Charger Behemoth
Spawning
Charger Behemoths can be first found on Medium as the Mission Target of the Eliminate Chargers mission.
Starting on Suicide Mission, the Charger Behemoth, along with the Spore Charger, will have a chance of replacing Chargers. Higher difficulties will increase this chance. Like the Charger, Charger Behemoths can spawn from Bug Breaches, patrolling the map with other Terminids, and guarding Objectives. They can also be found guarding heavy Bug Nests,
Super Helldive's mega Nests, and Minor Places of Interest, where they can be sometimes found burrowed.
Behavior
Charger Behemoths behave similarly to Chargers.
Charger Behemoths have slightly more health and durability compared to Chargers, but otherwise behave the same.
Anatomy
Part Name | Health* | AV** | Durable** | % To Main*** | Bleed | Fatal | ExDR**** | |
---|---|---|---|---|---|---|---|---|
Main | 3,000 | ![]() |
![]() |
100% | - | 1,000 [100/s] (Constitution) |
Yes | 25% |
Head | 1,600 | ![]() |
100% | 70% | No | Yes | 25% | |
Side Armor | 1,000 | ![]() |
85% | 100% | None | No | 25% | |
Inner Flesh | Main | ![]() |
30% | 300% | None | Yes | 100% | |
Rear Armor Plates |
2,200 | ![]() |
75% | 75% | None | Yes | 100% | |
Butt | 950 | ![]() |
100% | 50% | Yes (Downs) |
Yes | 0% | |
Underside | Main | ![]() |
100% | 100% | No | Yes | 100% | |
Claws | 500 | ![]() |
70% | 70% | None | No | 0% | |
Front Leg Armor |
1,000 | ![]() |
80% | 60% | None | No | 25% | |
Rear Leg Armor |
1,000 | ![]() |
80% | 50% | None | No | 25% | |
Leg Flesh | 800 | ![]() |
70% | 50% | None | Yes | 25% |
Tactical Information
Charger Behemoths can be dispatched with the same tactics used against Chargers.
- Despite its increased health, the Behemoth shares many of the same anti-tank weapon breakpoints as the Charger: a direct shot to the torso from the FAF-14 Spear or GR-8 Recoilless Rifle will instantly dispatch it, while other anti-tank weapons require a headshot. The exposed torso bonus damage that the Charger has also applies to the Behemoth variant.
- The G-123 Thermite grenade, if stuck to the torso, will not instantly dispatch the Behemoth upon detonation. Aim for the head to guarantee an instant kill.
Heavy penetrating support weapons will deal reduced damage to a Behemoth on most areas of the body, but this is an even slower endeavor than dispatching a regular Charger via this method due to the Behemoth's increased health and durability.
The Charger Behemoth is a large Terminid that is a more durable variant of the Charger, sporting angled armor.
Change History
1.001.100
2024-09-17
Changes
- Armor reduced from
Tank I to
Heavy.
- Charger Behemoth: The butt weak spot health is decreased from 1200 to 950.
- The belly armor reduced from 4 to 2.
- A damage multiplier has been added to the Charger's exposed flesh of the main body, now dealing 300% damage.
- Now turn slightly slower, when charging and moving normally.
- Now charge less often.
- Charge damage increased by 50%.
- Sideattack damage increased by 50%.
Undocumented Change
- Main health increased from 1800 to 3000
- Leg flesh armor increased from
Unarmored I to
Light
- Leg flesh durability increased from 30% to 70%.
1.000.403
2024-06-25
Fixes
- Undocumented: Fixed Charger's butt not taking damage from explosions.
1.000.400
2024-06-13
Changes
- Charger Behemoths will now spawn naturally on higher difficulties.
- Charger Behemoths can now take more damage.
- Chargers will now only show bleedout effects from the body if the bleedout state has started.
- It can still show bleedout effects from the mouth without having started the bleedout state.
Known Issues
- Charger’s butt does not take damage from explosions.
1.000.200
2024-04-02
Changes
- Chargers normal melee attack now does less damage against Exosuits.
1.000.102
2024-03-12
Changes
- Reduced the spawn rate of Chargers on difficulties 7 and up.
- Reduced the risk of spawn spikes of Chargers.
- Lowered the health of the Charger's head.