Boosters
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This article is missing information about Experimental Infusion.
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Unlocked in various Warbonds, Boosters are special effects that you can select before a mission to help your team. These effects are highly beneficial to the team and can provide much needed health, stamina or tactical advantage in the battlefield. Each Helldiver can equip their own booster which adds up to a max of four unique boosters per mission. You can reselect a new Booster at the start of every mission. When picking your Stratagems, you have an option to select a booster which will affect you and your entire team. Choose wisely Helldiver.
Icon | Booster | Description | Warbond | Price |
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Flexible Reinforcement Budget | Reduces time until new reinforcements are granted once they've been depleted. | Steeled Veterans | |
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Hellpod Space Optimization | Helldivers come out of the Hellpod fully stocked on Ammo, Grenades and Stims. | Helldivers Mobilize | |
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Increased Reinforcement Budget | Increase the number of available reinforcements. | Helldivers Mobilize | |
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Muscle Enhancement | Allows Helldivers to traverse difficult terrain with ease. | Helldivers Mobilize | |
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Stamina Enhancement | Increases all Helldivers' stamina capacity and recovery. | Helldivers Mobilize | |
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UAV Recon Booster | Increase all Helldivers' effective radar range. | Helldivers Mobilize | |
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Vitality Enhancement | Allows all Helldivers to resist limb injury. | Helldivers Mobilize | |
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Localization Confusion | Increase the time between enemy encounters. | Cutting Edge | |
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Expert Extraction Pilot | Lowers the time it takes for the extraction shuttle to reach the extraction beacon. | Democratic Detonation | |
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Motivational Shocks | Allows all Helldivers to recover faster after being slowed by an attack, such as acid. Does not mitigate "area effects," such as EMS strikes. | Polar Patriots | |
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Experimental Infusion | Increases the effectiveness of stims by providing increased movement speed and damage reduction while under it's effects. | Viper Commandos |