SG-8 Punisher
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| Helldivers 2 | Helldivers 1 |
“A powerful dual magazine pump-action shotgun, with limited armor penetration. Ideal for small and fast targets.
— Armory Description
The SG-8 Punisher is a Primary Weapon shotgun, possessing high damage and stagger per shot, at the cost of a low overall fire rate.
Procurement
It is unlocked on the 1st page of the Helldivers Mobilize! Warbond for 4 Medals.
Weapon Statistics
| SG-8 PUNISHER | |
|---|---|
| Fire Rate | 80 rpm |
| Recoil | 82.5 |
| Horizontal Recoil | 45 |
| Vertical Recoil | 120 |
| Spread | ↔[150.00] ↕[120.00] |
| Sway | 1 |
| Ergonomics | 65 |
| Capacity | 16 |
| Spare Rounds | 60 |
| Starting Rounds | 32 |
| Rounds from Supply | 60 |
| Rounds from Ammo Box | 30 |
| Attacks | |
| *BUCKSHOT P1 | Projectile |
| BUCKSHOT P1 | |
|---|---|
| Projectile | |
| Pellets | x 9 |
| Caliber | 8 mm |
| Mass | 6 g |
| Initial Velocity | 385 m/s |
| Drag Factor | 50% |
| Gravity Factor | 100% |
| Penetration Slowdown | 25% |
| Damage | |
| Standard | |
| vs. Durable | |
| Penetration | |
| Direct | |
| Slight Angle | |
| Large Angle | |
| Extreme Angle | |
| Special Effects | |
| Demolition Force | 10 |
| Stagger Force | 35 |
| Push Force | 30 |
Attachments
| Weapon | Category | Attachment Name | Unlock Level | Unlock Cost | Effect |
|---|---|---|---|---|---|
| Punisher | No Attachment | Weapon Level 1 | |||
| Half Choke | Weapon Level 2 | ||||
| Full Choke | Weapon Level 12 | ||||
| Duckbill | Weapon Level 22 | ||||
| Reflex Sight | Weapon Level 1 | ||||
| 1.5x Tube Red Dot | Weapon Level 4 | ||||
| Holographic Sight | Weapon Level 8 | ||||
| Reflex Sight Mk2 | Weapon Level 18 | ||||
| Iron Sight | Weapon Level 24 | ERGONOMICS 5 |
Tactical Information
The SG-8 Punisher is a close-range shotgun, specializing in destroying enemy infantry. Its high damage and stagger per shot is offset by its relatively low fire rate and weak armor penetration.
- Unlike shots from the SG-225 Breaker, SG-8 Punisher shots greatly stagger most small to medium sized enemies. This leaves targeted enemies unable to fight back for as long as the wielder keeps firing.
- Its stagger potential and high damage make the SG-8 Punisher a particularly effective choice against the Predator Strain.
- Predator Stalkers can be repeatedly staggered to allow the user to line up more effective shots. Suggested targets include the front legs to cripple them, or the face for a potential instant kill.
- The spray of buckshot also allows for forgiving aim against Predator Hunters.
- As a Rounds Reload weapon, the Punisher is reloaded one shell at a time. This makes impossible to waste ammo while reloading, though a complete reload from zero will be slower than that of a traditional magazine.
- The Punisher's reload speed closely matches its fire rate, making it easier to fire continuously by pressing Reload after each shot.
- With the addition of custom attachments, the Half Choke and Full Choke can be used to lower spread. This makes each pellet more likely to hit a targeted weakpoint at the cost of demanding better accuracy.
- When reloading with exactly 8 rounds in the magazine, the final round count will increase by one round, making it 17 rounds. Moreover, every subsequent reload performed with 8 or more rounds remaining will result in a final count of 17 rounds, until the number of rounds in the magazine drops below 8.
See Also
List of Punisher-style weapons:
- SG-8 Punisher
- SG-8S Slugger
- SG-8P Punisher Plasma
- SG-451 Cookout
- SG-20 Halt
Media
Change History
Patch
Description
1.000.100
2024-03-06
Changes
- Increased total ammo capacity from 40 to 60
- Increased stagger force from 20 to 35
- Increased damage from 40 to 45 per pellet. (Total Damage increased by 45)
Undocumented Changes
- Recoil increased from 110 to 120.