Spore Burst Hunter

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Spore Burst Hunter is a Hunter that has been exposed to the Gloom for a long period of time. Upon being killed it explodes, creating a small orange cloud in the surrounding area and dealing small damage to nearby Helldivers.

Behavior

Spore Burst Hunters appear to behave identically to natural Hunters.

Anatomy

Part Name Health* AV** Location Durable** % To Main*** Bleed Fatal ExDR****
Main 160 Armor AV0 Icon.png Unarmored I 35% - None Yes 0%
Head 40 Armor AV0 Icon.png Unarmored I 0% 100% None Yes 100%
Wings 20 Armor AV0 Icon.png Unarmored I Spore Burst Hunter Wings Front.png 0% 30% None No 100%
Limbs 60 Armor AV0 Icon.png Unarmored I 25% 50% None No 100%
Claws 60 Armor AV0 Icon.png Unarmored I 0% 40% None No 100%
* Parts with their HP listed as "Main" do not have their own individual health. All damage dealt to these parts is transferred to the enemy's Main health pool.
** Refer to armor values and enemy durability as defined in Damage.
*** The percentage of damage that is applied to the enemy's Main health pool. At 0 HP, the enemy dies. Unless the enemy has constitution, then it will bleedout and die.
**** ExDR means explosive damage resistance, this is a percentage between 0 and 100. If this value is 100%, the part is explosive immune, meaning explosives cannot damage it. Explosions will only directly damage Main health if it is internal.


Tactical Information

Spore Burst Strain Specific

  • Using melee weapons against Spore Burst Terminids is not recommend, as the spore explosions will quickly end the life of a Helldiver.
  • Contrary to some beliefs, Armor with the Acclimated passive is only marginally effective against Spore Burst Terminids and provides only minimal damage resistance.
  • Gas weapons such as the TX-41 Sterilizer and G-4 Gas Grenades can deter Spore Burst Terminids from your position, allowing you to more easily avoid spore explosions.

General

  • Hunters are relatively weak when compared to Warriors and other medium-sized Terminids. Shooting their heads will quickly dispatch them.
  • Shooting the legs of a Hunter will greatly slow them and prevent them from performing a pounce.
  • Hunters are weak if encountered alone, but should be prioritized within swarms over other medium-sized Terminids, due to their ability to quickly approach and pounce Helldivers.

Change History

Patch
Description

1.002.105
2025-02-18

Undocumented Addition

  • Added to the game.