E/MG-101 HMG Emplacement

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Last updated: 1.002.106
Current patch: 1.003.103


The HMG Emplacement is a Stratagem that deploys a static, manually-operated machine gun emplacement.

Procurement

The HMG Emplacement is unlocked at the Patriotic Administration Center (in the Bridge section) for Requisition Slip.svg 10000 Requisition Slips at Level 10.

Stats

General
Call-in Time Standard 7.75 seconds
Upgraded 4.75 seconds
Uses Unlimited
Cooldown Standard 180 seconds
With Morale Augmentation 171 seconds
With Synthetic Supplementation 162 seconds
With All Upgrades 153.9 seconds


Anatomy

Part Name Health* AV** Location Durable** % To Main*** Bleed Fatal ExDR**** Demo
Force
Main 1,000 Armor AV2 Icon.png Light NO IMAGE 0% - None Yes 0% N/A
HMG Emplacement 1,000 Armor AV2 Icon.png Light NO IMAGE 0% 100% None Yes 100% 40
* Parts with their HP listed as "Main" do not have their own individual health. All damage dealt to these parts is transferred to the enemy's Main health pool.
** Refer to armor values and enemy durability as defined in Damage.
*** The percentage of damage that is applied to the enemy's Main health pool. At 0 HP, the enemy dies. Unless the enemy has constitution, then it will bleedout and die.
**** ExDR means explosive damage resistance, this is a percentage between 0 and 100. If this value is 100%, the part is explosive immune, meaning explosives cannot damage it. Explosions will only directly damage Main health if it is internal.


Stratagem Statistics

E/MG-101 HMG Emplacement
Ergonomics 65
Cooldown 180 sec
Call-in Time 3 s
Attacks
Rifle 12.5x100mm Full Metal Jacket Projectile
Rifle 12.5x100mm Full Metal Jacket
Projectile
Caliber 12.5 mm
Mass 52 g
Initial Velocity 880 m/s
Drag Factor 30%
Gravity Factor 100%
Penetration Slowdown 25%
Damage
Standard 200
vs. Durable 40
Penetration
Direct Armor AP4 Icon.png Heavy
Slight Angle Armor AP4 Icon.png Heavy
Large Angle Armor AP4 Icon.png Heavy
Extreme Angle Armor AP0 Icon.png Unarmored I
Special Effects
Demolition Force 20
Stagger Force 25
Push Force 15

Tactical Information

  • A defensive emplacement, the HMG Emplacement calls down a pair of mounted machine guns on a manned rotating emplacement.
    • Despite the name, the machine guns mounted on the emplacement version are different from the Heavy Machine Gun that the player wields as a support weapon, inflicting more damage per round and only being capable of a single fixed firing rate.
    • As an expendable emplacement, the HMG Emplacement cannot be reloaded or repaired, and will persist on the field until it runs out of ammunition or is destroyed.
    • When continuously fired, the HMG Emplacement is capable of maintaining its fire for approximately 30 seconds, affected by Extreme Cold. Each gun contains 300 rounds, and both are fired simultaneously for a combined 22 rounds per second.
    • The weapon mount can be rotated a full 360º, allowing the operator to engage targets in all directions. However, the turning rate of the mount is very slow, so turning to engage enemies to the sides can take a considerable amount of time. The mount can aim in approximately a 120º cone in front of the base without being subjected to the mounting base's slow rotation speed.
  • The HMG Emplacement is an extremely effective defensive structure that can quickly and easily eliminate all non-heavy targets it is brought to bear against.
    • Like the support weapon, the emplacement is capable of penetrating heavy armor, meaning that it outright ignores the armor of almost all medium-sized enemies and can threaten most heavy enemies such as Hulks and Chargers, even being able to bring down Bile Titans.
    • Because of the turret base's slow rotation speed, the HMG Emplacement is best placed in a position where enemies are funneled into a narrow chokepoint that it is already pointed at. If it does not have to aim in a cone wider than 120º, the base does not have to rotate to engage targets.
    • The emplacement itself will block incoming projectiles for a limited time, however it cannot withstand high-powered projectiles such as shots from the main gun of an Annihilator Tank or being impacted by the melee attacks of a Charger or Bile Titan.
  • Because the HMG Emplacement does not expire unless empty or destroyed, multiple emplacements can be exist simultaneously at the same location. When reaching a defensive hardpoint, try to call down an emplacement as early as possible, to allow the Stratagem to come off of cooldown quickly and call down a second one or more.

Affected by

The following Ship Modules affect the E/MG-101 HMG Emplacement:

Department Ship Module Effect
Bridge Morale Augmentation Reduces cooldown time for all stratagems by 5%.
Engineering
Bay
Synthetic Supplementation Reduces cooldown time for Sentry, Emplacement, and Resupply stratagems by 10%.
Rapid Launch System Removes deployment time for Emplacement stratagems.

Media

Tutorial Video Demonstrating Use of the E/MG-101 HMG Emplacement

Change History

Patch
Description

1.001.102
2024-09-24

Fixes

  • Fix backpack being hidden while in the HMG Emplacement.

1.001.100
2024-09-17

Changes

  • Stagger force increased from 20 to 25.
  • Can now damage heavier enemies like Chargers, Bile Titans, Impalers, Hulks.

1.000.400
2024-06-13

Changes

  • Increased rotation speed by 100%.

References