Helldivers 1:Static Field Conductors
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Helldivers 2 | Helldivers 1 |
“The immediate area is covered in Static Field Conductors that shock nearby enemies, slowing their movement considerably. Certain enemies, such as vehicles and shielded units, are immune to the slowing effect.
— Armory Description
Stratagem Code
Players must enter the following sequence, using the controller d‑pad, in order to call down this Stratagem during a mission:
Unlock Requirement
The Static Field Conductors Stratagem is granted to the player as a reward for completing all the missions on its associated planet (typically a medium-low level planet - difficulty 4 to 6).
Upgrades
Stratagem Stats
Static Field Conductors Detailed Analysis | |||
---|---|---|---|
Stratagem Info | Additional Notes | ||
Planet Reward | Difficulty: 3 to 8 | Illuminate | May be available from multiple planets simultaneously. |
Stratagem Category | Offensive | ||
Statistics | |||
Base | Upgraded | Additional Notes | |
Cooldown | 45 s | ||
Number of Uses | Unlimited | ||
Activation Time | 3 s | 0.5 s* | * Requires Mk3 upgrade |
Explosion Info | |||
Blast Radius | 6 m | ||
Center Radius | 4 m | ||
Status Effects | Lightning Slow Static | Only slows, deals no damage over time. | |
Static Slowdown | -90% | ||
Static Slowdown Duration | 1 s | ||
Force | 200 | ||
Activation Info | |||
Activation Type | Field | ||
Activation Delay | 1 s | ||
Pulse Rate | 0.9 s | ||
Field Duration | 15 s | 30 s* | * Requires Mk2 upgrade |
Gameplay Tips
- The Static Field lasts for 15 seconds (30 when fully upgraded).
- While within the radius of a static field, most entities (including Helldivers) will have their movement slowed to a crawl. This makes the Static Field Conductors an invaluable tool for area denial and a non-lethal alternative to Incendiary Bombs.
- Wearing the SH-20 Shield Generator Pack protects Helldivers from the slowing effect as long as the shield is active. If the shield has been disabled, it will not regenerate unless its wearer leaves the field.
- Survivors, shielded Illuminate units and Cyborg IFVs are immune to the field's slowing effect, and will pass through it unimpeded. Illuminate Tripods and Striders are immune to slowing effects whether or not their shield is up.
- For Helldivers stuck in a static field, using the LIFT-850 Jump Pack or repeatedly going prone will allow them to get out of the area of effect relatively quickly.
- With the Stratagem Priority perk, the static field's cooldown is reduced to 27 seconds, allowing a static field to be continuously maintained.
- Precision Call-In reduces this Stratagem's activation time to the game's allowed minimum of 0.1 seconds.
- Helldivers using the M-25 Rumbler in a static field can cause the shells to explode immediately, killing the Helldiver and everything around.
Gallery
- Trudging through a static field