60.
1.001.102
2024-09-24
Fixes
- Scout Striders will now receive the gas confusion effect when damaged by gas.
- They will also properly take damage on their health zones when receiving damage from flamethrowing or gas weapons.
1.001.100
2024-09-17
Fixes
- Fixed Reinforced Scout Strider showing the wrong name.
1.001.002
2024-08-06
Addition
- Added to the game.



