Helldivers 1:Airdropped Anti-Personnel Mines

From Helldivers Wiki
Jump to navigation Jump to search
  Helldivers 2   Helldivers 1    
Fully upgraded to Airdropped Anti-Tank Mines

Calls in a carpet of self-arming, self-burying, anti-personnel mines. Anything that walks over them will set them off and the mine explodes after a short while.

— Armory Description

Stratagem Code

Players must enter the following sequence, using the controller d‑pad, in order to call down this Stratagem up to five times per mission (ten if upgraded):
Arrow 2 L.pngArrow 3 R.pngArrow 1 D.pngArrow 4 U.png

Unlock Requirement

The Airdropped Anti-Personnel Mines Stratagem is granted to the player as a reward for completing all the missions on its associated planet (typically a low level planet - difficulty 1 to 3).

Upgrades

Upgrade Cost Effect
HD1 Stratagem Airdropped Anti-Personnel Mines mk1.png Mk1 Basic variant, no upgrades.
HD1 Stratagem Airdropped Anti-Personnel Mines mk2.png Mk2 Research-point.png 1 Increased supply priority allows for more minefields to be laid (number of uses increases from 5 to 10).
HD1 Stratagem Airdropped Anti-Personnel Mines mk3.png Mk3 Research-point.png 2 Upgrades the mines from anti-personnel to anti-tank. Stratagem name changed to Airdropped Anti-Tank Mines.

Gameplay Tips

  • The mines are scattered randomly within a strip that is centered on the beacon and perpendicular to the direction faced when thrown (as with the Strafing Run and Airstrike Stratagems).
  • Basic Anti-Personnel mines resemble those found in the Stratagem icon, and can also be found during missions (most often on high-level desert planets) as a hazard. These areas are marked by red warning signs.
    • When upgraded to Anti-Tank mines, they change to a black disk model with three red lights. A single anti-tank mine is sufficient to detrack a Cyborg Infantry Fighting Vehicle and severely damage, if not outright kill, most other less armoured threats.
  • The mines are triggered by close or direct contact. They can be set off by both Helldivers and enemies (so be mindful of where you place them), and will also be triggered if a grenade lands on or bounces on them. Despite several Illuminate units hovering above the ground, they can also trigger the mines if they float directly over them.
  • Anti-Personnel/Anti-Tank mines look similar to Airdropped Stun Mines but have a red light instead of a white light.
  • Only FIVE sets of mines can be deployed at the same time on a map. Deploying a sixth set of mines, including Airdropped Stun Mines and the Anti-Personnel Barrier (DLC), will cause the first set of mines to despawn shortly after; this limit is shared by the entire Helldiver squad and applies to any map-size and mission-type, meaning that players can cancel out each other's lethal mines, stun mines and barb wire if they keep spamming these specific Stratagems.

Gallery

Notes

Stratagems
Supply Stratagems

Resupply REP-80 AD-289 Angel AD-334 Guard Dog LIFT-850 Jump Pack Resupply Pack SH-20 Shield Generator Pack SH-32 Directional Kinetic Shield

MG-94 Machine Gun MGX-42 Machine Gun AC-22 Dum-Dum LAS-98 Laser Cannon FLAM-40 Incinerator TOX-13 Avenger Obliterator Grenade Launcher MLS-4X Commando RL-112 Recoilless Rifle EAT-17 REC-6 Demolisher M-25 Rumbler

EXO-44 Walker Exosuit EXO-48 Obsidian Exosuit EXO-51 Lumberer Exosuit M5 APC M5-32 HAV TD-110 Bastion MC-109 Hammer Motorcycle

Defensive Stratagems

A/AC-6 Tesla Tower A/GL-8 Launcher Turret A/MG-11 Minigun Turret A/RX-34 Railcannon Turret Airdropped Anti-Personnel Mines Airdropped Stun Mines Anti-Personnel Barrier AT-47 Anti-Tank Emplacement Distractor Beacon Humblebee UAV drone Thunderer Smoke Round

Offensive Stratagems

Airstrike Close Air Support Heavy Strafing Run Incendiary Bombs Missile Barrage Orbital Laser Strike Railcannon Strike Shredder Missile Strike Sledge Precision Artillery Static Field Conductors Strafing Run Thunderer Barrage Vindicator Dive Bomb

Special Stratagems

Emergency Beacon ME-1 Sniffer Metal Detector NUX-223 Hellbomb Reinforce