Module:Difficulty
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This module depends on the following other modules: |
This module implements {{Difficulty}}
Usage from Lua Modules
To use this module from other Lua modules, first load the module.
local difficulty = require('Module:Lua banner')
You can then generate a side box using the _main function.
difficulty._main(args)
The args variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{difficulty}}
template documentation.
The above documentation is transcluded from Module:Difficulty/doc. (edit | history)
local getArgs = require("Module:Arguments").getArgs
local yesno = require("Module:Yesno")
local p = {}
local p = {}
local switch = function(diff, noText, noIcon)
local diff = tostring(diff) or "default"
case = {
["1"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Trivial_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Trivial]]</span>"
end
return out
end,
["2"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Easy_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Easy]]</span>"
end
return out
end,
["3"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Medium_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Medium]]</span>"
end
return out
end,
["4"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Challenging_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Challenging]]</span>"
end
return out
end,
["5"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Hard_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Hard]]</span>"
end
return out
end,
["6"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Extreme_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Extreme]]</span>"
end
return out
end,
["7"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Suicide_Mission_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Suicide Mission]]</span>"
end
return out
end,
["8"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Impossible_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Impossible]]</span>"
end
return out
end,
["9"] =
function()
local out = ""
if not noIcon then
out = out .. "[[File:Helldive_Difficulty_Icon.png|x15px]]"
end
if not noText then
return out .. "<span>[[Difficulty|Helldive]]</span>"
end
return out
end,
default = function()
return "Invalid difficulty number"
end
}
if case[diff] then
return case[diff]()
else
return case["default"]()
end
end
function p.main(frame)
local args = getArgs(frame)
return p._main(args)
end
function p._main(args)
return switch(args[1], yesno(args["noText"] or false), yesno(args["noIcon"] or false))
end
return p