Enemy Bio-Processors
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“The bots are breaking down organic matter for use in some twisted, un-Democratic purpose.
— Mission Briefing
Enemy Bio-Processors is a Optional Objective that can appear on Automaton controlled planets. Helldivers must destroy the Bio-Processor in order to complete the objective. It is located within an Automaton outpost and is often guarded by several Automaton units along with at least 1 Fabricator.
Objective Steps
- Destroy Bio-Processor
- Helldivers must destroy the Bio-Processor by any means necessary.
Tactical Information
- As the Bio-Processor is completely unarmored, it is vulnerable to all Helldiver weaponry, including basic small arms fire.
- Confrontation with the Automaton Outpost can be easily avoided if a Helldiver is able to throw a high-damaging Stratagem near the Bio-Processor, such as an Eagle 500kg Bomb or Orbital Precision Strike.
- Similarly to other Optional Objectives that requires Helldivers to destroy a structure, a Hellbomb stratagem is provided to Helldivers when in close proximity to the Bio-Processor.
- While this method allows Helldivers to destroy the Bio-Processor without using any of their own munitions or Stratagems, it takes substantially longer to call in and arm the Hellbomb than if a Helldiver were to use other means of destruction.
Anatomy
Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | Demo Force | |
---|---|---|---|---|---|---|---|---|---|
Main | 4,000 | ![]() |
NO IMAGE | 0% | - | None | Yes | 0% | 40 |
* Parts with their HP listed as "Main" do not have their own individual health. All damage dealt to these parts is transferred to the enemy's Main health pool.
** Refer to armor values and enemy durability as defined in Damage.
*** The percentage of damage that is applied to the enemy's Main health pool. At 0 HP, the enemy dies. Unless the enemy has constitution, then it will bleedout and die.
**** ExDR means explosive damage resistance, this is a percentage between 0 and 100. If this value is 100%, the part is explosive immune, meaning explosives cannot damage it.
Explosions will only directly damage Main health if it is internal.
Gallery
Change History
Patch
Description
1.001.102
2024-09-24
Added to the game.