MD-17 Anti-Tank Mines

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This article includes information that is speculation or an upcoming feature in the game.
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MAJOR ORDER: Helldivers, it's time to choose between liberating Choohe or Penta. Depending on your choice, you will receive either the MD-17 Anti-Tank Mines or the RL-77 Airburst Rocket Launcher.
(And you'll save the citizens. Don't forget the citizens.)

— Helldivers 2 Official Twitter(X)

MD-17 Anti-Tank Mines (simply known as AT Mines) is a defensive Helldivers 2 Stratagem.


MD-17 Anti-Tank Mines
Main Health 250
Main Armor Armor AV1 Icon.png Light I
Cooldown 180 sec
Call-in Time 3 s
Capacity 18
Contact Mine Projectile
Anti Tank Mine Explosion
Contact Mine
Caliber 200 mm
Mass 3 kg
Initial Velocity 1 m/s
Drag Factor 30%
Gravity Factor 100%
Lifetime 15 sec
Penetration Slowdown 25%
Standard 0
vs. Durable 0
Direct Armor AP0 Icon.png Unarmored
Slight Angle Armor AP0 Icon.png Unarmored
Large Angle Armor AP0 Icon.png Unarmored
Extreme Angle Armor AP0 Icon.png Unarmored
Special Effects
Demolition Force 10
Stagger Force 20
Push Force 15
Anti Tank Mine
Area of Effect
Inner Radius 1.2 m
Outer Radius 6 m
Shockwave Radius 9 m
Inner Radius 1000
Outer Radius 999 - 0
Inner Radius Armor AP5 Icon.png Heavy I
Outer Radius Armor AP4 Icon.png Medium II
Shockwave Armor AP5 Icon.png Heavy I
AoE Effect
Demolition Force 30
Stagger Force 30
Push Force 40

Applicable Ship Modules

The following Ship Modules affect the MD-17 Anti-Tank Mines:


  • Currently, Helldivers have failed three times in acquiring this stratagem;
    • 26th of April 2024 - Helldivers were tasked to liberate two planets, Choohe and Penta, in order to unlock and utilize the MD-17 Anti-Tank Mines and RL-77 Airburst Rocket Launcher, respectively. Helldivers successfully liberated Penta, but made very little attempt in securing the path to Choohe.
      • The MO did highlight the lack of visible supply lines, which hampered larger helldiver efforts, but overall enthusiasm to rescue the civilians on Choohe was less than desirable.
    • 10th of May 2024 - Helldivers were tasked to decommission 2 billion Automatons in order to acquire the necessary materials to produce the MD-17 Anti-Tank Mines. Helldivers would fail again in unlocking the stratagem by not achieving the ordered amount. This subpar report delayed the production of the Anti-Tank Mines for the second time.
    • 11th of June 2024 - Helldivers were tasked with liberating Marfark and Vernen Wells, with both planets containing valuable importance to Super Earth. Vernen Wells harbored civilian survivors who were sheltering in Super Citizen Anne's Hospital for Very Sick Children, with supplies dwindling; Intelligence discovered a large amounts of explosives stolen from Choohe were located on Marfark, and contained enough raw materials to produce the MD-17 Anti-Tank Mines. Due to the urgent situation for both planets, Helldivers would receive a reward for the first planet liberated (though High Command would float the idea that by liberating both planets, both rewards might be received).
      • Helldivers managed to liberate Vernen Wells first, rescuing the stranded civilians inside Super Citizen Anne's Hospital for Very Sick Children, including 4,311 children, but were unable to liberate Marfark in time, achieving only around 50% completion of the liberation process by the time the Major Order expired. As a result, Super Earth was not able to secure the necessary materials to produce the MD-17 Anti-Tank Mines, leading to the Helldivers once again failing to obtain the stratagem.
  • The failure to obtain this stratagem is notable as the failure of the Helldivers includes the failure to protect civilians, the subpar reduction of Automaton forces, and the termination of civilian jobs in Super Earth's industrial centers. Nonetheless, the liberation of Vernen Wells and successful rescue of the civilians there coincided with a USD$4,311 donation to the Save the Children Fund from Arrowhead CCO Johan Pilestedt and was a much-needed moral victory for the Helldiver Corps.


Change History


  • Fix: Mines are now pingable for better coordination with your team.

1.000.203 - Mid-Patch

  • Added to the game.