Rocket Devastator
The Rocket Devastator is a medium Automaton and a variant of the Devastator, equipped with rocket pods and a double-barreled fusion arm cannon.
Spawning
Rocket Devastators can be first found on Trivial as the Mission Target of the Eliminate Devastators mission.
Starting on Challenging, Rocket Devastators, alongside Heavy Devastators, will have a chance of replacing Devastators. This chance increases the higher the difficulty. Rocket Devastators can spawn from Bot Drops, within patrols, and guarding Automaton Outposts, Objectives, and Minor Places of Interest.
Behavior
Rocket Devastators will often fire their rockets first when it spots a Helldiver. Before firing its rockets, it takes one second to put itself into a firing position, then sends a four rocket salvo towards a Helldiver. After this, it takes four to five seconds before firing another salvo. Between salvos, it will occasionally fire its arm cannon twice. After firing all twelve of its rockets, it will reload its rocket pods once. Once it exhausts these rockets, it will begin using only its arm cannon.
Devastators are able to punch Helldivers if they're too close, knocking them down. They can also stomp on Helldivers if they are prone.
Anatomy
Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | |
---|---|---|---|---|---|---|---|---|
Main | 750 | ![]() |
![]() |
0% | - | None | Yes | 0% |
Head | 110 | ![]() |
0% | 100% | None | Yes | 100% | |
Torso | 425 | ![]() |
30% | 100% | None | Yes | 100% | |
Stomach | 350 | ![]() |
![]() |
0% | 100% | None | Yes | 100% |
Shoulders | 150 | ![]() |
0% | 25% | None | No | 100% | |
Arms | 260 | ![]() |
0% | 50% | None | No | 100% | |
Pelvis | 500 | ![]() |
0% | 75% | None | Yes | 100% | |
Legs | 500 | ![]() |
0% | 60% | None | Yes | 100% | |
Rockets | 200 | ![]() |
0% | 100% | None | No | 100% | |
Rocket Pods | 300 | ![]() |
100% | 30% | None | No | 100% |
Tactical Information
Rocket Devastator
- Rocket Devastators are accurate and deadly even at range, and its rockets can leave Helldivers vulnerable to other Automatons if they're knocked off their feet. They should be considered a high-priority target at all times. In a pinch, any weapon can be used to destroy their rocket pods, essentially reducing it to a Devastator.
- Alternatively, Helldivers can peek in and out of thick cover to waste a Rocket Devastator's ammo.
Devastators
- Devastator torsos are clad in
Medium armor, but their head, pelvis, and stomach are
Unarmored II armor. A significant number of weapons can destroy a Devastator with a single headshot, such as the P-4 Senator and R-63CS Diligence Counter Sniper, so precision is highly rewarded. This carries some risk, however, as missed headshots will be deflected by their torso armor. Stomach shots can provide a more consistent method to destroy them.
- If Helldivers are unable to quickly kill a Devastator, staggering them while dealing damage is a reliable strategy. The most notable candidates for this are variants of the SG-8 Punisher. With sustained fire, the Devastator can be kept off-balance, preventing it from accurately firing its weaponry until sufficient damage or a more precise headshot can be landed.
- The CB-9 Exploding Crossbow is excellent at destroying Devastators, as 2 shots on their torso will usually kill them and the blast will stagger other Devastators nearby.
- The use of explosive weapons on the hips/legs can rapidly deconstruct most Devastators.
- The LAS-16 Sickle and LAS-17 Double-Edge Sickle can efficiently destroy Devastators with shots to their head and legs, however their low accuracy can make them less reliable when in the heat of battle.
Trivia
- Rocket Devastators can appear on planets invaded by the
Incineration Corps. However, they function the same, differing only by the red and white color scheme and insignia of the Corps.
Change History
1.001.104
2024-10-15
Changes
- Head armor decreased from 2 to 1.
- Head health increased from 100 to 110.
1.001.100
2024-09-17
Changes
- Main health reduced from 800 to 750
- Devastators now flinch when hit, causing their aim to worsen, similar to the Conscripts.
- The intent is to make them easier to manage if you keep applying damage.
- Rocket Devastator: Now has a limited number of rockets, and you can see them disappear when they are spent.
- Rocket Devastator: Added a reload mechanic from their backpack to replenish their rockets once.
- Rocket Devastator: Rocket physics collision is smaller, making them easier to avoid.
Undocumented Changes
- Head armor increased from 1 to 2.
- Head health decreased from 125 to 100.
- Arms now have explosion immunity.