Bile Spewer
“Bile Spewers appeared following unavoidable spills of toxic chemicals on Terminid E-710 farms. The Bile Spewer’s thorax is bloated with several metric tons of corrosive acid, which it vomits in revulsion upon encountering Democracy.
— Helldivers 2 PlayStation Store Page
The Bile Spewer is a medium-sized Terminid that can spew a stream of acidic bile at Helldivers.
Spawning
Bile Spewers can be first found on Medium. They can spawn from Bug Breaches, within patrols, and guarding Objectives and Bug Nests.
Starting on Challenging, Bile Spewers can be found guarding Minor Places of Interest.
Occasionally, Bile Spewers can be replaced by its slightly weaker variant, the Nursing Spewer.
Behavior
Bile Spewers will simply approach Helldivers, and at 11-20m, will spit their bile at them. At 10m, Bile Spewers will resort to using their front leg to attack Helldivers.
A lethal shot to a Bile Spewer's butt region will cause it to explode, dealing damage to nearby Terminids and Helldivers. Dead Bile Spewers with their butts intact can still explode once enough damage is dealt to them. Destroying legs will slow them down, further slowing them for each leg destroyed.
Starting on Extreme, at around 30m, Bile Spewers will begin firing two bile bombs into the air, which can potentially fall and explode on Helldivers.
Tactical Information
- Bile Spewers are best dealt with by shooting their head, as that is considered their weak spot, though this requires weaponry with medium armor penetration on difficulties
Extreme and above. They can also be killed efficiently by targeting their spinal plates or butts with explosives. Ballistic weapons can damage their butts, but will require many shots to destroy it as it is very durable.
- The mouth is unarmored and vulnerable to any weapon, though can be difficult to hit due to its size. Weapons such as the SG-8 Punisher or JAR-5 Dominator can damage it with less difficulty.
- Weapons that stagger, such as the SG-8 Punisher and ARC-3 Arc Thrower, can interrupt their spewing attacks.
- Bile Spewers are almost always present on Launch ICBM mission types, but also have a chance to be present on several other mission types. These include Retrieve Valuable Data, Blitz Search And Destroy/Terminid, and Eradicate Terminid Swarm.
- Great portion of Bile Spewers' spit attack counts as explosive damage and thus is reduced by Fortified armor passive.
Anatomy
Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | |
---|---|---|---|---|---|---|---|---|
Main | 750 | ![]() ![]() ![]() |
40% | - | None | Yes | 0% | |
Head | 300 | ![]() ![]() ![]() |
0% | 100% | None | Yes | 100% | |
Mouth | 300 | ![]() |
![]() |
0% | 100% | None | Yes | 100% |
Spinal Plates | 500 | ![]() ![]() ![]() |
80% | 20% | None | Yes | 0% | |
Butt | 750 | ![]() |
90% | 60% | None | Yes | 0% | |
Front Legs | 200 | ![]() ![]() ![]() |
50% | 50% | None | No | 100% | |
Rear Legs | 200 | ![]() |
50% | 50% | None | No | 100% |
Variant
Change History
1.001.104
2024-10-15
Changes
- Legs health reduced from 300 to 200
1.001.100
2024-09-17
Fixes
- Fixed a rare crash produced by Bile Spewers attacks.
1.000.400
2024-06-13
Changes
- Spewers will now get slowed if they lose their legs.
- Spewer puke now applies the acid effect.
- Spewer puke now can only damage Helldivers up to 4 times per second and the Helldiver cannot take damage multiple times from the same projectile.
- The acid effect applied by Bile Spewers and other Terminids now allows you to sprint while under the effect.
- Acid now slows you by 30% instead of 50%.
- Acid duration increased from 3 seconds to 4 seconds.
Undocumented Change
- Spinal Plates transfer 20% damage to Main from 30%.
1.000.300
2024-04-29
- Bile Spewer and Nursing Spewers move speed slightly reduced.
1.000.200
2024-04-02
- Bile Spewers and Nursing Spewers do less damage with their puke.