Factions

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The fourmain factions of enemies in Helldivers 2 are the Terminids, the Automatons, the Illuminate, and the Super Earth Federation.

Terminids

The Terminids are the successors of the bugs of the First Galactic War. After years of selective breeding changed their physiology , they have escaped their Element-710 farms and now spread unchecked.

They attack in massive hordes of frail but agile light infantry that act as a distraction and screen for heavily-armored monsters.

Terminids
Type Terminid Icon Terminid Description
Fodder Scavenger Scavenger Small and slow Terminids, often found in packs.
Fodder Spore Burst Scavenger Enemy Icon.png Spore Burst Scavenger Small and slow Terminids, often found in packs. Explodes into a deadly spore cloud upon death.
Fodder Bile Spitter Bile Spitter A juvenile version of the Bile Spewer; Spits a single bile projectile instead of a spray.
Fodder Pouncer Pouncer A juvenile version of the Hunter. Often found in packs.
Light Hunter Hunter Stealthy and agile Terminids, specialized in ambush tactics. Able to leap great distances.
Light Predator Hunter Enemy Icon.png Predator Hunter A much faster variant of the Hunter. Able to cloak and spew bile.
Light Spore Burst Hunter Enemy Icon.png Spore Burst Hunter A variant of the Hunter that explodes into a deadly spore cloud upon death.
Light Warrior Warrior Medium sized Terminid adept in close-quarters combat.
Light Alpha Warrior Enemy Icon.png Alpha Warrior A much faster variant of the Warrior. Spawned by Alpha Commanders.
Light Bile Warrior Enemy Icon.png Bile Warrior A variant of the Warrior that explodes upon death.
Light Spore Burst Warrior Enemy Icon.png Spore Burst Warrior A variant of the Warrior that explodes into a deadly spore cloud upon death.
Medium Hive Guard Hive Guard A Terminid with medium armor covering its head and forelegs.
Medium Brood Commander Brood Commander Leadership-class Terminid capable of coordinating attacks and deploying reinforcements.
Medium Alpha Commander Enemy Icon.png Alpha Commander A heavier variant of the Brood Commander, capable of calling in Alpha Warriors.
Special Stalker Stalker Heavy Terminid scout adept at reconnaissance and sabotage through use of cloaking. Spawns from Stalker Lairs.
Special Predator Stalker Enemy Icon.png Predator Stalker A variant of the Stalker that is unable to cloak but spawns as a regular part of patrols.
Special Shrieker Enemy Icon.png Shrieker Flying Terminids specialized in hit-and-run tactics.
Special Bile Spewer Bile Spewer A sluggish, medium armored Terminid that can spew corrosive bile over a wide area.
Special Nursing Spewer Nursing Spewer A variant of the Bile Spewer that emits a low fog but lacks spinal armor.
Heavy Charger Charger Fast-moving Terminid specialized in charging attacks. Covered head to claw in heavy armor.
Heavy Charger Behemoth Enemy Icon.png Charger Behemoth A variant of the Charger with thicker armor.
Heavy Spore Charger Enemy Icon.png Spore Charger A variant of the Charger that creates a green fog in the surrounding area and explodes upon death.
Superheavy Impaler Impaler Terminid with heavy armor that uses bladed tentacles to disrupt enemy movements.
Miniboss Bile Titan Bile Titan Massive Terminid with a potent bile attack and heavy armor.

Automatons

The Automatons are the children of the Cyborgs, sharing their goal of declaring independence from Super Earth.

They attack with heavily armored but slow moving infantry and vehicles, supported by fragile light infantry. They also make use of numerous support structures, such as mortars and scanning towers.

Automatons
Type Icon Enemy Name Description
Light Trooper Trooper Standard infantry unit armed with basic weaponry.
Light Pyro Trooper Enemy Icon.png Pyro Trooper Infantry unit equipped with a flamethrower.
Light Brawler Enemy Icon.png Brawler Infantry unit equipped with dual blades.
Light Marauder Enemy Icon.png Marauder Infantry unit equipped with an assault rifle.
Light MG Raider Enemy Icon.png MG Raider Infantry unit equipped with a machine gun.
Light Rocket Raider Enemy Icon.png Rocket Raider Infantry unit equipped with a rocket launcher.
Light Commissar Commissar Officer unit equipped with a laser pistol and single blade.
Light Scout Strider Scout Strider Nimble reconnaissance unit equipped with Fusion Repeaters, capable of detecting and exploiting enemy positions and weak spots.
Medium Reinforced Scout Strider Reinforced Scout Strider A variant of the Scout Strider equipped with heavier armor and side-mounted rockets that deal heavy damage.
Medium Berserker Berserker Frenzied melee unit that charges at enemies with reckless abandon.
Medium Devastator Devastator Heavy weapons specialist armed with devastating firepower, adept at suppressing enemy positions.
Medium Devastator Rocket Devastator Devastator variant that fires missiles to flush Helldivers out of light cover
Medium Heavy Devastator Enemy Icon.png Heavy Devastator Devastator variant equipped with a powerful machine gun and a large ballistic shield.
Medium Incendiary MG Devastator Enemy Icon.png Incendiary MG Devastator Heavy Devastator variant equipped with a powerful machine gun that fires incendiary rounds and a large ballistic shield.
Medium Conflagration Devastator Enemy Icon.png Conflagration Devastator Heavy Devastator variant equipped with a powerful incendiary shotgun and a large ballistic shield.
Heavy Hulk Hulk Obliterator Massive, heavily armored enemy equipped with dual burst rocket launchers.
Heavy Hulk Bruiser Enemy Icon.png Hulk Bruiser Hulk variant equipped with a burst rocket launcher and fusion autocannon.
Heavy Hulk Scorcher Enemy Icon.png Hulk Scorcher Hulk variant equipped with a heavy flamethrower and sawblade.
Heavy Hulk Firebomber Enemy Icon.png Hulk Firebomber Hulk variant equipped with a heavy flamethrower and incendiary grenade launcher.
Special Gunship Enemy Icon.png Gunship Scout aircraft that fly in small squadrons. Has a blinding red searchlight on its cannon and is also armed with rocket pods.
Special Cannon Turret Enemy Icon.png Cannon Turret Stationary defense structure, equipped with a slow, but extremely powerful cannon.
Special Bunker Turret Enemy Icon.png Bunker Turret Rapid-firing stationary defense structure.
Superheavy Tank Annihilator Tank Armored vehicle equipped with a powerful cannon and two laser machine guns, posing a significant threat on the battlefield.
Superheavy Tank Shredder Tank Tank variant equipped with a rapid-firing fusion repeater.
Superheavy Tank Barrager Tank Tank variant equipped with powerful rockets, acting as mobile artillery at long distances.
Miniboss Factory Strider Factory Strider Heavily armored mobile factory that can deploy squads of Devastators onto the field.
Special Dropship Dropship Transport aircraft used for deploying reinforcements.

Illuminate

The Illuminate are an ancient race from the First Galactic War, once thought completely decimated after their defeat in the First Galactic War. Now, they have returned to avenge Super Earths genocide of their ancestors.

They make significant use of their ancient technology, employing energy shields, jet-packs, laser weapons and drones.

Illuminate
Type Icon Enemy Name Description
Fodder Voteless Voteless Agile skirmisher unit that attacks in hordes.
Special Watcher Watcher Flying drone equipped with arc weaponry and the ability to call in reinforcements.
Medium Overseer Overseer Elite unit equipped with an energy shield and a deadly lance capable of launching an explosive projectile, usually accompanies hordes of Voteless.
Medium Elevated Overseer Elevated Overseer Elite unit equipped with automatic plasma rifles and jet-packs, usually accompanies hordes of Voteless.
Medium Crescent Overseer Crescent Overseer Elite unit equipped with a heavy plasma cannon that doubles as a long range mortar, usually accompanies hordes of Voteless.
Heavy Fleshmob Fleshmob An Incredibly tanky unit that specializes in rushing down foes and shredding them with powerful swipes. It becomes increasingly deadly as it loses health.
Heavy Harvester Harvester Massive autonomous tripod with an energy shield and a large laser weapon. Can also use arc weaponry in close-quarters.
Special Warp Ship Warp Ship Transport aircraft used for deploying reinforcements.
Special Stingray Stingray Close Air Support specializing in strafing ground targets. It scans an area before attacking, and leaves a blue highlight on the path of its attack.
Superheavy Leviathan Leviathan Titanic hovercraft bomber. Supports ground Illuminate units with explosive plasma fire.

Super Earth

Super Earth Federation

Super Earth's military forces and citizenry who Helldivers can encounter in the field. While not hostile, they do pose a risk of friendly fire.

Type Icon Enemy Name Description
Fodder Metropolis City Citizens.png Civilian Unarmed citizens.
Fodder SEAF Soldier Enemy Icon.png SEAF Soldier Ground troops armed with Liberators that assist Helldivers in combat. Can sometimes spawn with anti tank weaponry and can throw grenades.