Factory Strider

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The Automatons have deployed a new heavy unit: the Factory Strider. Previously deployed in very limited quantities, likely prototypes, this massive abomination is a walking Automaton fabricator. It is heavily armed and armored, and should be engaged with coordinated firepower and unhesitating aggression.

— Super Earth Dispatch

The Factory Strider is a massive, heavily armored, four-legged Automaton super heavy assault vehicle. Its armaments include twin gatling lasers below its chin and a large heavy laser cannon atop its main body. It sports a dark gray body, with Automaton insignias on its legs, body, and main cabin. They can be deployed by Dropships and their spawn rate increases the higher the difficulty.

Two MG turrets, each with laser targeting modules, are mounted at the front of the Strider, acting independently of it. A single turret is capable of martyring a Helldiver in less than a second, and it's very accurate as well. [1]

In the Eliminate Automaton Factory Strider Mission, Helldivers have an opportunity to destroy these Striders.

They were quietly introduced to the game on April 1st, 2024 in addition to the Gunship during the Operation Swift Disassembly, Phase III Major Order.

Anatomy

Part Name Health* AV** Durable %To Main*** Bleed Fatal
Main
5350 Armor AV4 Icon.png Medium II 100% - - Yes
Leg Armor 1000 Armor AV5 Icon.png Heavy I 100% 30% None No
Upper Knee Armor 400 Armor AV5 Icon.png Heavy I 100% 20% None No
Leg 600 Armor AV4 Icon.png Medium II 100% 40% 1000 Yes
Head 1000 Armor AV5 Icon.png Heavy I 100% 30% None No
Eye 750 Armor AV4 Icon.png Medium II 100% 100% None Yes
Neck Armor 1000 Armor AV5 Icon.png Heavy I 100% 30% None No
Neck 750 Armor AV4 Icon.png Medium II 100% 100% None Yes
Front Top Armor 1200 Armor AV5 Icon.png Heavy I 100% 30% None No
Engine Rear Weak Spot 600 Armor AV3 Icon.png Medium I 75% 100% None No
Back Armor 1200 Armor AV5 Icon.png Heavy I 100% 30% None No
Body (Front) 600 Armor AV3 Icon.png Medium I 100% 50% 600 Yes
Body (Sides/Rear) 600 Armor AV3 Icon.png Medium I 100% 100% 600 Yes
Weak Spot Engine 250 Armor AV1 Icon.png Light I 100% 100% None Yes

Cannon Turret

Part Name Health* AV** Durable %To Main*** Bleed Fatal
Main 900 Armor AV5 Icon.png Heavy I 100% - - Yes
Fuselage Main Armor AV5 Icon.png Heavy I 100% 100% None Yes
* Parts with their HP listed as "Main" do not have their own individual health. All damage dealt to these parts is dealt to the enemy's Main damage pool.
** Refer to armor values as defined in Damage.
*** The percentage of damage that applied to the enemies Main damage pool. At 0 HP, the enemy dies.

Tactical Information

  • Helldivers are advised to not engage Factory Striders from the front, lest they will meet a swift end of undemocratic nature.
  • A stimmed Helldiver can survive the fire, unless it manages to hit the head. [1]
  • The rapid fire gatling lasers can be easily avoided by not standing at the front of the Strider [1]
    • They will not target exo suits [1]
  • A Cannon Turret is mounted at the top of the Strider
Method Shots required Target Most Recent Patch Tested
JAR-5 Dominator 6~ [1] Front Gatling Lasers 1.000.202
AC-8 Autocannon 2 [1] Front Gatling Lasers 1.000.202
LAS-98 Laser Cannon 3~ seconds Front Gatling Lasers
APW-1 Anti-Materiel Rifle 2 Front Gatling Lasers
EAT-17 Expendable Anti-Tank 2 [1] Cannon Turret 1.000.202
GR-8 Recoilless Rifle 2 [1] Cannon Turret 1.000.202
FAF-14 Spear 2 [1] Cannon Turret 1.000.202
LAS-99 Quasar Cannon 2 [1] Cannon Turret 1.000.202
EXO-45 Patriot Exosuit 6 rockets [1] Cannon Turret 1.000.202
G-123 Thermite 1 [1] Cannon Turret 1.000.202
Orbital Railcannon Strike 1 Cannon Turret
EXO-45 Patriot Exosuit 10 rockets [1] Joints 1.000.202
AC-8 Autocannon 7 [1] Undercarriage 1.000.202
RS-422 Railgun 20 max charge shots [1] Undercarriage 1.000.202
MG-206 Heavy Machine Gun 1 magazine [1] Undercarriage 1.000.202
LAS-98 Laser Cannon 6~ seconds [1] Undercarriage 1.000.202
EAT-17 Expendable Anti-Tank 2 [1] Undercarriage 1.000.202
GR-8 Recoilless Rifle 2 [1] Undercarriage 1.000.202
FAF-14 Spear 2 [1] Undercarriage 1.000.202
LAS-99 Quasar Cannon 2 [1] Undercarriage 1.000.202
APW-1 Anti-Materiel Rifle 1 magazine and 3 shots [1] Undercarriage 1.000.202
JAR-5 Dominator 10~ [1] Undercarriage 1.000.202
GL-21 Grenade Launcher 1~ magazine [1] Undercarriage 1.000.202
Explosive Grenades 1-2 Undercarriage
AC-8 Autocannon 18 [1] Face 1.000.202
APW-1 Anti-Materiel Rifle 4-5 magazines [1] Face 1.000.202
LAS-99 Quasar Cannon 2 Face side
FAF-14 Spear 5 [1] - 1.000.202
A/AC-8 Autocannon Sentry ~15 [1] - 1.000.202
Damaged Hellbomb 1 -
Orbital Precision Strike and Eagle 110mm Rocket Pods Combined [1] - 1.000.202
Eagle Airstrikes 2 [1] - 1.000.202
Eagle 500 kg Bombs 2 (unreliable) -
Orbital Laser Full duration -
Eagle 110mm Rocket Pods 4 -
ARC-3 Arc Thrower Ineffective [1] - 1.000.202
FLAM-40 Flamethrower Ineffective [1] - 1.000.202


Trivia

  • The Factory Strider may be inspired by Star War's AT-AT Walker.

Change History

Patch
Description

1.000.400
2024-06-13

Fixes

  • Fixed issue where Helldivers could be launched into the air if close to a Factory Strider corpse.
  • Fix for Factory Strider sometimes spawning an extra model after being destroyed.

1.000.202
2024-04-09

Undocumented: Added back into the game with increased spawn rate and alongside the mission: Eliminate Automaton Factory Strider.

1.000.200
2024-04-02

Undocumented: Added to the game.
Undocumented: Removed from the spawn pool after Operation Swift Disassembly.

Enemies
Terminid icon.png
Terminids

Scavenger Bile Spitter Pouncer Warrior Hive Guard Hunter Stalker Shrieker Bile Spewer Nursing Spewer Brood Commander Charger Bile Titan

Automaton icon.png
Automatons

Trooper Commissar Scout Strider Berserker Devastator Gunship Hulk Tank Factory Strider Dropship

References