Page Name
|
Landscape
|
Sector
|
Biome
|
Environmental Conditions
|
Faction
|
Alaraph
|
|
Akira Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Alathfar XI
|
|
Akira Sector
|
Icy Glaciers
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
|
|
Asperoth Prime
|
|
Akira Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Keid
|
|
Akira Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Andar
|
|
Akira Sector
|
Tundra
|
None
|
|
Kraz
|
|
Alstrad Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Kneth Port
|
|
Alstrad Sector
|
Scorched Moor
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Fire Tornados – Planet is ravaged by deadly fire tornados.
|
|
Klaka 5
|
|
Alstrad Sector
|
Haunted Swamp
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Pilen V
|
|
Altus Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
New Haven
|
|
Altus Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Widow's Harbor
|
|
Altus Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Klen Dahth II
|
|
Altus Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Pathfinder V
|
|
Altus Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Charbal-VII
|
|
Andromeda Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Charon Prime
|
|
Andromeda Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Martale
|
|
Andromeda Sector
|
Tundra
|
None
|
|
Matar Bay
|
|
Andromeda Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Marfark
|
|
Andromeda Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Deneb Secundus
|
|
Arturion Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Mortax Prime
|
|
Arturion Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Kirrik
|
|
Arturion Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Wilford Station
|
|
Arturion Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Pioneer II
|
|
Arturion Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Darrowsport
|
|
Barnard Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Hydrofall Prime
|
|
Barnard Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Marre IV
|
|
Barnard Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Veil
|
|
Barnard Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Midasburg
|
|
Barnard Sector
|
Tundra
|
None
|
|
Ursica XI
|
|
Borgus Sector
|
Ethereal Jungle
|
None
|
|
Achird III
|
|
Borgus Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Darius II
|
|
Borgus Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Achernar Secundus
|
|
Borgus Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Seyshel Beach
|
|
Cancri Sector
|
Ethereal Jungle
|
None
|
|
Effluvia
|
|
Cancri Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Cerberus IIIc
|
|
Cancri Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Prosperity Falls
|
|
Cancri Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Kelvinor
|
|
Cantolus Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Martyr's Bay
|
|
Cantolus Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Freedom Peak
|
|
Cantolus Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Viridia Prime
|
|
Cantolus Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Obari
|
|
Cantolus Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Slif
|
|
Celeste Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Moradesh
|
|
Celeste Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Ivis
|
|
Celeste Sector
|
Basic Swamp
|
|
|
Krakatwo
|
|
Celeste Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Nublaria I
|
|
Celeste Sector
|
Haunted Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Sulfura
|
|
Celeste Sector
|
Ethereal Jungle
|
None
|
|
Crimsica
|
|
Draco Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Estanu
|
|
Draco Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Fori Prime
|
|
Draco Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Bore Rock
|
|
Falstaff Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Esker
|
|
Falstaff Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Socorro III
|
|
Falstaff Sector
|
Haunted Swamp
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Erson Sands
|
|
Falstaff Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Pollux 31
|
|
Farsight Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Prasa
|
|
Farsight Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Grand Errant
|
|
Farsight Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Polaris Prime
|
|
Farsight Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Pherkad Secundus
|
|
Farsight Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Zea Rugosia
|
|
Ferris Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Herthon Secundus
|
|
Ferris Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Hadar
|
|
Ferris Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Haldus
|
|
Ferris Sector
|
Basic Swamp
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Kharst
|
|
Gallux Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Bashyr
|
|
Gallux Sector
|
Haunted Swamp
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Rasp
|
|
Gallux Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Afoyay Bay
|
|
Gallux Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Minchir
|
|
Gellert Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Mintoria
|
|
Gellert Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Zzaniah Prime
|
|
Gellert Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Zosma
|
|
Gellert Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Blistica
|
|
Gellert Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Okul VI
|
|
Gothmar Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Solghast
|
|
Gothmar Sector
|
Haunted Swamp
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Diluvia
|
|
Gothmar Sector
|
Tundra
|
None
|
|
Elysian Meadows
|
|
Guang Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Alderidge Cove
|
|
Guang Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Botein
|
|
Guang Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Khandark
|
|
Guang Sector
|
Haunted Swamp
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Alairt III
|
|
Hanzo Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
New Stockholm
|
|
Hanzo Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Ain-5
|
|
Hanzo Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Heze Bay
|
|
Hanzo Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Euphoria III
|
|
Hawking Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Kuma
|
|
Hawking Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Mordia 9
|
|
Hawking Sector
|
Ethereal Jungle
|
None
|
|
Skitter
|
|
Hawking Sector
|
Haunted Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Aesir Pass
|
|
Hydra Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Vernen Wells
|
|
Hydra Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Menkent
|
|
Hydra Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Wraith
|
|
Idun Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Atrama
|
|
Idun Sector
|
Haunted Swamp
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Myradesh
|
|
Idun Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Maw
|
|
Idun Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Providence
|
|
Iptus Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Krakabos
|
|
Iptus Sector
|
Basic Swamp
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Iridica
|
|
Iptus Sector
|
Ethereal Jungle
|
None
|
|
Ratch
|
|
Iptus Sector
|
Haunted Swamp
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Valgaard
|
|
Iptus Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Primordia
|
|
Iptus Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Acamar IV
|
|
Jin Xi Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Gacrux
|
|
Jin Xi Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Pandion-XXIV
|
|
Jin Xi Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Phact Bay
|
|
Jin Xi Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Gatria
|
|
Jin Xi Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Gar Haren
|
|
Jin Xi Sector
|
Haunted Swamp
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Zegema Paradise
|
|
Kelvin Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
New Kiruna
|
|
Kelvin Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Igla
|
|
Kelvin Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Emeria
|
|
Kelvin Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Inari
|
|
Korpus Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Crucible
|
|
Korpus Sector
|
Tundra
|
None
|
|
Volterra
|
|
Korpus Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Enuliale
|
|
L'estrade Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Diaspora X
|
|
L'estrade Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Epsilon Phoencis VI
|
|
L'estrade Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Gemstone Bluffs
|
|
L'estrade Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Omicron
|
|
L'estrade Sector
|
Tundra
|
None
|
|
Nabatea Secundus
|
|
L'estrade Sector
|
Basic Swamp
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Navi VII
|
|
L'estrade Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Choohe
|
|
Lacaille Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Chort Bay
|
|
Lacaille Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Lesath
|
|
Lacaille Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Penta
|
|
Lacaille Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Halies Port
|
|
Leo Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Haka
|
|
Leo Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Ras Algethi
|
|
Leo Sector
|
Tundra
|
None
|
|
Propus
|
|
Leo Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Curia
|
|
Marspira Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Tarsh
|
|
Marspira Sector
|
Haunted Swamp
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Mastia
|
|
Marspira Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Ilduna Prime
|
|
Meridian Sector
|
Tundra
|
None
|
|
Liberty Ridge
|
|
Meridian Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Baldrick Prime
|
|
Meridian Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Hellmire
|
|
Mirin Sector
|
Scorched Moor
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Fire Tornados – Planet is ravaged by deadly fire tornados.
|
|
Oshaune
|
|
Mirin Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Nivel 43
|
|
Mirin Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Zagon Prime
|
|
Mirin Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Myrium
|
|
Morgon Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Regnus
|
|
Morgon Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Mog
|
|
Morgon Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Duma Tyr
|
|
Nanos Sector
|
Tundra
|
None
|
|
Bekvam III
|
|
Nanos Sector
|
Ethereal Jungle
|
None
|
|
Julheim
|
|
Nanos Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Dolph
|
|
Nanos Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Karlia
|
|
Omega Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Hydrobius
|
|
Omega Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Setia
|
|
Omega Sector
|
Haunted Swamp
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Senge 23
|
|
Omega Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Seasse
|
|
Omega Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Meridia
|
|
Orion Sector
|
Supercolony
|
|
|
Veld
|
|
Orion Sector
|
Ionic Jungle
|
|
|
Angel's Venture
|
|
Orion Sector
|
Tundra
|
None
|
|
Heeth
|
|
Orion Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Terrek
|
|
Orion Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Azterra
|
|
Orion Sector
|
Rocky Canyons
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Cirrus
|
|
Orion Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Leng Secundus
|
|
Quintus Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Stout
|
|
Quintus Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Spherion
|
|
Quintus Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Stor Tha Prime
|
|
Quintus Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Termadon
|
|
Quintus Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Parsh
|
|
Rictus Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Kerth Secundus
|
|
Rictus Sector
|
Tundra
|
None
|
|
Grafmere
|
|
Rictus Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Genesis Prime
|
|
Rictus Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Oasis
|
|
Rictus Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Iro
|
|
Rictus Sector
|
Haunted Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Valmox
|
|
Rictus Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Rirga Bay
|
|
Rigel Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Hort
|
|
Rigel Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Hesoe Prime
|
|
Rigel Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
RD-4
|
|
Rigel Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Rogue 5
|
|
Rigel Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Gunvald
|
|
Sagan Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Oslo Station
|
|
Sagan Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Borea
|
|
Sagan Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Irulta
|
|
Saleria Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Reaf
|
|
Saleria Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Outpost 32
|
|
Saleria Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Calypso
|
|
Saleria Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Durgen
|
|
Severin Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Tibit
|
|
Severin Sector
|
Ethereal Jungle
|
None
|
|
Malevelon Creek
|
|
Severin Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Ubanea
|
|
Severin Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Maia
|
|
Severin Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Mars
|
|
Sol Sector
|
sandy_tutorial
|
None
|
{{|PLANET NOT IN PLAY}}
|
Super Earth
|
|
Sol Sector
|
Metropolis
|
|
|
Trandor
|
|
Sten Sector
|
Tundra
|
None
|
|
Azur Secundus
|
|
Sten Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Overgoe Prime
|
|
Sten Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Partion
|
|
Sten Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Peacock
|
|
Sten Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Shallus
|
|
Talus Sector
|
Ethereal Jungle
|
None
|
|
Shelt
|
|
Talus Sector
|
Tundra
|
None
|
|
Imber
|
|
Talus Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Gaellivare
|
|
Talus Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Claorell
|
|
Tanis Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Vog-Sojoth
|
|
Tanis Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Clasa
|
|
Tanis Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Demiurg
|
|
Tanis Sector
|
Tundra
|
None
|
|
Zefia
|
|
Tanis Sector
|
Ethereal Jungle
|
None
|
|
Yed Prior
|
|
Tanis Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
East Iridium Trading Bay
|
|
Tarragon Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Osupsam
|
|
Tarragon Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Canopus
|
|
Tarragon Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Brink-2
|
|
Tarragon Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Tien Kwan
|
|
Theseus Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
The Weir
|
|
Theseus Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Kuper
|
|
Theseus Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Caph
|
|
Theseus Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Castor
|
|
Theseus Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Lastofe
|
|
Theseus Sector
|
Desert Dunes
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
|
|
Vandalon IV
|
|
Trigon Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Ustotu
|
|
Trigon Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Troost
|
|
Trigon Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Choepessa IV
|
|
Trigon Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Varylia 5
|
|
Trigon Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Fenrir III
|
|
Umlaut Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Turing
|
|
Umlaut Sector
|
Ethereal Jungle
|
None
|
|
Erata Prime
|
|
Umlaut Sector
|
Desert Cliffs
|
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Skaash
|
|
Ursa Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Gemma
|
|
Ursa Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Acrux IX
|
|
Ursa Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Aurora Bay
|
|
Valdis Sector
|
Tundra
|
None
|
|
Merak
|
|
Valdis Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Merga IV
|
|
Valdis Sector
|
Haunted Swamp
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Cyberstan
|
|
Valdis Sector
|
Boneyard
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Mekbuda
|
|
Valdis Sector
|
Rocky Canyons
|
Tremors – Frequent earthquakes stun players and enemies alike.
|
|
Vindemitarix Prime
|
|
Valdis Sector
|
Ethereal Jungle
|
None
|
|
Skat Bay
|
|
Xi Tauri Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Sirius
|
|
Xi Tauri Sector
|
Moon
|
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms – Meteors impact the surface causing massive damage.
|
|
Siemnot
|
|
Xi Tauri Sector
|
Ionic Jungle
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Shete
|
|
Xi Tauri Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
Draupnir
|
|
Xzar Sector
|
Plains
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Mantes
|
|
Xzar Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Ingmar
|
|
Xzar Sector
|
Ionic Crimson
|
Ion Storms – Ion storms intermittently disable Stratagems.
|
|
Pöpli IX
|
|
Xzar Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|
Mort
|
|
Xzar Sector
|
Deadlands
|
Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
|
|
Meissa
|
|
Ymir Sector
|
Volcanic Jungle
|
Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity – Volcanos throw burning rocks around this planet.
|
|
Wasat
|
|
Ymir Sector
|
Acidic Badlands
|
Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
|
|
X-45
|
|
Ymir Sector
|
Basic Swamp
|
Rainstorms – Torrential rainstorms reduce visibility.
|
|
Vega Bay
|
|
Ymir Sector
|
Icy Glaciers
|
Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
|
|
Wezen
|
|
Ymir Sector
|
Scorched Moor
|
Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
|
|