Orbital 120mm HE Barrage
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“A precision artillery salvo over a small area, perfect for taking out concentrated enemy units.
— Ship Management Terminal
Calling the in-game description "a bit inaccurate" would be charitable. Rather, the Orbital 120mm HE Barrage fives 5 salvos of 3 explosive shells each, .5 seconds apart, and with a 2 second pause between each salvo. Though each shell's explosive radius is large, and their damage is considerable, the shells can potentially land anywhere over a very large area, making this barrage extremely imprecise.
Stats
- Call-in Time: 4 sec (7 sec in-game)
- Uses: Unlimited
- Cooldown Time: 240 Seconds (4 Minutes)
Detailed Weapon Statistics
Orbital 120mm HE Barrage | |
---|---|
Cooldown | 240 sec |
Call-in Time | 5 s |
Salvos | 5 |
Capacity | 3 |
Attacks | |
Orbital Cannon 120mm HE | Projectile |
Orbital Strike | Explosion |
Orbital Cannon 120mm HE | |
---|---|
Projectile | |
Caliber | 84 mm |
Mass | 5 kg |
Initial Velocity | 400 m/s |
Drag Factor | 0% |
Gravity Factor | 100% |
Penetration Slowdown | 25% |
Damage | |
Standard | 300 |
vs. Durable | 300 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 50 |
Stagger Force | 20 |
Push Force | 20 |
Orbital Strike | |
---|---|
Area of Effect | |
Inner Radius | 3.3 m |
Outer Radius | 10 m |
Shockwave Radius | 11 m |
Damage | |
Inner Radius | 750 |
Outer Radius | 749 - 0 |
Penetration | |
Inner Radius | ![]() |
Outer Radius | ![]() |
Shockwave | ![]() |
AoE Effect | |
Demolition Force | 50 |
Stagger Force | 70 |
Push Force | 40 |
Tactical Information
- The 120mm HE Barrage deals a lot of damage... if it hits anything. The shells can land anywhere within about 50 meters of the beacon, and you have absolutely no control over where they land within that massive area, so it's quite difficult to use effectively.
- If you don't throw the beacon especially far away, with a very high arc, you'll actually be in the radius of potential attacks unless you sprint in the opposite direction right after throwing.
- The 120mm HE Barrage can destroy all types of structures, but good luck getting any of of the shells to actually hit Bug Holes. It's much better suited for Automaton Outposts, since Fabricators are large buildings.
Affected by:
The following Ship Modules affect the Orbital 120mm HE Barrage:
Department | Ship Module | Effect |
---|---|---|
TBC | Exploding Shrapnel | The shells deal their full damage even on the edges of their explosion radius. |
More Guns | Fires 6 salvos instead of 5. | |
Zero-G Breech Loading | Reduces stratagem cooldown from 4:00 to 3:36. | |
Targeting Software Upgrade | Reduces the in-game call-in time to 6 seconds. |
Change History
- Fix: Fixed issue where kills from orbital barrage did not progress Indirect Fire Exercise order.
- Increased duration of the bombardment, decreased spread.
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