Boosters
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Helldivers 2 | Helldivers 1 |
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Claimed in various Warbonds, Boosters are effects beneficial to your squad that you can add to your loadout before dropping into a mission. They provide extra health, stamina, or a tactical advantage in the battlefield. Each Helldiver can equip their own booster up to a maximum of four unique ones per mission.
Icon | Booster | Description | Warbond | Price |
---|---|---|---|---|
Hellpod Space Optimization | Helldivers come out of the Hellpod fully stocked on Ammo, Grenades and Stims. | Helldivers Mobilize | ||
Vitality Enhancement | Provides minor damage reduction from all sources for all Helldivers | Helldivers Mobilize | ||
UAV Recon Booster | Increases all Helldivers' effective radar range. | Helldivers Mobilize | ||
Stamina Enhancement | Increases all Helldivers' stamina capacity and recovery. | Helldivers Mobilize | ||
Muscle Enhancement | Allows Helldivers to traverse difficult terrain with ease. | Helldivers Mobilize | ||
Increased Reinforcement Budget | Increases the number of available reinforcements. | Helldivers Mobilize | ||
Flexible Reinforcement Budget | Reduces time until new reinforcements are granted once they've been depleted. | Steeled Veterans | ||
Localization Confusion | Increases the time between enemy encounters. | Cutting Edge | ||
Expert Extraction Pilot | Lowers the time it takes for the extraction shuttle to reach the extraction beacon. | Democratic Detonation | ||
Motivational Shocks | Allows all Helldivers to recover faster after being slowed by an attack, such as acid. Does not mitigate “area effects,” such as EMS strikes. | Polar Patriots | ||
Experimental Infusion | In addition to restoring health, Stims temporarily increase movement speed and damage reduction. | Viper Commandos | ||
Firebomb Hellpods | Lines all Hellpods with volatile incendiaries that detonate upon impact, igniting any units in vicinity of the drop site. | Freedom's Flame | ||
Dead Sprint | Allows Helldivers to keep sprinting even when they are out of stamina, draining their health instead. | Truth Enforcers | ||
Armed Resupply Pods | Mounts a modified AR-23 Liberator to all resupply pods, allowing them to double as automatic turrets. | Urban Legends | ||
Sample Extricator | Large enemies now have a chance of dropping Samples on death. Capped at 10 drops per mission. | Borderline Justice | ||
Sample Scanner | The Sample scanner gives you a 15% chance to receive twice the Samples on sample pick up. | Masters of Ceremony | ||
Stun Pods | Exposes Hellpod wiring upon surface contact, stunning any units in the vicinity of the drop site. | Force of Law |