NUX-223 Hellbomb
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This article is about the Mission Stratagem. For the Minor Place of Interest or Structure, see Damaged Hellbomb. |
Helldivers 2 | Helldivers 1 |
Stratagem Code
Helldivers must enter the following sequence in order to call down this special Stratagem during a mission:
Stats
General | ||
---|---|---|
Call-in Time | 10 seconds | |
Uses | Unlimited | |
Cooldown | Standard | 30 seconds |
With Morale Augmentation | 28.5 seconds |
Detailed Statistics
NUX-223 Hellbomb | |
---|---|
Main Health | 350 |
Main Armor | ![]() |
Cooldown | 30 sec |
Call-in Time | 5 s |
Attacks | |
Hellbomb | Explosion |
Hellbomb | |
---|---|
Area of Effect | |
Inner Radius | 17 m |
Outer Radius | 25 m |
Shockwave Radius | 45 m |
Damage | |
Inner Radius | 10000 |
Outer Radius | 9999 - 0 |
Penetration | |
Inner Radius | ![]() |
Outer Radius | ![]() |
Shockwave | ![]() |
AoE Effect | |
Demolition Force | 60 |
Stagger Force | 50 |
Push Force | 100 |
Requirement
The NUX-223 Hellbomb is a standard-issue Stratagem, available to all Helldivers regardless of rank. However, Helldiver Command only provides this Stratagem during missions that require the destruction of an enemy structure; Command Bunkers, Fuel Reserves, Gunship Facilities, Orbital Cannons, Stratagem Jammers, Monoliths, Shrieker Nests, Spore Spewers, and Rogue Research Stations
Tactical Information
- The Stratagem Code may be easily remembered by splitting it into 3 sections; Down-Up-Left, Down-Up-Right, Down-Up
- After the Hellbomb has been deployed, it must be manually armed by interacting with its panel and inputting the code shown. Then, a swift retreat is recommended due to its huge blast radius (about 25m).
- The Hellbomb will detonate immediately if shot after being armed. It is advised to place it in a covered position to ensure a safe retreat after activation.
- Most stationary targets requiring the approval of the Hellbomb Stratagem may be destroyed more efficiently with other Stratagems. The Hellbomb is offered as a plan B in case the Helldivers are unable to deal with the objective otherwise.
- However, Fuel Reserves, Gunship Facilities, Orbital Cannons, and Monoliths can only be destroyed with an inner-blast of a Hellbomb (close-by Damaged specimen work same), or inner-radius explosion from a SEAF Artillery Mini-Nuke-shell if one has been found.
- In case there are multiple targets located within short distance from each other when usage of Hellbomb is authored, the minimap offers Helldivers a helpful destruction radius indicator in a form of an orange (for main mission objectives) or blue-tinted circle (for Optional Objectives): Calling down a Hellbomb into the middle of this circle should be the most ideal spot for fastest clearance of the objective zone.
- However, Fuel Reserves, Gunship Facilities, Orbital Cannons, and Monoliths can only be destroyed with an inner-blast of a Hellbomb (close-by Damaged specimen work same), or inner-radius explosion from a SEAF Artillery Mini-Nuke-shell if one has been found.
- Damaged Hellbombs may be randomly found during missions as a Minor Place of Interest. They may also be found without the usual characteristics of the Minor Place of Interest type, lacking an inscription, loot and other distinguishing features.
- The Hellbomb has an explosion radius of 25 meters. Its damage is so massive that there's no observable damage fall off to Helldivers.
- However, only the first 17-meter inner radius has the Demolition Force value of 60 required for the destruction of the above-mentioned structures.
- Marking a called-in Hellbomb will play a "Hellbomb" voice line, to alert your teammates of its presence. This does not work for environmental Hellbombs.
Gallery
Change History
Patch
Description
1.001.002
2024-08-06
Changes
- If a hellbomb is destroyed while it's armed and the timer is active it will explode.
Fixes
- Hellbomb stratagem will now be visible on the HUD when you are near an objective where it can be called down.
1.000.402
2024-06-18
Fixes
- Hellbombs now get called down facing the player, rather than away from the player.
1.000.300
2024-04-29
Fixes
- Fixed issue where Hellbombs would not deploy on certain missions.