Orbital EMS Strike
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“A "compliance weapon" to modify enemy behavior. The projectile stuns all targets within the strike radius.
— Ship Management Terminal
The Orbital EMS Strike a powerful utility stratagem, useful for locking down enemy advances and/or for stunning high priority targets. The shot is able to stun enemies like chargers, allowing you to easily take them down.
Stats
- Call-in Time: 2 Seconds (3 sec in-game)
- Uses: Unlimited
- Cooldown Time: 75 Seconds (1 Minute 15 Seconds)
Tactical Information
- You can use this stratagem to stun problematic enemies such as chargers, devastators, and berserkers in order to easily dispatch them.
- You can use this stratagem in tandem with the Orbital Gas Strike, to make the gas strike more effective by stunning the enemy in place while the gas takes effect.
- The initial impact of the shot will stun enemies caught in the radius for 5-10 seconds.
- The lingering cloud that is left behind will slow enemies that walk into it, but not stun them.
Affected by
The following Ship Modules affect the Orbital EMS Strike:
Department | Ship Module | Effect |
---|---|---|
Orbital Cannons | Zero-G Breech Loading | Reduces the cooldown from 1:15 to 1:08. |
Bridge | Targeting Software Upgrade | Reduces the in-game call-in time from 3 seconds to 2. |
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