R-63CS Diligence Counter Sniper
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“A modified Diligence rifle offering increased damage, but a reduced rate of fire. Fires a single bullet at a time.
— Armory Description
The R-63CS Diligence Counter Sniper is a marksman rifle similar to its base model. The increased damage of the R-63CS allows it to kill medium sized targets in one hit if aiming for weakpoints.
Procurement
It is unlocked on the 7th page of the Helldivers Mobilize Warbond for 40 Medals.
Detailed Weapon Statistics
R-63CS Diligence Counter Sniper | |
---|---|
Fire Rate | 350 rpm |
Recoil | 53 |
Capacity | 15 |
Reload Time | 3 s |
Tactical Reload | 1.9 s |
Spare Magazines | 6 |
Starting Magazines | 4 |
Mags from Supply | 6 |
Mags from Ammo Box | 3 |
Attacks | |
Rifle 9x70mm High Velocity | Projectile |
Rifle 9x70mm High Velocity | |
---|---|
Projectile | |
Caliber | 9 mm |
Mass | 20 g |
Initial Velocity | 940 m/s |
Drag Factor | 30% |
Gravity Factor | 100% |
Penetration Slowdown | 25% |
Damage | |
Standard | 200 |
vs. Durable | 50 |
Penetration | |
Direct | Medium I |
Slight Angle | Medium I |
Large Angle | Medium I |
Extreme Angle | Unarmored |
Special Effects | |
Demolition Force | 10 |
Stagger Force | 20 |
Push Force | 14 |
Tactical Information
This section is missing information about outdated information: patch 1.001.100.
Please expand the section to include this information. Further details may exist on the talk page.
- It is NOT an automatic weapon, therefore you are advised to bring a crowd control support weapon. A short-range secondary (such as the P-19 Redeemer or SG-22 Bushwhacker) may also be useful.
- Warriors can be killed with a single headshot, or three body shots. Likewise, Devastators can be taken out with a single headshot.
Media
Change History
Patch
Description
1.001.100
2024-09-17
Changes
- Damage increased from 140 to 200.
- Durable damage increased from 14 to 50.
- Stagger force increased from 15 to 20.
1.000.300
2024-04-29
Changes
- Damage increased from 128 to 140.
- Ergonomics improved.
1.000.200
2024-04-02
Changes
- Increased armor penetration from Light II to Medium I.
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