The Warrior is a decently armored, mid-size, enemy that often rush headlong against their target. Not capable of advanced tactics, they will practically walk into gunfire. Their carapace protects them from most glancing shots but any well-placed projectiles can easily inflict mortal wounds.
 |
Role |
Danger |
Weapons |
Resilience |
Armor
|
Infantry |
Medium |
Claws |
Medium |
Medium
|
Health |
Constitution |
Armor
|
Base |
Decay |
Base |
Decay |
Location |
Min |
Max
|
270 |
0 |
50 |
3 |
default |
25 |
150
|
Attacks |
Power |
Crit |
AP? |
Effects
|
Melee |
45 |
n/a |
no |
n/a
|
Tactics
- Predominately found on low to medium level planets, Warriors emerge from underground, normally in groups of three to five, wherever Scouts or Vanguards have raised an alarm to warn of a Helldiver's presence.
- Immediately upon spawning, Warriors will close to melee range and engage players in combat where several strikes from their claws is enough to down a Helldiver.
- Like the larger Elites, Warriors move relatively slowly—but when severely wounded, will frenziedly charge at whatever they were trying to attack before (eventually) bleeding out. A few well placed shots is usually enough to kill them.
- The FLAM-40 Incinerator is quite effective against decimating warriors before they can knock any Helldivers down.
Notes