RS-422 Railgun
| Helldivers 2 | Helldivers 1 |
“An experimental weapon which prioritizes armor penetration. Must be charged between shots - choose targets carefully.
— Ship Management Terminal
The RS-422 Railgun is a Stratagem which calls down a Support Weapon that fires highly damaging projectiles at the cost of fire rate.
Procurement
The Railgun is unlocked at the Patriotic Administration Center for 10000 Requisition Slips at Level 20.
The Railgun can also be found at some Minor Places of Interest.
Stratagem Statistics
| General | ||
|---|---|---|
| Call-in Time | Standard | 7.75 seconds |
| Upgraded | 4.75 seconds | |
| Uses | Unlimited | |
| Cooldown | Standard | 480 seconds |
| With Morale Augmentation | 456 seconds | |
| With Streamlined Request Process | 432 seconds | |
| With All Upgrades | 410.4 seconds | |
Detailed Weapon Statistics
| RS-422 Railgun | |
|---|---|
| Fire Rate | 60 rpm |
| Recoil | 15.75 |
| Horizontal Recoil | 6.5 |
| Vertical Recoil | 25 |
| Spread | ↔[0.00] ↕[0.00] |
| Sway | 1 |
| Ergonomics | 35 |
| Capacity | 1 |
| Spare Magazines | 20 |
| Starting Magazines | 10 |
| Mags from Supply | 10 |
| Mags from Ammo Box | 5 |
| Charge | |
| at (0.50)s | DEFAULT× 1.00 dmg |
| at (0.50)s | DEFAULT× 1.00 dmg |
| at (3.00)s | DEFAULT× 2.50 dmg |
| Speed Mult Range | (0.75) (1.00) |
| Distance Mult Range | (0.75) (1.50) |
| Damage Mult Range | (1.00) (2.50) |
| Attacks | |
| *RAILGUN ROUND P | Projectile |
| *RS-422 RAILGUN Overcharge E | Explosion |
| RAILGUN ROUND P | |
|---|---|
| Projectile | |
| Caliber | 10 mm |
| Mass | 50 g |
| Initial Velocity | 2000 m/s |
| Drag Factor | 30% |
| Gravity Factor | 100% |
| Lifetime | 5 sec |
| Penetration Slowdown | 0% |
| Damage | |
| Standard | |
| vs. Durable | |
| Penetration | |
| Direct | |
| Slight Angle | |
| Large Angle | |
| Extreme Angle | |
| Special Effects | |
| Demolition Force | 10 |
| Stagger Force | 35 |
| Push Force | 15 |
| RS-422 RAILGUN Overcharge E | |
|---|---|
| Area of Effect | |
| Inner Radius | 0.400000006 m |
| Outer Radius | 2 m |
| Shockwave Radius | 3 m |
| Damage | |
| Damage Element | None |
| Inner Radius | |
| Inner Durable | |
| Outer Radius | 299 - 0 |
| Outer Durable | 299 - 0 |
| Penetration | |
| Direct | |
| AoE Effect | |
| Demolition Force | 20 |
| Stagger Force | 5 |
| Push Force | 40 |
*Overcharging increases damage by up to 150%.
Functionality
The Railgun fires projectiles using a charge-based mechanic, and primarily has two firing modes, Safe and Unsafe.
- In Safe Mode, holding down the trigger builds up charge in the weapon and quickly readies a shot. While the charge is held, the player's movement is greatly reduced and releasing the trigger will immediately fire the projectile, dealing a high amount of damage. There is no inherent danger in holding a charge in Safe Mode besides the reduced movement speed, so the wielder may charge the weapon for as long as they desire.
- In Unsafe Mode, holding down the trigger will overcharge the weapon, increasing the projectile's damage the longer the trigger is held. As with Safe Mode, movement speed is reduced for as long as charge is building up, and releasing the trigger immediately fires the weapon. Charging the weapon in Unsafe Mode can increase the damage dealt by up to 150%, causing the projectile to inflict up to 2.5 times the damage it would in Safe Mode.
- If a charge is held for more than 3 seconds, the weapon will explode, destroying the weapon and inflicting heavy explosive damage to the wielder. The charge meter is visible on the weapon itself when aiming in first-person mode.
Tactical Information
- The Railgun is a high-damage low-fire-rate weapon that inflicts extreme amounts of damage per shot but is limited by its low ammo capacity and the danger of self-destruction if caution is not employed while wielding it in Unsafe Mode.
- With a total combat load of 21 rounds, it is important to make every single shot with this weapon count. Avoid using it against weak and numerous enemies, instead use it to quickly dispatch large threatening targets.
- Movement is reduced to walking speed while the weapon is charging, in both Safe and Unsafe Mode. As this greatly increases the vulnerability of the wielder, it is important to clear the immediate area of any enemies before charging a shot, or to avoid charging the weapon for too long.
- Because the weapon can only hold a single round at a time, it must be reloaded after every single shot. Try to get in the habit of immediately reloading after a shot, as it can be easy to lose track of its reload status when switching to a different weapon and then back to the Railgun.
- Be wary of trying to charge the Railgun too much in Unsafe Mode, as not only will this destroy the weapon but will also inflict enough damage to outright kill the wielder.
- The weapon emits a constant sound while charging, and in Unsafe Mode it increases in pitch as it gets closer to full charge. This is a helpful but ultimately unreliable indicator as to how much charge the weapon has built up.
- Wearing armor with the Fortified passive halves the damage of the weapon's self-destruct when overloading, rendering the explosion survivable.
- The primary role of the Railgun is to quickly dispatch durable high-threat targets in a single shot. For most medium-sized enemies, this can be done easily in Safe Mode, though for certain targets Unsafe Mode will be required.
- Many larger enemies such as Hulks, War Striders, Alpha Commanders, and Chargers have weak points that can be destroyed in a single shot with Unsafe Mode.
Applicable Ship Modules
The following Ship Modules affect the RS-422 Railgun:
| Department | Ship Module | Effect |
|---|---|---|
| Patriotic Administration Center |
Donation Access License | Support Weapons deploy with the maximum number of carriable magazines. |
| Streamlined Request Process | Decreases Support Weapon stratagem cooldown by 10%. | |
| Superior Packing Methodology | Resupply stratagem boxes refill Support Weapons with the maximum number of carriable magazines. | |
| Payroll Management System | Reduces reload time all support weapons by 10%. | |
| Bridge | Morale Augmentation | Reduces cooldown time for all Stratagems by 5%. |
| Engineering Bay |
Streamlined Launch Process | All Support Weapon stratagems launch immediately once called in, reducing overall deployment time. |
Media
- Tutorial Video Demonstrating Use of the RS-422 Railgun
Change History
1.003.101
2025-06-10
Fix
- Fixed RS-422 Railgun scope's screen not displaying the heat level correctly
1.003.000
2025-05-13
Change
- Decreased spread from 10 to 0.1
1.001.100
2024-09-17
Changes
- Durable damage increased from 60 to 225.
- Fully overcharging damage increased from 150% to 250%.
Undocumented Change
- No longer increases armor penetration level when overcharging.
1.000.400
2024-06-13
Fix
- Fixed a crash when a player leaves after all their railguns have exploded.
1.000.300
2024-04-29
Changes
- Armor penetration in safe mode increased from
Heavy to
Anti-Tank I. - Armor penetration in unsafe mode increased from
Heavy to
Anti-Tank I. - Stagger force reduced from 50 to 35.
1.000.200
2024-04-02
Undocumented Change
- Charging meter visual added to weapon scope.
1.000.100
2024-03-06
Changes
- Decreased armor penetration in Safe Mode.
- Armor penetration decreased from 12 to
Heavy.
- Armor penetration decreased from 12 to
- Decreased damage against durable enemy parts.
- Durable damage decreased from 120 to 60.