Planets and Sectors

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As of 2185, the Milky Way Galaxy has been divided into 55 sectors around Super Earth, containing 262 planets of note.

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Overview

Each planet has a unique landscape and special quirks. Planets are documented to be affected by several different Planetary Effects. Super Earth used its unlimited resources and experimental tracking space probes to monitor the movements and behaviors of the enemy and have documented these findings under the code name, Supply Lines.

Planet List

Page Name Landscape Sector Biome Environmental Conditions Faction
Alaraph Primordial dead Landscape.png Akira Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Alathfar XI Arctic glacier base Landscape.png Akira Sector Icy Glaciers Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.

Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Asperoth Prime Swamp base Landscape.png Akira Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Keid Sandy base Landscape.png Akira Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.

Super Earth Icon.svg
Andar Moor tundra Landscape.png Akira Sector Tundra None
Super Earth Icon.svg
Kraz Sandy mineral Landscape.png Alstrad Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Kneth Port Moor arid Landscape.png Alstrad Sector Scorched Moor Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.

Super Earth Icon.svg
Klaka 5 Swamp haunted Landscape.png Alstrad Sector Haunted Swamp Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Pilen V Sandy spiky Landscape.png Altus Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Illuminate icon.png
New Haven Primordial blue Landscape.png Altus Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Illuminate icon.png
Widow's Harbor Sandy moon Landscape.png Altus Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Illuminate icon.png
Klen Dahth II Sandy base Landscape.png Altus Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.

Super Earth Icon.svg
Pathfinder V Moor baseplanet Landscape.png Altus Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Charbal-VII Charbal-VII Planet Landscape Header.png Andromeda Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Automaton icon.png
Charon Prime Charon Prime Planet Landscape Header.png Andromeda Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Automaton icon.png
Martale Martale Planet Landscape Header.png Andromeda Sector Tundra None
Automaton icon.png
Matar Bay Matar Bay Planet Landscape Header.png Andromeda Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Automaton icon.png
Marfark Marfark Planet Landscape Header.png Andromeda Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Deneb Secundus Arctic glacier coldrocky Landscape.png Arturion Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Mortax Prime Sandy spiky Landscape.png Arturion Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Kirrik Primordial base Landscape.png Arturion Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Wilford Station Sandy acid Landscape.png Arturion Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Pioneer II Sandy mineral Landscape.png Arturion Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Darrowsport Sandy acid Landscape.png Barnard Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Hydrofall Prime Sandy mineral Landscape.png Barnard Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Marre IV Moor arid Landscape.png Barnard Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg
Veil Primordial dead Landscape.png Barnard Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Midasburg Moor tundra Landscape.png Barnard Sector Tundra None
Super Earth Icon.svg
Ursica XI Primordial purple Landscape.png Borgus Sector Ethereal Jungle None
Super Earth Icon.svg
Achird III Achird III Planet Landscape Header.png Borgus Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Terminid icon.png
Darius II Darius II Planet Landscape Header.png Borgus Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Terminid icon.png
Achernar Secundus Achernar Secundus Planet Landscape Header.png Borgus Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Seyshel Beach Primordial purple Landscape.png Cancri Sector Ethereal Jungle None
Super Earth Icon.svg
Effluvia Sandy mineral Landscape.png Cancri Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Cerberus IIIc Sandy spiky Landscape.png Cancri Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Prosperity Falls Primordial blue Landscape.png Cancri Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Kelvinor Arctic glacier base Landscape.png Cantolus Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Martyr's Bay Arctic glacier coldrocky Landscape.png Cantolus Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Freedom Peak Moor red Landscape.png Cantolus Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Viridia Prime Sandy base Landscape.png Cantolus Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Obari Moor baseplanet Landscape.png Cantolus Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Slif Sandy acid Landscape.png Celeste Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Terminid icon.png
Moradesh Sandy base Landscape.png Celeste Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Ivis Swamp base Landscape.png Celeste Sector Basic Swamp Super Earth Icon.svg
Krakatwo Arctic glacier coldrocky Landscape.png Celeste Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Terminid icon.png
Nublaria I Swamp haunted Landscape.png Celeste Sector Haunted Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Terminid icon.png
Sulfura Primordial purple Landscape.png Celeste Sector Ethereal Jungle None
Super Earth Icon.svg
Crimsica Crimsica Planet Landscape Header.png Draco Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Estanu Estanu Planet Landscape Header.png Draco Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Terminid icon.png
Fori Prime Fori Prime Planet Landscape Header.png Draco Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Terminid icon.png
Bore Rock Bore Rock Planet Landscape Header.png Falstaff Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Terminid icon.png
Esker Esker Planet Landscape Header.png Falstaff Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Terminid icon.png
Socorro III Socorro III Planet Landscape Header.png Falstaff Sector Haunted Swamp Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Terminid icon.png
Erson Sands Erson Sands Planet Landscape Header.png Falstaff Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Terminid icon.png
Pollux 31 Primordial base Landscape.png Farsight Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Prasa Sandy mineral Landscape.png Farsight Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Grand Errant Grand Errant Planet Landscape Header.png Farsight Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Terminid icon.png
Polaris Prime Sandy spiky Landscape.png Farsight Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Pherkad Secundus Pherkad Secundus Planet Landscape Header.png Farsight Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Terminid icon.png
Zea Rugosia Sandy spiky Landscape.png Ferris Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Herthon Secundus Moor arid Landscape.png Ferris Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg
Hadar Arctic glacier base Landscape.png Ferris Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Haldus Swamp base Landscape.png Ferris Sector Basic Swamp Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Kharst Moor red Landscape.png Gallux Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Bashyr Swamp haunted Landscape.png Gallux Sector Haunted Swamp Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Rasp Sandy moon Landscape.png Gallux Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Afoyay Bay Moor baseplanet Landscape.png Gallux Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Minchir Primordial blue Landscape.png Gellert Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Mintoria Mintoria Planet Landscape Header.png Gellert Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Zzaniah Prime Zzaniah Prime Planet Landscape Header.png Gellert Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Automaton icon.png
Zosma Sandy moon Landscape.png Gellert Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Blistica Blistica Planet Landscape Header.png Gellert Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.

Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Automaton icon.png
Okul VI Arctic glacier base Landscape.png Gothmar Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Solghast Swamp haunted Landscape.png Gothmar Sector Haunted Swamp Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Diluvia Moor tundra Landscape.png Gothmar Sector Tundra None
Super Earth Icon.svg
Elysian Meadows Moor red Landscape.png Guang Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Alderidge Cove Primordial dead Landscape.png Guang Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Botein Sandy acid Landscape.png Guang Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Khandark Swamp haunted Landscape.png Guang Sector Haunted Swamp Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Alairt III Primordial blue Landscape.png Hanzo Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
New Stockholm Arctic glacier base Landscape.png Hanzo Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Ain-5 Primordial dead Landscape.png Hanzo Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Heze Bay Sandy base Landscape.png Hanzo Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Euphoria III Sandy moon Landscape.png Hawking Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.

Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Kuma Sandy mineral Landscape.png Hawking Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Mordia 9 Primordial purple Landscape.png Hawking Sector Ethereal Jungle None
Super Earth Icon.svg
Skitter Swamp haunted Landscape.png Hawking Sector Haunted Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Aesir Pass Aesir Pass Planet Landscape Header.png Hydra Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Automaton icon.png
Vernen Wells Vernen Wells Planet Landscape Header.png Hydra Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Automaton icon.png
Menkent Menkent Planet Landscape Header.png Hydra Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Automaton icon.png
Wraith Sandy acid Landscape.png Idun Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Atrama Swamp haunted Landscape.png Idun Sector Haunted Swamp Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Myradesh Sandy spiky Landscape.png Idun Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Maw Moor arid Landscape.png Idun Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg
Providence Moor red Landscape.png Iptus Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Krakabos Swamp base Landscape.png Iptus Sector Basic Swamp Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Iridica Primordial purple Landscape.png Iptus Sector Ethereal Jungle None
Super Earth Icon.svg
Ratch Swamp haunted Landscape.png Iptus Sector Haunted Swamp Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Valgaard Moor red Landscape.png Iptus Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Primordia Primordial base Landscape.png Iptus Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Acamar IV Acamar IV Planet Landscape Header.png Jin Xi Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Gacrux Gacrux Planet Landscape Header.png Jin Xi Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Terminid icon.png
Pandion-XXIV Pandion-XXIV Planet Landscape Header.png Jin Xi Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Terminid icon.png
Phact Bay Phact Bay Planet Landscape Header.png Jin Xi Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Terminid icon.png
Gatria Gatria Planet Landscape Header.png Jin Xi Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Terminid icon.png
Gar Haren Gar Haren Planet Landscape Header.png Jin Xi Sector Haunted Swamp Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Terminid icon.png
Zegema Paradise Primordial base Landscape.png Kelvin Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
New Kiruna Arctic glacier base Landscape.png Kelvin Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Igla Arctic glacier coldrocky Landscape.png Kelvin Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Emeria Sandy mineral Landscape.png Kelvin Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Inari Arctic glacier coldrocky Landscape.png Korpus Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Crucible Moor tundra Landscape.png Korpus Sector Tundra None
Super Earth Icon.svg
Volterra Moor baseplanet Landscape.png Korpus Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Enuliale Moor red Landscape.png L'estrade Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Terminid icon.png
Diaspora X Sandy base Landscape.png L'estrade Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Terminid icon.png
Epsilon Phoencis VI Arctic glacier base Landscape.png L'estrade Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.

Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Terminid icon.png
Gemstone Bluffs Moor baseplanet Landscape.png L'estrade Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Terminid icon.png
Omicron Moor tundra Landscape.png L'estrade Sector Tundra None
Terminid icon.png
Nabatea Secundus Swamp base Landscape.png L'estrade Sector Basic Swamp Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Terminid icon.png
Navi VII Primordial base Landscape.png L'estrade Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Terminid icon.png
Choohe Choohe Planet Landscape Header.png Lacaille Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Automaton icon.png
Chort Bay Chort Bay Planet Landscape Header.png Lacaille Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Automaton icon.png
Lesath Lesath Planet Landscape Header.png Lacaille Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Penta Penta Planet Landscape Header.png Lacaille Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Automaton icon.png
Halies Port Arctic glacier coldrocky Landscape.png Leo Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Haka Primordial dead Landscape.png Leo Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Ras Algethi Moor tundra Landscape.png Leo Sector Tundra None
Super Earth Icon.svg
Propus Sandy base Landscape.png Leo Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Curia Curia Planet Landscape Header.png Marspira Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.

Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Tarsh Tarsh Planet Landscape Header.png Marspira Sector Haunted Swamp Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Mastia Sandy base Landscape.png Marspira Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Ilduna Prime Moor tundra Landscape.png Meridian Sector Tundra None
Super Earth Icon.svg
Liberty Ridge Moor red Landscape.png Meridian Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Baldrick Prime Primordial base Landscape.png Meridian Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Hellmire Hellmire Planet Landscape Header.png Mirin Sector Scorched Moor Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.

Terminid icon.png
Oshaune Moor baseplanet Landscape.png Mirin Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Terminid icon.png
Nivel 43 Nivel 43 Planet Landscape Header.png Mirin Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Terminid icon.png
Zagon Prime Zagon Prime Planet Landscape Header.png Mirin Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Terminid icon.png
Myrium Sandy mineral Landscape.png Morgon Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Regnus Primordial base Landscape.png Morgon Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Mog Arctic glacier base Landscape.png Morgon Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Duma Tyr Moor tundra Landscape.png Nanos Sector Tundra None
Super Earth Icon.svg
Bekvam III Primordial purple Landscape.png Nanos Sector Ethereal Jungle None
Super Earth Icon.svg
Julheim Arctic glacier base Landscape.png Nanos Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Dolph Sandy moon Landscape.png Nanos Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.

Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Karlia Moor arid Landscape.png Omega Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg
Hydrobius Sandy spiky Landscape.png Omega Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Setia Swamp haunted Landscape.png Omega Sector Haunted Swamp Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Senge 23 Sandy mineral Landscape.png Omega Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Seasse Swamp base Landscape.png Omega Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Meridia Meridia Black Hole.png Orion Sector Supercolony Super Earth Icon.svg
Veld Veld Planet Landscape Header.png Orion Sector Ionic Jungle Terminid icon.png
Angel's Venture Angel's Venture Planet Landscape Header.png Orion Sector Tundra None
Super Earth Icon.svg
Heeth Heeth Planet Landscape Header.png Orion Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Terrek Sandy moon Landscape.png Orion Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Terminid icon.png
Azterra Sandy mineral Landscape.png Orion Sector Rocky Canyons Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Terminid icon.png
Cirrus Cirrus Planet Landscape Header.png Orion Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Leng Secundus Sandy acid Landscape.png Quintus Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Stout Moor red Landscape.png Quintus Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Spherion Primordial base Landscape.png Quintus Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Stor Tha Prime Arctic glacier coldrocky Landscape.png Quintus Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Termadon Moor baseplanet Landscape.png Quintus Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Parsh Swamp base Landscape.png Rictus Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Kerth Secundus Moor tundra Landscape.png Rictus Sector Tundra None
Super Earth Icon.svg
Grafmere Arctic glacier coldrocky Landscape.png Rictus Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Genesis Prime Primordial blue Landscape.png Rictus Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Oasis Primordial base Landscape.png Rictus Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Iro Swamp haunted Landscape.png Rictus Sector Haunted Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Valmox Moor red Landscape.png Rictus Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Rirga Bay Sandy acid Landscape.png Rigel Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Hort Moor baseplanet Landscape.png Rigel Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Hesoe Prime Arctic glacier base Landscape.png Rigel Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
RD-4 Sandy moon Landscape.png Rigel Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Rogue 5 Rogue 5 Planet Landscape Header.png Rigel Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Gunvald Moor red Landscape.png Sagan Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Oslo Station Arctic glacier coldrocky Landscape.png Sagan Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Borea Arctic glacier base Landscape.png Sagan Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Irulta Primordial base Landscape.png Saleria Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Reaf Moor baseplanet Landscape.png Saleria Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Outpost 32 Sandy base Landscape.png Saleria Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Calypso Sandy mineral Landscape.png Saleria Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Durgen Sandy base Landscape.png Severin Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Tibit Primordial purple Landscape.png Severin Sector Ethereal Jungle None
Super Earth Icon.svg
Malevelon Creek Primordial blue Landscape.png Severin Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Ubanea Moor red Landscape.png Severin Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Maia Sandy moon Landscape.png Severin Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Mars Mars Landscape Header.png Sol Sector sandy_tutorial None
{{|PLANET NOT IN PLAY}}
Super Earth Super Earth landscape.png Sol Sector Metropolis Super Earth Icon.svg
Trandor Trandor Planet Landscape Header.png Sten Sector Tundra None
Terminid icon.png
Azur Secundus Sandy spiky Landscape.png Sten Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Terminid icon.png
Overgoe Prime Moor red Landscape.png Sten Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Terminid icon.png
Partion Partion Planet Landscape Header.png Sten Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Terminid icon.png
Peacock Peacock Planet Landscape Header.png Sten Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Terminid icon.png
Shallus Primordial purple Landscape.png Talus Sector Ethereal Jungle None
Super Earth Icon.svg
Shelt Shelt Planet Landscape Header.png Talus Sector Tundra None
Super Earth Icon.svg
Imber Moor arid Landscape.png Talus Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg
Gaellivare Gaellivare Planet Landscape Header.png Talus Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.

Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Automaton icon.png
Claorell Claorell Planet Landscape Header.png Tanis Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.

Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Vog-Sojoth Vog-Sojoth Planet Landscape Header.png Tanis Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Clasa Clasa Planet Landscape Header.png Tanis Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Automaton icon.png
Demiurg Demiurg Planet Landscape Header.png Tanis Sector Tundra None
Automaton icon.png
Zefia Zefia Planet Landscape Header.png Tanis Sector Ethereal Jungle None
Automaton icon.png
Yed Prior Yed Prior Planet Landscape Header.png Tanis Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Automaton icon.png
East Iridium Trading Bay Swamp base Landscape.png Tarragon Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Osupsam Sandy base Landscape.png Tarragon Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Canopus Sandy spiky Landscape.png Tarragon Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Brink-2 Primordial blue Landscape.png Tarragon Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Tien Kwan Tien Kwan landscape.png Theseus Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
The Weir Moor baseplanet Landscape.png Theseus Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Kuper Primordial blue Landscape.png Theseus Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Caph Swamp base Landscape.png Theseus Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Castor Sandy mineral Landscape.png Theseus Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Lastofe Sandy base Landscape.png Theseus Sector Desert Dunes Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Sandstorms Environmental Condition Icon.svg Sandstorms – Dense sandstorms reduce mobility and greatly reduce visibility for both enemy and friendly units.
Super Earth Icon.svg
Vandalon IV Vandalon IV Planet Landscape Header.png Trigon Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Ustotu Ustotu Planet Landscape Header.png Trigon Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Troost Troost Planet Landscape Header.png Trigon Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Choepessa IV Choepessa IV Planet Landscape Header.png Trigon Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Varylia 5 Varylia 5 Planet Landscape Header.png Trigon Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Fenrir III Fenrir III Planet Landscape Header.png Umlaut Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.

Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Turing Turing Planet Landscape Header.png Umlaut Sector Ethereal Jungle None
Super Earth Icon.svg
Erata Prime Erata Prime Planet Landscape Header.png Umlaut Sector Desert Cliffs Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.

Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Super Earth Icon.svg
Skaash Sandy acid Landscape.png Ursa Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Gemma Gemma Planet Landscape Header.png Ursa Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Acrux IX Arctic glacier coldrocky Landscape.png Ursa Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Super Earth Icon.svg
Aurora Bay Moor tundra Landscape.png Valdis Sector Tundra None
Automaton icon.png
Merak Primordial blue Landscape.png Valdis Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Automaton icon.png
Merga IV Swamp haunted Landscape.png Valdis Sector Haunted Swamp Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Cyberstan Cyberstan landscape.png Valdis Sector Boneyard Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Mekbuda Sandy mineral Landscape.png Valdis Sector Rocky Canyons Tremors Environmental Condition Icon.svg Tremors – Frequent earthquakes stun players and enemies alike.
Automaton icon.png
Vindemitarix Prime Primordial purple Landscape.png Valdis Sector Ethereal Jungle None
Automaton icon.png
Skat Bay Primordial dead Landscape.png Xi Tauri Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Sirius Sandy moon Landscape.png Xi Tauri Sector Moon Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Meteor Storms Environmental Condition Icon.svg Meteor Storms – Meteors impact the surface causing massive damage.
Super Earth Icon.svg
Siemnot Primordial blue Landscape.png Xi Tauri Sector Ionic Jungle Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Shete Sandy acid Landscape.png Xi Tauri Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Super Earth Icon.svg
Draupnir Moor baseplanet Landscape.png Xzar Sector Plains Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Super Earth Icon.svg
Mantes Mantes Planet Landscape Header.png Xzar Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Super Earth Icon.svg
Ingmar Ingmar Planet Landscape Header.png Xzar Sector Ionic Crimson Ion Storms Environmental Condition Icon.svg Ion Storms – Ion storms intermittently disable Stratagems.
Super Earth Icon.svg
Pöpli IX Pöpli IX Planet Landscape Header.png Xzar Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg
Mort Primordial dead Landscape.png Xzar Sector Deadlands Thick Fog Environmental Condition Icon.svg Thick Fog – Dense fog lightly reduces visibility for both enemy and friendly units.
Super Earth Icon.svg
Meissa Meissa Planet Landscape Header.png Ymir Sector Volcanic Jungle Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Volcanic Activity Environmental Condition Icon.svg Volcanic Activity – Volcanos throw burning rocks around this planet.
Automaton icon.png
Wasat Wasat Planet Landscape Header.png Ymir Sector Acidic Badlands Acid Storms Environmental Condition Icon.svg Acid Storms – Corrosive acid storms temporarily reduce armor effectiveness for both enemy and friendly units.
Automaton icon.png
X-45 X-45 Planet Landscape Header.png Ymir Sector Basic Swamp Rainstorms Environmental Condition Icon.svg Rainstorms – Torrential rainstorms reduce visibility.
Automaton icon.png
Vega Bay Vega Bay Planet Landscape Header.png Ymir Sector Icy Glaciers Blizzards Environmental Condition Icon.svg Blizzards – Intense blizzards reduce mobility and moderately reduce visibility for both enemy and friendly units.
Extreme Cold Environmental Condition Icon.svg Extreme Cold – Periods of freezing temperatures reduce rate of fire and delay heat buildup in weapons.
Automaton icon.png
Wezen Wezen Planet Landscape Header.png Ymir Sector Scorched Moor Fire Tornados Environmental Condition Icon.svg Fire Tornados – Planet is ravaged by deadly fire tornados.
Intense Heat Environmental Condition Icon.svg Intense Heat – Periods of high temperatures increase stamina drain and speed up heat buildup in weapons.
Super Earth Icon.svg