Helldivers 1:Close Air Support
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“A low flying run from an Eagle fighter jet, where it strafes the area with its main cannon and fires two missiles that home in on targets. It has both great anti-tank and anti-personnel applications and represents the versatility of Helldivers air power. The Close Air Support stratagem is part of the Specialist equipment kit.
— Armory Description
Stratagem Code
Players must enter the following sequence, using the controller d‑pad, in order to call down this stratagem during a mission:
Unlock Requirement
Close Air Support is a DLC stratagem, available at any rank to those who purchase the Specialist Pack.
Upgrades
Upgrade | Cost | Effect | |
---|---|---|---|
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Mk1 | Basic variant, no upgrades. | |
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Mk2 | ![]() |
Upgrades the Eagle's main cannon to 30mm, increasing damage. |
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Mk3 | ![]() |
The Eagle now fires four missiles. |
Stratagem Stats
Close Air Support Detailed Analysis | ||||
---|---|---|---|---|
Stratagem Info | Additional Notes | |||
Planet Reward | N/A | Unlocked by Specialist Pack | ||
Stratagem Category | Offensive | |||
Statistics | ||||
Base | Upgraded | Additional Notes | ||
Cooldown | 75 s | |||
Number of Uses | Unlimited | |||
Activation Time | 0.1 s | |||
Projectile Info (Main Cannon) | ||||
Power | 220 | 320 * | * Requires Mk2 upgrade | |
Critical Power | 280 | 400 * | * Requires Mk2 upgrade | |
Fire Rate | 1800 | |||
Spread | 1.8 ° | 1.6 ° * | * Requires Mk2 upgrade | |
Armor Piercing? | Yes | |||
Unstoppable Rounds? | Yes | |||
Explosive Rounds? | No | |||
Activation Info (Main Cannon) | ||||
Activation Type | Strafing Run | |||
Weapons | 1 | |||
Weapon Separation | 0 m | |||
Fly-by Delay | 2.4 s | |||
Duration | 2.4 s | |||
Distance | 40 m | |||
Start Length | -12 m | |||
End Length | 12 m | |||
Angle | 45 ° | |||
Explosion Info (Homing Missile) | ||||
Blast Radius | 2.5 m | |||
Blast Power | 550 | |||
Center Radius | 1.5 m | |||
Center Power | 1500 | |||
Ignores Armor? | No | |||
Ignores Shield? | No | |||
Force | 100 | |||
Activation Info (Homing Missile) | ||||
Missiles Launched | 2 | 4 * | * Requires Mk3 upgrade | |
Activation Type | Homing | |||
Targeting Initial Delay | 0.3 s | Verification needed. | ||
Targeting Radius | 15 m | |||
Targeting Interval | 0.35 s | |||
Starting Velocity | 15 | |||
Max Velocity | 35 | |||
Acceleration | 80 | |||
Deceleration | 0 | |||
Start Velocity Random Amount | 2 | Verification needed. | ||
Target Downward Acceleration | 40 | Verification needed. | ||
Force Downward Acceleration Delay | 1.5 s | Verification needed. | ||
Explosive Trigger Distance | 1 m | Verification needed. | ||
Explosive Trigger Consider Height | true | Verification needed. | ||
Ignore Explode On No Target | true | Verification needed. | ||
Rotate With Velocity | true | Verification needed. | ||
Auto Target Random | false | Verification needed. | ||
Remove Targets Behind | true | Verification needed. |
Gameplay Tips
- Close Air Support strikes are always perpendicular to the direction of the throw.
- This and Strafing Run are the only stratagems that are not affected by the 1-second activation time reduction from Precision Call-In Perk. There is no way to activate these stratagems faster than 0.1 second.
- Close Air Support is fast, deadly and reliable, effective against most targets. However, exercise caution as the missiles may end up homing in on enemies in close proximity to Helldivers, potentially catching them in the blast.
Gallery
- Mowing down a pair of Tripods
Notes
- Close Air Support's homing missiles are identical to those fired by the MLS-4X Commando and they work exactly the same.
- Close Air Support missiles are counted as a shot and they will most likely boost your total accuracy at the mission results screen.