EXO-49 Emancipator Exosuit
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Helldivers 2 | Helldivers 1 |
“A heavily-armored walking exosuit equipped with dual autocannons.
— Ship Management Terminal
The EXO-49 Emancipator Exosuit is an Exosuit Stratagem featuring dual autocannons as armaments, each equipped with 75 rounds, and may also perform a melee stomp attack. It may not be taken alongside the EXO-45 Patriot Exosuit in missions.
Stats
General | ||
---|---|---|
Call-in Time | 0 seconds | |
Uses | 2 | |
Cooldown | 600 seconds |
Detailed Weapon Statistics
EXO-49 Emancipator Exosuit | |
---|---|
Main Health | 600 |
Main Armor | ![]() |
Total Uses | 2 |
Cooldown | 600 sec |
Weapons | |
Emancipator Twin Autocannon | |
Fire Rate | 120 rpm |
Capacity | 75 |
Cannon 30mm APHE | Projectile |
APHE 30mm | Explosion |
Attacks | |
Large Robot Stomp | Damage |
Exosuit Destruction | Explosion |
Cannon 30mm APHE | |
---|---|
Projectile | |
Caliber | 40 mm |
Mass | 900 g |
Initial Velocity | 1021 m/s |
Drag Factor | 30% |
Gravity Factor | 100% |
Penetration Slowdown | 25% |
Damage | |
Standard | 300 |
vs. Durable | 60 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 30 |
Stagger Force | 30 |
Push Force | 10 |
APHE 30mm | |
---|---|
Area of Effect | |
Inner Radius | 1.5 m |
Outer Radius | 4.5 m |
Shockwave Radius | 6 m |
Damage | |
Inner Radius | 150 |
Outer Radius | 149 - 0 |
Penetration | |
Inner Radius | ![]() |
Outer Radius | ![]() |
Shockwave | ![]() |
AoE Effect | |
Demolition Force | 30 |
Stagger Force | 40 |
Push Force | 40 |
Large Robot Stomp | |
---|---|
Damage | |
Standard | 200 |
vs. Durable | 200 |
Penetration | |
Direct | ![]() |
Slight Angle | ![]() |
Large Angle | ![]() |
Extreme Angle | ![]() |
Special Effects | |
Demolition Force | 30 |
Stagger Force | 20 |
Push Force | 20 |
Exosuit Destruction | |
---|---|
Area of Effect | |
Inner Radius | 0.6 m |
Outer Radius | 7 m |
Shockwave Radius | 10 m |
Damage | |
Inner Radius | 200 |
Outer Radius | 199 - 0 |
Penetration | |
Inner Radius | ![]() |
Outer Radius | ![]() |
Shockwave | ![]() |
AoE Effect | |
Demolition Force | 50 |
Stagger Force | 50 |
Push Force | 40 |
Tactical Information
Emancipator Specific
- The dual autocannons are incapable of aiming low, making fighting downhill difficult.
- Helldivers standing too close to the autocannons will catch on fire.
General Exosuit
- Each of the Emancipator's arms may be destroyed if they take damage.
- The Emancipator is highly resistant and even immune against many Fire-based weapons and hazards, such as Fire Tornadoes.
- Other hazards such as Tremors, Ice Plants, Shrubs, and Blast Cones can be ignored or trampled. Barriers such as trees, light fencing, and certain rocks can also be cleared away when advancing with the Emancipator.
- When boarding the Emancipator, you regain stamina and have the ability to Stim while inside the mech.
- You can reach slightly higher ground if dismounting from the Emancipator by positioning the back of the mech next to a reachable raised platform such as buildings found near Points of Interest or certain raised rock formations.
- Equipping a SH-32 Shield Generator Pack while inside the Emancipator allows the barrier to block certain attacks aimed at the mech from the front. Attacks which aim at the waist and below or behind will still deal damage to the exo-suit.
- The Emancipator’s melee stomp attack is capable of opening Cargo Containers found at Points of Interest.
Issues
- The Emancipator may be taken alongside the EXO-45 Patriot Exosuit if selected afterwards while the Emancipator's icon is visibly at the very top or bottom of the selection menu.
Lore
It was added in may 2024 after a major order to liberate Varylia 5 was completed. It is being produced in the repurposed Petafactory on the planet's surface, similar to the EXO-45 Patriot Exosuit on Tien Kwan.
Trivia
- This mech appears to be a revamped EXO-48 Obsidian Exosuit from Helldivers 1.
Gallery
Change History
Patch
Description
1.000.400
2024-06-13
Fixes
- The weapons of the Exosuits are now allowed small adjustments in the angle they fire their projectiles versus their muzzle angle. This should make their weapons more accurate.
1.000.304
2024-05-06
(Mid-Patch)
- Added to the game.
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