R-63CS Diligence Counter Sniper

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A modified Diligence rifle offering increased damage, but a reduced rate of fire. Fires a single bullet at a time.

— Armory Description

The R-63CS Diligence Counter Sniper is a marksman rifle similar to its base model. The increased damage of the R-63CS allows it to kill medium sized targets in one hit if aiming for weakpoints.

Procurement

It is unlocked on the 7th page of the Helldivers Mobilize Warbond for Medal.svg 40 Medals.

Detailed Weapon Statistics

R-63CS Diligence Counter Sniper
Fire Rate 350 rpm
Recoil 53
Capacity 15
Reload Time 3 s
Tactical Reload 1.9 s
Spare Magazines 6
Starting Magazines 4
Mags from Supply 6
Mags from Ammo Box 3
Attacks
Rifle 9x70mm High Velocity Projectile
Rifle 9x70mm High Velocity
Projectile
Caliber 9 mm
Mass 20 g
Initial Velocity 940 m/s
Drag Factor 30%
Gravity Factor 100%
Penetration Slowdown 25%
Damage
Standard 200
vs. Durable 50
Penetration
Direct Armor AP3 Icon.png Medium I
Slight Angle Armor AP3 Icon.png Medium I
Large Angle Armor AP3 Icon.png Medium I
Extreme Angle Armor AP0 Icon.png Unarmored
Special Effects
Demolition Force 10
Stagger Force 20
Push Force 14

Tactical Information

Resupply Stratagem Icon.png
This section is missing information about outdated information: patch 1.001.100. 
Please expand the section to include this information. Further details may exist on the talk page.
  • It is NOT an automatic weapon, therefore you are advised to bring a crowd control support weapon. A short-range secondary (such as the P-19 Redeemer or SG-22 Bushwhacker) may also be useful.
  • Warriors can be killed with a single headshot, or three body shots. Likewise, Devastators can be taken out with a single headshot.

Media

Change History

Patch
Description

1.001.100
2024-09-17

Changes

  • Damage increased from 140 to 200.
  • Durable damage increased from 14 to 50.
  • Stagger force increased from 15 to 20.

1.000.300
2024-04-29

Changes

  • Damage increased from 128 to 140.
  • Ergonomics improved.

1.000.200
2024-04-02

Changes

  • Increased armor penetration from Light II to Medium I.