Eagle Napalm Airstrike
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Helldivers 2 | Helldivers 1 |
“A barrage of napalm bombs, creating a wall of fire which will stop the enemy in their tracks.
— Ship Management Terminal
The Eagle Napalm Airstrike is an Eagle Stratagem that releases incendiary payloads to ignite a temporary fire on the targeted area.
Stats
- Call-in Time: 0 Seconds
- Uses: 2
- Cooldown Time: 15 Seconds
Detailed Weapon Statistics
Eagle Napalm Airstrike | |
---|---|
Eagle Stock | 2 |
Cooldown | 15 sec |
Capacity | 4 |
Attacks | |
Bomb Napalm | Projectile |
Eagle Bomb Napalm | Explosion |
Bomb Napalm | |
---|---|
Projectile | |
Caliber | 25 mm |
Mass | 100 g |
Initial Velocity | 500 m/s |
Drag Factor | 50% |
Gravity Factor | 100% |
Penetration Slowdown | 25% |
Damage | |
Standard | 500 |
vs. Durable | 500 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 40 |
Stagger Force | 20 |
Push Force | 15 |
Eagle Bomb Napalm | |
---|---|
Area of Effect | |
Inner Radius | 1.6 m |
Outer Radius | 8 m |
Shockwave Radius | 10 m |
Damage | |
Damage Element | Fire |
Inner Radius | 250 |
Outer Radius | 249 - 0 |
Penetration | |
Inner Radius | ![]() |
Outer Radius | ![]() |
Shockwave | ![]() |
AoE Effect | |
Status | Fire |
Status Strength | 100 |
Second Status | BurningHeavy |
Status Strength | 50 |
Demolition Force | 30 |
Stagger Force | 50 |
Push Force | 40 |
DPS Fire | |
---|---|
Damage | |
Element | Fire |
Standard | 50 |
vs. Durable | 25 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 0 |
Stagger Force | 0 |
Push Force | 0 |
Tactical Information
- The Eagle releases the cluster of bombs in a straight line, perpendicular to the direction of the stratagem beacon's path
- If the beacon bounces off of an object, the new direction will be the one chosen for the calculations
- There are two parts to this stratagem; the initial bomb detonation, then the lingering flames
- The bomb detonation deals damage, while the lingering flames provide damage over time in an area, perfect for area denial
- The bombs of this airstrike are unable to destroy objective structures
Applicable Ship Modules
The following Ship Modules affect the Eagle Napalm Airstrike:
Department | Ship Module | Effect |
---|---|---|
Hangar | Liquid-Ventilated Cockpit | Reduces the cooldown time from 15 seconds to 7.5 seconds. Rounded to 8 in game. |
Pit Crew Hazard Pay | Reduces the rearm time when out of charges by 20% | |
Expanded Weapons Bay | Increases the number of uses per rearm from 2 to 3 | |
XXL Weapons Bay | Increases number of bombs dropped from 4 to 5. |
Media
Change History
Patch
Description
1.000.302
2024-05-07
Fixes
- Damage-over-time effects now apply consistently when not the network session owner.
1.000.200
2024-04-02
Changes
- Fire damage per tick increased by 50% (from all sources).
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