LAS-5 Scythe
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Helldivers 2 | Helldivers 1 |
“A laser rifle firing a continuous beam. Does not need reloading, but if it overheats a new heat sink must be fitted.
— Armory Description
The LAS-5 Scythe is an energy-based laser rifle with infinite ammo. The weapons ammunition capacity is only limited by heat accumulation within the weapon.
Procurement
The Scythe is unlocked on the 5th page of the Helldivers Mobilize Warbond for 30 Medals.
Detailed Weapon Statistics
This section needs to be updated.
Please update this section to reflect recent updates or newly available information.
Reason: Patch 1.001.100
Reason: Patch 1.001.100
LAS-5 Scythe | |
---|---|
Fire Limit | 8 s |
Reload Time | 1.8 s |
Tactical Reload | 3 s |
Spare Magazines | 4 |
Starting Magazines | 3 |
Mags from Supply | 4 |
Mags from Ammo Box | 2 |
Attacks | |
Medium Beam | Beam |
DPS Beam Medium | |
---|---|
Damage | |
Standard | 350 DPS |
vs. Durable | 70 DPS |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Status | Fire |
Status Strength | 0.5 |
Demolition Force | 10 |
Stagger Force | 0 |
Push Force | 0 |
DPS Fire | |
---|---|
Damage | |
Element | Fire |
Standard | 100 |
vs. Durable | 100 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 0 |
Stagger Force | 0 |
Push Force | 0 |
Attachments
Attachment Name | Category | Unlock Level | Unlock Cost | Effect | Notes |
---|---|---|---|---|---|
High Capacity Heatsink | Magazine | Weapon Level 13 | ERGONOMICS -10, MAGAZINES -1 | ||
Reflex Sight | Optics | Weapon Level 8 | ERGONOMICS 3 | ||
Holographic Sight | Optics | Weapon Level 24 | ERGONOMICS 3 | ||
2x Tube Red Dot | Optics | Weapon Level Missing data | |||
1.5x Tube Red Dot | Optics | Weapon Level 3 | ERGONOMICS 3 | ||
No Underbarrel | Underbarrel | Weapon Level Missing data | ERGONOMICS 5 | ||
Reflex Sight Mk2 | Optics | Weapon Level 18 | ERGONOMICS 3 | ||
Angled Foregrip | Underbarrel | Weapon Level 12 | ERGONOMICS 10 | ||
Standard Heatsink | Magazine | Weapon Level Missing data | |||
High Dissipation Heatsink | Magazine | Weapon Level 22 | |||
Laser Sight W/ Flashlight | Underbarrel | Weapon Level Missing data |
Media
Tactical Information
- Due to its reliance on a heat sink to rapidly dissipate the immense heat buildup caused by firing the weapon, it takes longer to cool down on hot planets and cools down faster on cold planets.
- It has to be used in tandem with other weapons, so that Helldivers may defend themselves even while this weapon's heatsink is hot. As long as Helldivers manage the heat well, they will never run out of ammo.
- It is excellent at dealing with Shriekers due to its constant damage beam, making flying units easier to hit than with conventional ballistics.
Change History
Patch
Description
1.003.000
2025-05-13
Fix
- Cancelling laser weapon reloads no longer gives them infinite ammo
1.001.201
2024-10-29
Fixes
- The LAS-5 Scythe scope is now fully operational and can zoom in and out correctly.
1.001.100
2024-09-17
Changes
- Cooldown is now faster.
- Scope changed to a low powered scope.
- Removed recoil.
- Now sets enemies on fire faster.
- Made adjustments to the heat VFX.
Fixes
- Fixed a bug that allowed players to bypass heat build-up for both the Scythe and Sickle when switching weapons during their reload animations.
1.000.302
2024-05-07
Fixes
- Fixed a rare crash that could occur when using beam weapons.
1.000.300
2024-04-29
Changes
- Increased damage from 300 to 350.
- Decreased max number of heat sinks from 6 down to 4.