MLS-4X Commando
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| Helldivers 2 | Helldivers 1 |
“An expendable missile launcher equipped with four laser-guided missiles.
— Ship Management Terminal
The Commando is a disposable four-barrel anti-tank rocket launcher Support Weapon that can be fired with or without laser-guidance.
Stratagem Statistics
| General | ||
|---|---|---|
| Call-in Time | Standard | 7.75 seconds |
| Upgraded | 4.75 seconds | |
| Uses | Unlimited | |
| Cooldown | Standard | 120 seconds |
| With Morale Augmentation | 114 seconds | |
| With Streamlined Request Process | 108 seconds | |
| With All Upgrades | 102.6 seconds | |
Detailed Weapon Statistics
| MLS-4X COMMANDO | |
|---|---|
| Fire Rate | 240 rpm |
| Recoil | 6.25 |
| Horizontal Recoil | 2.5 |
| Vertical Recoil | 10 |
| Spread | ↔[0.00] ↕[0.00] |
| Sway | 1 |
| Ergonomics | 10 |
| Capacity | 4 |
| Spare Magazines | 0 |
| Starting Magazines | 0 |
| Mags from Supply | 6 |
| Mags from Ammo Box | 3 |
| Attacks | |
| *66mm MISSILE P | Projectile |
| **66mm MISSILE P IE | Explosion |
| 66mm MISSILE P | |
|---|---|
| Projectile | |
| Caliber | 66 mm |
| Mass | 350 g |
| Initial Velocity | 70 m/s |
| Drag Factor | 30% |
| Gravity Factor | 100% |
| Lifetime | 15 sec |
| Penetration Slowdown | 25% |
| Explosion On Impact | 66mm MISSILE_P_IE |
| Damage | |
| Standard | |
| vs. Durable | |
| Penetration | |
| Direct | |
| Slight Angle | |
| Large Angle | |
| Extreme Angle | |
| Special Effects | |
| Demolition Force | 30 |
| Stagger Force | 40 |
| Push Force | 25 |
| 66mm MISSILE P IE | |
|---|---|
| Area of Effect | |
| Inner Radius | 1 m |
| Outer Radius | 2 m |
| Shockwave Radius | 4 m |
| Damage | |
| Damage Element | None |
| Inner Radius | |
| Inner Durable | |
| Outer Radius | 149 - 0 |
| Outer Durable | 149 - 0 |
| Penetration | |
| Direct | |
| AoE Effect | |
| Demolition Force | 30 |
| Stagger Force | 40 |
| Push Force | 40 |
Tactical Information
- The Commando's laser-guided function requires manual guiding via crosshair. This function can be turned off via the weapon wheel to dumb-fire mode for short-to-medium range engagements and the missile will behave like an unguided EAT-17 Expendable Anti-Tank rocket. You cannot save that setting, as you get a new launcher with each stratagem call down.
- Once a target is hit with the laser the Commando can be hip fired and the missiles will seek the target automatically. Aiming again will engage the laser and paint a new target.
- Compared to the similarly disposable EAT-17 Expendable Anti-Tank stratagem:
- The Commando deals 45% less damage per shot (1,100 vs. 2,000) but deals 11% more total damage per support weapon (4,400 vs. 4,000).
- The Commando has a roughly 71.42% longer cooldown (120s vs. 70s).
- The Commando's missiles have significantly slower velocity than other rockets.
- The FAF-14 Spear's ATGM has the same projectile velocity as the Commando's rockets.
- However, they experience no drop and thus can be fired from extreme distances.
- The Commando's rapid firing speed allows it to quickly respond to threats on the battlefield
- It is possible to easily destroy Automaton Fabricators from a distance with 2 shots from a Commando, though firing directly into their vents will destroy them in one shot.
- The Commando occupies an intermediate niche between weapons like the RS-422 Railgun and GR-8 Recoilless Rifle, as it has relatively low per-shot damage but full durable damage and
Anti-Tank II penetration. This means it is reliant on hitting enemy weakpoints, but will often destroy them in only one shot.
- This is most notable against many Automaton heavy units, whose highly-durable weakpoints still take substantial time and ammo to destroy with ballistic weapons.
- It is also more appealing to destroy certain enemy parts or break armor, as it can do this in one shot without wasting too much damage.
- This can be seen with Factory Strider cannon turrets, Hulk legs, or the armor on Chargers.
Applicable Ship Modules
The following Ship Modules affect the MLS-4X Commando:
| Department | Ship Module | Effect |
|---|---|---|
| Patriotic Administration Center |
Streamlined Request Process | Decreases Support Weapon stratagem cooldown by 10%. |
| Bridge | Morale Augmentation | Reduces cooldown time for all Stratagems by 5%. |
| Engineering Bay |
Streamlined Launch Process | All Support Weapons launch once called in, reducing overall deployment time. |
Trivia
- The MLS-4X Commando's design is based off of the M202 FLASH, which was prominently featured in the film Commando. The film also lends its name to the weapon.
- The Commando was temporarily made available during the "Hold X-45" Major Order, to help with the defense of the planet. Upon successful completion of the Major Order, the stratagem was unlocked for regular use via purchase in the Patriotic Administration Center effective July 9, 2024.
Media
- Tutorial video demonstrating use of the MLS-4X Commando
Change History
Patch
Description
1.003.000
2025-05-13
Fix
- Fixed a bug that was causing the camera to be stuck in Aim Down Sights (ADS) mode when discarding the MLS-4X Commando when utilizing that camera mode.
1.001.201
2024-10-29
Fixes
- Empty Commandos cannot be picked up nor holstered anymore.
1.001.100
2024-09-17
Changes
- Dedicated anti-tank weapons have all received significant damage boosts to enhance their effectiveness.
- Projectile standard damage increased from 450 to 1100.
- Projectile durable damage increased from 450 to 1100.
- Projectile Demolition Force decreased from 40 to 30.
1.000.404
2024-07-07
(Mid-Patch)
Addition
- Added to the game.