A/M-23 EMS Mortar Sentry
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“A turret firing static field generators that slow the advance of enemies.
— Ship Management Terminal
The A/M-23 EMS Mortar Sentry is a defensive stratagem. It is a mortar sentry reconfigured to fire EMS rounds capable to slowing and stunning enemies. It is especially effective when placed behind cover as it can disable enemies without the chance of it being destroyed.
Stratagem Statistics
| General | ||
|---|---|---|
| Call-in Time | Standard | 7.75 seconds |
| Upgraded | 4.75 seconds | |
| Uses | Unlimited | |
| Cooldown | Standard | 180 seconds |
| With Morale Augmentation | 171 seconds | |
| With Synthetic Supplementation | 162 seconds | |
| With All Upgrades | 153.9 seconds | |
| Sentry | ||
| Fire Rate | 10 RPM | |
| Ammo | Standard | 15 |
| Upgraded | 23 | |
| Health | Standard | 200 |
| Upgraded | 300 | |
Detailed Weapon Statistics
| EMS MORTAR SENTRY | |
|---|---|
| Cooldown | 180 s |
| Main Health | 200 |
| Main Armor | |
| Horizontal Turn Speed | 55 |
| Vertical Turn Speed | 55 |
| Lifetime | 180 sec |
| Vertical Limit | (35.00) (89.00) |
| EMS MORTAR SENTRY | |
| Main Health | 200 |
| Main Armor | |
| Fire Rate | 60 rpm |
| Recoil | 6.25 |
| Horizontal Recoil | 2.5 |
| Vertical Recoil | 10 |
| Spread | ↔[50.00] ↕[50.00] |
| Sway | 1 |
| Ergonomics | 65 |
| Capacity | 16 |
| *A/M-23 P | Projectile |
| **A/M-23 P E | Explosion |
| **A/M-23 P IE | Explosion |
| ***Stun Medium | status |
| A/M-23 P | |
|---|---|
| Projectile | |
| Caliber | 360 mm |
| Mass | 70 kg |
| Initial Velocity | 100 m/s |
| Drag Factor | 25% |
| Gravity Factor | 600% |
| Penetration Slowdown | 25% |
| Explosion On Impact | A/M-23_P_IE |
| Explode After | A/M-23_P_E |
| Damage | |
| Standard | |
| vs. Durable | |
| Penetration | |
| Direct | |
| Slight Angle | |
| Large Angle | |
| Extreme Angle | |
| Special Effects | |
| Demolition Force | 10 |
| Stagger Force | 40 |
| Push Force | 10 |
| A/M-23 P E | |
|---|---|
| Area of Effect | |
| Inner Radius | 1 m |
| Outer Radius | 10 m |
| Shockwave Radius | 12 m |
| Damage | |
| Damage Element | None |
| Inner Radius | |
| Inner Durable | |
| Penetration | |
| Direct | |
| AoE Effect | |
| Status | Stun Medium |
| Status Strength | 100 |
| Demolition Force | 30 |
| Stagger Force | 50 |
| Push Force | 0 |
| Stun Medium | |
|---|---|
| Status | |
| Status Strength | 1 |
| Status Duration | 3 sec |
| A/M-23 P IE | |
|---|---|
| Area of Effect | |
| Inner Radius | 1 m |
| Outer Radius | 2 m |
| Shockwave Radius | 3 m |
| Damage | |
| Damage Element | None |
| Inner Radius | |
| Inner Durable | |
| Outer Radius | 149 - 0 |
| Outer Durable | 149 - 0 |
| Penetration | |
| Direct | |
| AoE Effect | |
| Demolition Force | 30 |
| Stagger Force | 30 |
| Push Force | 20 |
Tactical Information
- This is a very effective sentry for supporting Helldivers and Sentries in an assault or defense, as it has no risk of friendly fire like other sentries
- Compared to the A/M-12 Mortar Sentry, the EMS sentry only fires 1 shell at a time so despite it's lower total ammo supply, it has an even lower potential downtime provided all the necessary upgrades whilst firing continuously. It's minimum potential downtime is 30 seconds (96 seconds without upgrades).
- If Helldivers do not try to avoid the stun, they might get killed by enemy attacks.
- The shell of the EMS Mortar can be fatal if it lands directly atop a Helldiver.
- Compared to other stuns like the EMS strike or stun grenade, the mortar fires a lot more stuns. However, targeting is automatic, so it might not stun a high-priority target.
- This can be offset with the Cross-Platform Compatibility upgrade which will cause the sentry to prioritize targets pinged by the owner.
- The mortar has a range of 125 meters
- Pings specify the distance between the target and the camera
Applicable Ship Modules
The following Ship Modules affect the A/M-23 EMS Mortar Sentry:
| Department | Ship Module | Effect |
|---|---|---|
| Bridge | Morale Augmentation | Reduces cooldown time for all Stratagems by 5%. |
| Engineering
Bay |
Synthetic Supplementation | Reduces cooldown for Sentry, Emplacement, and Resupply stratagems by 10%. |
| Advanced Construction | Increases the health of Sentry stratagems by 50%. | |
| Robotics
Workshop |
Dynamic Tracking | Removes deployment time for Sentry, Emplacement, and Resupply stratagems. |
| Shock Absorption Gel | Increases ammo for all Sentry stratagems by 50%. | |
| High-Quality Lubricant | Increases the rotation speed for Sentry stratagems. | |
| Blast Absorption | Sentries take 50% less damage from explosions. | |
| Cross-Platform Compatibility | Mortar Sentries prioritize fire at marked targets. |
Media
Change History
Patch
Description
1.004.000
2025-09-02
Changes
- Increased stagger force from 10 to 50
- Decreased push force from 40 to 0
1.001.104
2024-10-15
Changes
- Cooldown reduced from 180 to 150
- Life time reduced from 180 to 150
1.000.402
2024-06-18
Fix
- Sentries now have a higher destruction value so most explosions do not instantly destroy them regardless of the damage amount.
1.000.400
2024-06-13
Change
- Increased durability from 0% to 80%.