AR-23 Liberator
Helldivers 2 | Helldivers 1 |
“The SEAF standard assault rifle, balancing power, fire rate and weight for a reliable weapon against smaller targets.
— Armory Description
The AR-23 Liberator is the first Weapon that every Helldiver receives. It is a solid and reliable choice for rookies and veterans alike for just about any Mission. The variable zoom scope allows you to effectively engage enemies at various distances. The select fire options enable precise shots and ammo conservation.
Additionally, a flashlight and laser are mounted under the barrel at the front of the weapon. The flashlight can be set to Auto mode - turning it on while aiming at night - or left always on or always off. Friendly teammates can see the laser when the weapon is aimed, allowing them to know where you are pointing the weapon.
Procurement
It is the standard issue weapon supplied to every Helldiver at the beginning of their career.
Weapon Statistics
AR-23 Liberator | |
---|---|
Fire Rate | 640 rpm |
Recoil | 15 |
Capacity | 45 |
Reload Time | 3 s |
Tactical Reload | 2 s |
Spare Magazines | 7 |
Starting Magazines | 5 |
Mags from Supply | 7 |
Mags from Ammo Box | 3 |
Attacks | |
Rifle 5.5x50mm Full Metal Jacket | Projectile |
Rifle 5.5x50mm Full Metal Jacket | |
---|---|
Projectile | |
Caliber | 5.5 mm |
Mass | 4.5 g |
Initial Velocity | 900 m/s |
Drag Factor | 30% |
Gravity Factor | 100% |
Penetration Slowdown | 25% |
Damage | |
Standard | 60 |
vs. Durable | 14 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 10 |
Stagger Force | 10 |
Push Force | 10 |
Tactical Information
- Aim for the head of enemies. Not only does this help conserve ammo, you also will be able to clear hordes much quicker.
- Don't reload when your magazine if it is still mostly full. You'll be wasting a lot of precious ammo.
Media
Change History
1.000.400
2024-06-13
Changes
- Increased projectile damage against durable body parts from 10% to 23%.
1.000.300
2024-04-29
Changes
- Damage increased from 55 to 60.
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