Launch ICBM

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Massive Automaton factories in this region are fueling their advance. They must be destroyed.
This dormant ICBM silo is beyond their range of detection; launch a devastating strike before they can mount a defense.

— Mission Briefing

Launch ICBM is a Main Objective. At Medium Difficulty Icon.pngMedium it gains the "Retrieve Launch Codes" sub-objective, and at Hard Difficulty Icon.pngHard it gains the "reactivate power" sub-objective. All sub-objectives must be done in order to start the Main Objective

Objective Steps

Retrieve Launch Codes

The missile launch code disk was left at a base in this region.

— Mission Briefing

  • Find the hard disk containing the Launch Codes.
    • Helldivers must go to the Human Structure (3 variations; Excavation, Junkyard, ) and find the Launch Codes. It is a blue-ish, big rectangle. It emits a constant sound of static and morse code, getting louder the closer the Helldiver is to the Disk containing the Codes.

Reactivate Power Generator

Activating this generator will supply critically-needed power to SEAF devices in the region.

— Mission Briefing

Resupply Stratagem Icon.png
This section is missing information about about this step of the mission. 
Please expand the section to include this information. Further details may exist on the talk page.

Pump Fuel to ICBM

This fueling station is offline. It must be reactivated before the ICBM can be launched.

— Mission Briefing

Launch ICBM

This Nuclear Missile travels over long distances at high speeds, to strike before the enemy has time to retreat or retaliate.

— Mission Briefing

  • Activate terminal
    • Helldivers must interact with the terminal to activate it.
  • Log in to Missile Control System
    • Helldivers must interact with the terminal, then type in the 7 direction-long password
  • Input launch code: (launch code)
    • Helldivers must interact with the terminal if not already, then use the directional keys to flip the 5 digit containers to the correct number displayed in the objective step.
  • Manually disengage all silo hatch locks
    • Helldivers must go down to the hatch and manually release all 4 hatch locks by interacting with each one.
  • Use terminal to open silo hatch
    • Helldivers must interact with the terminal if not already, then using the up direction command the terminal to open the hatch.
  • ICBM raising into launch position
    • It takes 60 seconds for the ICBM to be fully raised into launch position.
  • Use terminal to lock the target coordinates
    • Helldivers must interact with the terminal to select designated coordinates in the grid using directional inputs. After the cursor moves over the target coordinate, Helldivers must not move the cursor away from the target coordinate until it has finished calculating.
  • Missile fueling in progress
    • It takes 30 seconds for the missile to be fully fueled.
  • Use terminal to initiate launch
    • Helldivers must finally interact with the terminal, then use the up direction to trigger the 10 second countdown until launch.
  • ICBM launching
    • Helldivers are advised to clear the launch area, else they might take injuries from a Democratic source.
  • Mission Completed: Launch ICBM
    • Helldivers are rewarded with 500 Requisition and 100 Experience, to be awarded after the end of the mission.
    • Helldivers are advised to look into the direction of the missile's target, and enjoy the following scenery for approximately 2,4 seconds before continuing to Extraction.

Maps At Each Difficulty

Objectives
Main Objectives
Activate E-710 Pumps  •  Activate Terminid Control System  •  Conduct Geological Survey  •  Deactivate Terminid Control System  •  Deploy Dark Fluid  •  Destroy Command Bunkers  •  Destroy Transmission Network  •  Earn Your Helldiver Cape  •  Eliminate Automaton Factory Strider  •  Eliminate Automaton Hulks  •  Eliminate Bile Titans  •  Eliminate Brood Commanders  •  Eliminate Chargers  •  Eliminate Devastators  •  Emergency Evacuation  •  Enable E-710 Extraction  •  Eradicate Automaton Forces  •  Eradicate Terminid Swarm  •  Evacuate High-Value Assets  •  Launch ICBM  •  Nuke Nursery  •  Pump Fuel To ICBM  •  Purge Hatcheries  •  Retrieve Essential Personnel  •  Retrieve Valuable Data  •  Sabotage Air Base  •  Sabotage Supply Bases  •  Spread Democracy  •  Terminate Illegal Broadcast  •  Upload Escape Pod Data
Optional Objectives