Devastator
“The ironclad Devastator seeks to crush opponents of the Automatons' totalitarian worldview with a diverse array of heinous weaponry: arm-cannons, arm-shields, arm-machineguns and arm-rocket-launchers.
— Helldivers 2 PlayStation Store Page
The Devastator is a medium Automaton equipped with a double-barreled Fusion Assault Cannon and medium armor protecting its torso.
Spawning
Devastators can be first found on Easy. They can spawn from Bot Drops, within patrols, and guarding Automaton Outposts and Objectives.
Starting on Challenging, Devastators begin being replaced by their variants, the Heavy Devastator and Rocket Devastator. This chance increases the higher the difficulty. In addition, Devastators can be found guarding Minor Places of Interest.
The Factory Strider can spawn four Devastators from its undercarriage.
Behavior
Devastators will slowly approach Helldivers while firing their Fusion Assault Cannon. They fire a two-shot burst, then pause for around two seconds before shooting again.
Devastators are able to punch Helldivers if they're too close, knocking them down. They can also stomp on Helldivers if they are prone.
Anatomy
| Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | |
|---|---|---|---|---|---|---|---|---|
| Main | 750 | 0% | - | None | Yes | 0% | ||
| Head | 110 | 0% | 100% | None | Yes | 100% | ||
| Torso | 425 | 30% | 100% | None | Yes | 100% | ||
| Stomach | 350 | 0% | 100% | None | Yes | 100% | ||
| Shoulders | 150 | 0% | 25% | None | No | 100% | ||
| Arms | 260 | 20% | 50% | None | No | 100% | ||
| Pelvis | 500 | 0% | 75% | None | Yes | 100% | ||
| Legs | 500 | 30% | 60% | None | Yes | 100% |
Weapons Loadout
Fusion Assault Cannon
Reinforced Steel Fist
| Stat | Value | |
|---|---|---|
| 60 Impact Damage 30 Durable Damage | ||
| 3/0/0/0 | ||
| Melee | ||
| Melee | ||
| 20 | ||
| 25 (Ragdolls) | ||
| 15 | ||
Stomp
| Stat | Value | |
|---|---|---|
| 100 Impact Damage 100 Durable Damage | ||
| 3/0/0/0 | ||
| Melee | ||
| Melee | ||
| 20 | ||
| 20 | ||
| 15 | ||
Tactical Information
- Devastator torsos are clad in
Medium armor, but their head, stomach, and hips are notably
Unarmored II armor. A significant number of weapons can destroy a Devastator with a single headshot, such as the P-113 Verdict and R-63 Diligence, so precision is highly rewarded. This carries some risk, however, as missed headshots will be deflected by their torso armor. Stomach shots can provide a more consistent method to destroy them.
- Their stomach can absorb more damage than other parts, but will quickly be destroyed if enough gunfire is put into it, killing the Devastator instantly.
- If Helldivers are unable to quickly kill a Devastator, staggering them while dealing damage is a reliable strategy. The most notable candidates for this are variants of the SG-8 Punisher. With sustained fire, the Devastator can be kept off-balance, preventing it from accurately firing its weaponry until sufficient damage or a more precise headshot can be landed.
- Helldivers can also shoot the Devastator's right arm cannon off to essentially make them helpless.
- The CB-9 Exploding Crossbow is excellent at destroying Devastators, as two shots to their torso will often kill them. Its explosion will also stagger Devastators nearby.
- Due to its high damage and large shot radius, the APW-1 Anti-Materiel Rifle is a good choice for quickly destroying Devastators, as it can quickly destroy Devastators with a single headshot.
- This also applies to the R-63 Diligence and R-63CS Diligence Counter Sniper.
- The use of explosive weapons on the hips/legs can rapidly deconstruct most Devastators.
- The LAS-16 Sickle and LAS-17 Double-Edge Sickle can efficiently destroy Devastators with shots to their head and legs, however their low accuracy can make them less reliable when in the heat of battle.
Variants
Change History
1.004.100
2025-10-23
Changes
- Slightly harder to be put on fire
- Large body parts are slightly more durable
- Arm durability increased from 0% to 20%
- Leg durability increased from 0% to 30%
1.400.002
2025-09-16
Change
- Fixed an audio bug related to Devastator projectiles
1.001.104
2024-10-15
Changes
- Head armor decreased from
Light to
Unarmored II. - Head health increased from 100 to 110.
1.001.100
2024-09-17
Changes
- Main health reduced from 800 to 750
- Devastators now flinch when hit, causing their aim to worsen, similar to the Conscripts.
Undocumented Changes
- Head armor increased from
Unarmored II to
Light. - Head health decreased from 125 to 100.
- Arms explosion damage resistance increased from 0% to 100%.
1.000.300
2024-04-29
Changes
- Standard Devastator: Devastator fire rate slightly increased.


