Stratagem Jammer

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The Stratagem Jammer is an Optional Objective contained within an Automaton structure. For as long as it is standing, it disables the ability for Helldivers within 150m to call down any Stratagem except for SEAF Artillery. To complete the Objective, Helldivers must destroy the structure.

Objective Steps

  • Destroy Automaton Stratagem Jammer.
    • If SEAF Artillery is available, Mini-Nuke & High-Yield Explosive can hit nearby, while Explosive, Napalm, Static Field & Smoke shells must hit the jammer directly to destroy it. This can be done while the jammer is either active or disabled.
    • Helldivers must interact with the terminal at the base of the Jammer to disable it, then call in a Hellbomb or a Stratagem with minimum demolition force of 50 of their choosing to destroy it.
  • Reward: Requisition Slip.svg 200 Requisition Slips & XP.svg 50 Experience

Tactical Information

  • A recommended tactic is to fire the MS-11 Solo Silo at the jammer to wipe out any static enemies within the outpost to facilitate the raid into the structure.
  • Should the entire squad perish within the range of Stratagem Jammer, the Reinforce stratagem will be automatically deployed by the edge the jamming range, towards the center of the mission area.
  • A smart tactic some Helldivers use is to bait a Cannon Turret, Annihilator Tank, or Factory Strider into shooting them with the jammer behind them, but taking cover immediately so they will shoot and destroy the structure as their powerful lasers have a demolition force of 50.
  • Currently there is no Support Weapon capable to destroy a stratagem jammer with a demolition force of 50.
  • If any stratagem balls are thrown into the range of the jammer, they will neither activate nor enter into a cooldown period.
  • Throwing the Stratagem ball of the Orbital Walking Barrage just outside of the Jammer's radius will still allow the barrages shells to land inside the jammers range. If the barrage is faced directly towards the jammer, it is even possible to destroy it (albeit slowly) with the last few shells.
  • It is possible for multiple jammers to spawn within the 150m jamming range of each other. This means that to destroy them, you must interact with the terminals of both of them to disable both jammers before Helldivers can call in Hellbombs to destroy them.

Gallery

Change History

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