AR-61 Tenderizer

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Last updated: 1.002.003
Current patch: 1.003.000


A high-caliber assault rifle with a restrictive magazine size but more stopping power.

— Armory Description

The Tenderizer is a Armor AP2 Icon.png Light-armor penetrating battle rifle Primary classified as an Assault Rifle. It boasts the highest damage per round of any weapon in its class.

Procurement

The Tenderizer is unlocked on the 1st page of the Polar Patriots Premium Warbond for Medal.svg 20 Medal.

Detailed Weapon Statistics

AR-61 Tenderizer
Fire Rate 850 rpm
Recoil 10
Capacity 35
Reload Time 3.3 s
Tactical Reload 2.2 s
Spare Magazines 7
Starting Magazines 5
Mags from Supply 7
Mags from Ammo Box 3
Attacks
Rifle Rico Projectile
Rifle Rico
Projectile
Caliber 8 mm
Mass 11 g
Initial Velocity 820 m/s
Drag Factor 30%
Gravity Factor 100%
Penetration Slowdown 25%
Damage
Standard 105
vs. Durable 22
Penetration
Direct Armor AP2 Icon.png Light
Slight Angle Armor AP2 Icon.png Light
Large Angle Armor AP2 Icon.png Light
Extreme Angle Armor AP0 Icon.png Unarmored I
Special Effects
Demolition Force 10
Stagger Force 15
Push Force 10

Tactical Information

  • The key feature of the Tenderizer is that it is chambered for a high caliber round that inflicts the most damage per shot of any Assault Rifle in the game. Because of its high damage output, the Tenderizer is able to kill most small targets in only two or three shots, and makes quick work of most larger unarmored targets with rapid fire.
    • If in a dire situation the weapon can be switched to a higher rpm setting of 850 rpm via Weapon Wheel for faster damage output.
  • In exchange for its greater damage output, the Tenderizer has a smaller magazine than the Liberator class of rifles, sporting a 35-round magazine.
    • In order to avoid depleting the magazine too quickly, fire in short bursts or even set it to semi-automatic. Take advantage of the high damage rounds to dispatch foes in as few shots as possible, aiming for their weak points if they are unarmored. Make every round count.
    • Be careful about positioning when using this weapon, as its smaller magazine means that you may have to reload more frequently than the standard Liberator. Always be in a position to be able to retreat to reload in safety, and always prioritize nearby enemies to free up personal space when the time comes to reload.
  • The Tenderizer's most direct analogue is the Adjudicator, which similarly inflicts more damage per round and Armor AP3 Icon.png Medium-armor penetrating rounds in exchange for higher vertical recoil and a smaller magazine.
    • The Tenderizer has higher damage per round, a slightly larger magazine and a higher rate of fire, as well as not suffering from significant recoil. This makes it more ideal as a weapon that can fight in the thick of the enemy's midst as needed, rather than keeping foes as far away as possible.
    • The Adjudicator's advantage lies in its rounds being able to penetrate medium armor. This means that a player using the Tenderizer may find themselves having to re-position to target an enemy's unarmored body parts, such as circumventing a Hive Guard's plated head or circling around a Scout Strider to attack its driver rather than targeting its legs.

Trivia

  • The Tenderizer released with an unusual green-and-tan colour scheme despite being portrayed with a black body in the reveal trailer, though this was later fixed in Patch 01.000.304. The same patch notes also noted that the Tenderizer will be receiving a damage buff in the near future.
  • The plain grey finish, distinct FAMAS-style top rail carry handle, and standard bullpup format, along with the weapon's (hidden) 'Rico' ammo type suggest it might be a reference to the Morita Assault Rifle from Starship Troopers, one of the primary inspirations for the Helldivers franchise.

Media

Change History

Patch
Description

1.003.000
2025-05-13

Change

  • Spread reduced from 4 to 1

1.002.200
2025-03-18

Changes

  • Damage increased from 95 to 105

1.001.104
2024-10-15

Changes

  • Added new weapon function: 600/850 RPM.

1.001.100
2024-09-17

Changes

  • Number of rounds in its magazine increased from 30 to 35.
  • Starting magazines increased from 4 to 5.

1.001.002
2024-08-06

Fixes

  • Added in missing haptics when firing the AR-61 Tenderizer.

1.000.400
2024-06-13

Changes

  • Increased projectile damage from 60 to 95.
  • Increased projectile damage against durable body parts from 10% to 17%.
    • Real value appears to be 23%.
  • Decreased ammo capacity from 35 to 30.
  • Decreased number of magazines from 10 to 8.
  • Increased stagger strength from 10 to 15.

Undocumented Changes

  • Now receives full ammo from Resupply.
  • Now receives 3 magazines from ammo boxes instead of 2.

1.000.304
2024-05-14

Fixes

  • The AR-61 Tenderizer now has the correct color scheme.

1.000.303
2024-05-09
(Mid-Patch)

  • Added to the game.