Helldivers 1:Thunderer Smoke Round

From Helldivers Wiki
Jump to navigation Jump to search
  Helldivers 2   Helldivers 1    
Fully upgraded to 'Thunderer' Smoke Round Mk3

A single round of smoke is fired from a nearby 'Thunderer' artillery emplacement. The smoke will cover a small area for a short while and block all line of sight.

— Armory Description

Stratagem Code

Players must enter the following sequence, using the controller d‑pad, in order to call down this stratagem during a mission:
Arrow 3 R.pngArrow 1 D.pngArrow 4 U.pngArrow 4 U.pngArrow 1 D.png

Unlock Requirement

The Thunderer Smoke Round is granted to the player as a reward for completing all the missions on its associated planet (typically a high level planet - difficulty 10 to 11).

Upgrades

Upgrade Cost Effect
HD1 Stratagem Thunderer Smoke Round mk1.png Mk1 Basic variant, no upgrades.
HD1 Stratagem Thunderer Smoke Round mk2.png Mk2 Research-point.png 2 An improved shell decreases activation time from 5 seconds to 3.
HD1 Stratagem Thunderer Smoke Round mk3.png Mk3 Research-point.png 2 An improved shell and optimized trajectory decrease activation time from 3 seconds to 1.

Stratagem Stats

'Thunderer' Smoke Round Detailed Analysis
Stratagem Info Additional Notes
Planet Reward Difficulty: 10 to 11 Any Faction
Stratagem Category Defensive
Statistics
Base Upgraded Additional Notes
Cooldown 100 s
Number of Uses Unlimited
Activation Time 5 s 3 s 1 s Requires Mk2 upgrade, Requires Mk3 upgrade
Explosion Info
Blast Radius 6 m Outer radius of smoke field.
Center Radius 2 m Inner radius of smoke field.
Force 200 Force of artillery round explosion.
Activation Info (Primary)
Activation Type Artillery
Barrage Area Diameter 2 m
Barrage Duration 1 s
Salvo Rounds 1
Salvo Incoming Trigger Time 2 s
Salvo Interval 10 s
Salvo Interval Offset 0 s
Bomb Interval 1 s
Bomb Interval Offset 0 s
Activation Info (Secondary)
Activation Type Field Generated by artillery round explosion.
Activation Delay 0.1 s
Pulse Rate 12 s
Field Duration 12 s Duration of smoke field.

Gameplay Tips

  • Thunderer Smoke Rounds function similarly to the Smoke Grenades Perk. The duration of the smoke screen is also the same at 15 seconds.
  • The Thunderer Smoke Round is an excellent support tool that provides Helldivers and their teammates with a degree of protection on missions. Creativity is key to getting the most out of the Smoke Round.
  • Precision Call-In reduces this stratagem's activation time by one second, but it will not go below the game's allowed minimum of 0.1 seconds—even when it is fully upgraded.
  • Cyborg IFVs will not aim & shoot at players once in the smoke; this affects the disabled IFV as well.
  • Cyborg's ranged units will not shoot unless the player moves out of the Smoke or the Smoke duration wears off.
  • Illuminate Hunters will not target anything inside the Smoke; this applied to the destroyable objectives as well.

Gallery

Notes

  • The 5.06 patch reduced the cooldown time of the Smoke Round from 120 to its current duration of 100 seconds.